Cities: Skylines

Cities: Skylines

Golden Gate Bridge
29 kommentarer
Jamesa 23. apr. 2020 kl. 11:31 
@killermech05 You have to find a little cercle at the exact middle of the bridge (seen from above). That's the exact point that you have to delete
Hyena  [ophavsmand] 14. apr. 2019 kl. 11:55 
This model is old guys, i dont support it anymore (i dont have more the model), i recomend use this one: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1473653986&searchtext=golden+gate
killermech05 14. apr. 2019 kl. 9:44 
ITS HARD TO DELETE THE STRUCTURE WHEN I TRY TO DELETE IT HELP PLEASE?
Hyena  [ophavsmand] 28. juni 2018 kl. 14:53 
@Neww_ i dont have more the base model for fix that, sorry.
Neww_ 28. juni 2018 kl. 14:34 
Kinda wish this was updated, the LOD is messed up and it keeps dissappearing in certain angles, would have been so great to see it fixed since I'm recreating San Francisco in 1:1
Phantom Xiang 9. feb. 2018 kl. 22:53 
Nice!:highrise:
vetaking 16. dec. 2017 kl. 8:28 
I think it's just my computer can't handle it.
Paraso 31. maj 2017 kl. 12:47 
Where do i find it?
Hyena  [ophavsmand] 2. mar. 2017 kl. 15:31 
@vetaking weird, well i stop suport this asset (have almost 1 year), i alread lost the base from my computer... so, sorry :( I hope is just a bug in your game (mods maybe).
vetaking 25. feb. 2017 kl. 7:36 
The bridge just keep disapearing whenever I look around. The asset is just too big. Maybe if you put different part it will work fine?
Chris6d 6. jan. 2017 kl. 13:30 
Great mod. Slime King, no.
Andrew McAdam 19. juli 2016 kl. 9:27 
Awesome!
Hyena  [ophavsmand] 18. mar. 2016 kl. 17:35 
@Elias Just fix the normal map.
Elias 18. mar. 2016 kl. 16:56 
hi, what did you change with the update?
Hyena  [ophavsmand] 11. mar. 2016 kl. 12:29 
@dRuPpl its a problem with a "rly big stuff" in transition to model to LOD... i cant rly do nothing about that.
dRuPpI 10. mar. 2016 kl. 18:58 
im the only one who has LOD problems?
like invisibel model when looking to close or turn the camera a bit to the side
and also the detail level is going away when u just zoom a bit out
Hyena  [ophavsmand] 24. feb. 2016 kl. 13:04 
@Elias
Yup it is different
I made using a plam: http://goldengatebridge.org/research/images/ggb_plan_elevation_drawing.jpg

In lod i dont put the arc with detais in the part on left (last pic) but have in the base model.
Elias 24. feb. 2016 kl. 12:13 
one thing i recognized: the part of the bridge, where the steelropes begin (good to be seen on the last pic... the one with the LOD) are different at each side. on the one side there is a massive block under the bridge and on the other side it is just some sort of steel bars. i hope you know what i mean.
agusingnavy 22. feb. 2016 kl. 20:42 
SkylinesNation. Awesome !!!
MadCat3D 22. feb. 2016 kl. 15:35 
amazing work, cant wait to see more.
NoirMoutton 22. feb. 2016 kl. 12:16 
Awesome
Hyena  [ophavsmand] 22. feb. 2016 kl. 10:58 
@Avanya
Thanks! :)
Captain-No 22. feb. 2016 kl. 9:23 
fit well in the -US PACIFIC COAST- all in one Collection:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=628114281
thank you Thumbs up
Avanya 22. feb. 2016 kl. 9:01 
@Ryan Clearly it will take up alot since all the wires needs to be modelled. It's just always nice to know what it's at. Ty for the quick answer and nice work ^^
John Bon Jovi 22. feb. 2016 kl. 8:44 
this is so needed, sinse the old one doesn´t work anymore... thx
Hyena  [ophavsmand] 22. feb. 2016 kl. 8:39 
@Avanya
Model: 20284 tris (yes, a lot, its a big model, It is the least I could do)
Lod: 1200 tris
Avanya 22. feb. 2016 kl. 8:36 
What is the triangle/tris count on the model and the LOD?
Londsw 22. feb. 2016 kl. 8:13 
thats awesome dude
Londsw 22. feb. 2016 kl. 8:13 
biggest one?/