Space Engineers

Space Engineers

Vanilla Walking Quadrupedal Mech "Wolf"
29 kommentarer
BaconOnARock 4. mar. 2016 kl. 8:52 
like the 4 leg design, reminds me of the jackal from warframe.
Bruce LeedleLeedleLeedleLee  [ophavsmand] 16. feb. 2016 kl. 9:45 
thanks
LeonserGT 16. feb. 2016 kl. 9:42 
Your mechs are ultra cool, especially if turned into NPC enemies :D
(then shaking doesn't matter)
Rev 16. feb. 2016 kl. 5:17 
but it wont look that good
Rev 16. feb. 2016 kl. 5:17 
probs
Thor 15. feb. 2016 kl. 9:11 
aright i have my exams in June which is the month of my birthday , but good luck with em
Bruce LeedleLeedleLeedleLee  [ophavsmand] 15. feb. 2016 kl. 9:10 
i don't have that much time with some final tests around the corner, but if I build something that I think is worth publishing , I'll do so
Thor 15. feb. 2016 kl. 9:08 
alright can it be weeled?
Bruce LeedleLeedleLeedleLee  [ophavsmand] 15. feb. 2016 kl. 9:08 
never managed to do tracks. i use wheels instead
Thor 15. feb. 2016 kl. 9:06 
Hey bruce do you ever think you could make an tracked cehicle that is heavily armoured and i can use as a mobile base?
Bruce LeedleLeedleLeedleLee  [ophavsmand] 15. feb. 2016 kl. 9:03 
that will be slow
Rev 15. feb. 2016 kl. 8:57 
put it this way im challenging you to try to make a walker such as this one that is able to sustainably walk on the moon enviroment WITHOUT thrusters or landing gears.
Thor 15. feb. 2016 kl. 7:10 
alright
Bruce LeedleLeedleLeedleLee  [ophavsmand] 15. feb. 2016 kl. 7:05 
the zero gravity one was directed to joe. for the lander i suggest you grab the insect i built, it has some flying capabilities, and could be dropped from space (if the thrusters are on and you stabilize the whole thing)
Thor 15. feb. 2016 kl. 7:02 
Im atlking about one that lands , and because me landing with steam etc would look awsome
Bruce LeedleLeedleLeedleLee  [ophavsmand] 15. feb. 2016 kl. 6:59 
i once had a ceiling climber with landing gears in mind, but landing gears don't work well enough for this, so there's only thrusters left. anyway? why would you use a walker in a no gravity environment?
Rev 15. feb. 2016 kl. 5:12 
could you make a crawler for exploration on astroids and object with little to no gravity?
Thor 15. feb. 2016 kl. 0:22 
Hey aurthor maybe u could try to make a lander where i can also walk
Bruce LeedleLeedleLeedleLee  [ophavsmand] 13. feb. 2016 kl. 15:22 
unlikely, as they tend to be unstable, but i can try my luck
Crasher 13. feb. 2016 kl. 12:29 
Any chances of you making a large grid mech?
Bruce LeedleLeedleLeedleLee  [ophavsmand] 13. feb. 2016 kl. 10:15 
Heh thanks^^ i currently lack inspiration, but i think i'm gonna build a biped.
Crasher 13. feb. 2016 kl. 10:13 
Dude you have a fucking GIFT. These mechs are AMAZING.
ondragogela 12. feb. 2016 kl. 6:24 
Thangs, I accidentaly miss it.
Bruce LeedleLeedleLeedleLee  [ophavsmand] 11. feb. 2016 kl. 14:26 
tried it, but it's slow. only chance are landing gears
SpaaaaaaceMouse 11. feb. 2016 kl. 14:23 
Any plans on a biped?
Bruce LeedleLeedleLeedleLee  [ophavsmand] 11. feb. 2016 kl. 14:01 
Vanilla means modless, although it utilizes 2 additional scripts, but they come saved within the blueprint, so you won't need anything additional
ondragogela 11. feb. 2016 kl. 12:01 
Is it modless?
Bruce LeedleLeedleLeedleLee  [ophavsmand] 10. feb. 2016 kl. 6:51 
glad you like it
SpaaaaaaceMouse 10. feb. 2016 kl. 6:50 
Wow, this is possibly the first walker i've seen that i'd actually call practical. Everything else is lucky to average 1m/s. I could barely keep up with this on foot.