Insurgency

Insurgency

AC-556 Reanimated (Mini 14)
40 kommentarer
Midnight Sun Highlander 13. nov. 2019 kl. 0:13 
Ahhh nice, welcome!
MzK  [ophavsmand] 10. nov. 2019 kl. 11:47 
@Dragomir Cartridge

-Yea my bad, I removed it now. Cleaned up my YouTube videos a while back and that was an especially bad video hahaha. Thank you!
Midnight Sun Highlander 9. nov. 2019 kl. 22:37 
Video dead?
IROCK325 10. dec. 2016 kl. 8:08 
I see. I noticed that even when you can see into the chamber, you don't actually see the bullet. Thanks for the help though.
MzK  [ophavsmand] 7. dec. 2016 kl. 5:11 
@IROCK325

- The guns for those two don't have bones specifically for bullets, so they're rigged to be on the magazine instead.
IROCK325 6. dec. 2016 kl. 19:18 
Hey, I really like most of your reanimations but I prefer the base animations over yours on a few of them. The main problem I have with this and the SKS alike is that on the base animation you get the see the round chamber when you're completely out.
RK* Lobb 1. apr. 2016 kl. 9:38 
EPIC
idc 10. mar. 2016 kl. 18:01 
The AC556 is my favourite gun in the game so this was a must. It's just so perfect in every way (except for mag size, really hope the devs make an extended mag for it)
Mudd 4. mar. 2016 kl. 12:27 
does the same thing if you dont have the bipod or do, if you notice the EBR M14 stays open on the last round being fired, then you change mags and release it. the mini14 or ac556 should do the exact same thing but the devs didnt get the animation correct.
MzK  [ophavsmand] 4. mar. 2016 kl. 9:16 
@Jeg Not my fault, it's the game's programming to do that when on bipod. Mrbrightside's Scar does the exact same thing bipodded.
jeg 4. mar. 2016 kl. 9:14 
still haven't fixed that last round bolt hold open, bro
Mudd 21. feb. 2016 kl. 20:42 
the bolt should stay open on the last round like the ebr m14 does
RaptorVlad 8. feb. 2016 kl. 3:23 
Very cool)
Cartmanov 7. feb. 2016 kl. 19:56 
it looks awesome
beeron 7. feb. 2016 kl. 9:30 
i will pay u to reanimate the ar 15 platforms
Rymd 6. feb. 2016 kl. 17:29 
Here's how you judge it, slap the Subscribe button and try it in-game.
Mr. No One 6. feb. 2016 kl. 14:47 
Can't judge it without seeing it on single fire mode. How am I going to tell the difference in animation when you're just spraying everywhere?
June 6. feb. 2016 kl. 2:14 
awesone
birb 5. feb. 2016 kl. 20:43 
Really cool! :8bitheart:
Rain season. 5. feb. 2016 kl. 6:54 
dude these are awesome cool keep it up!
Tim Apple 4. feb. 2016 kl. 16:50 
Thanks for another great mod. Love all of your stuff, keep up the good work.
Derpa 4. feb. 2016 kl. 12:39 
Nice! Can you put it up on workshop I'm liking that sound!
MzK  [ophavsmand] 4. feb. 2016 kl. 12:28 
@Derpatrooper made it myself :D
Derpa 4. feb. 2016 kl. 11:40 
whats the soundpack for the gun fire?
Comrade Bear 4. feb. 2016 kl. 6:36 
Vary noice roleas, I luk 4word 2 moer roleass's. :3
Lopenbro 3. feb. 2016 kl. 14:41 
awesom dude !
MzK  [ophavsmand] 3. feb. 2016 kl. 12:33 
@フリドム7.62mm 3ds max 2014/2012
Pigeon 3. feb. 2016 kl. 7:28 
front page
ArmorLock 3. feb. 2016 kl. 4:55 
what did you use for the animating?
noice one
dark woag 2. feb. 2016 kl. 0:27 
would be great to see this reanimation on the SC-556 mod for this gun
j dih vance 1. feb. 2016 kl. 22:14 
looks gr8
SteveTheHero 1. feb. 2016 kl. 22:08 
Keep up the amazing work man!
SteveTheHero 1. feb. 2016 kl. 22:07 
Awesome!
phale 1. feb. 2016 kl. 21:49 
The 2x aimpoint seems to be really far away from the camera.
MzK  [ophavsmand] 1. feb. 2016 kl. 19:33 
@Rymd yea, they use the same bones as these animations, but you'd have to do it yourself.
Vimy Glide 1. feb. 2016 kl. 19:16 
FUCK TO THE YES
Cyonsia 1. feb. 2016 kl. 19:08 
Zombie you magnificent bastard.
Rymd 1. feb. 2016 kl. 19:00 
Does it work with mods such as M14 and SOCOM16 ?