Insurgency
Rainbow Six Siege Weapons Soundpack
13 comentarios
MARSOC.AR 11 JUL 2019 a las 6:55 
Could you list the sound of each weapon that you replace by the weapon in R6S, thanks
Spartan-627  [autor] 15 MAY 2017 a las 17:47 
Done
Honey Badger 26 FEB 2017 a las 8:21 
Hi Spartan. Last online 53 days ago so no idea if you're going to see this.

You're really good at churning out these sound ports and I was wondering if you're still taking requests. If so would you be willing to do the weapon sounds from Medal of Honor Warfighter?
Spartan-627  [autor] 20 OCT 2016 a las 8:55 
Every sound was recorded from Siege as I don't know how to extract R6S archives yet...
S = KB ln W 19 OCT 2016 a las 15:43 
This is wonderful! Did you extract all the gun sounds from R6, or just these ones?
mayosandwich 5 MAY 2016 a las 3:09 
good job!
Ted0923 24 MAR 2016 a las 23:09 
great sounding mod! Thanks for making this!
Spartan-627  [autor] 24 ENE 2016 a las 20:44 
Most combat in siege takes place indoors therefore causing the echo you mentioned... not many people actually fight outside from what I have experienced. If you have the game create an empty match and test this out... you'll see what I mean the weapons sound very different when they are fired outside rather than indoors... I like the echo too but it doesn't fit very well in insurgencys environment... :P

This is the custom voiceover mod I use (At this time it has some bugs from recent updates)

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=329721649&searchtext=Battlefield+4
Ronin™ 24 ENE 2016 a las 7:14 
can u maybe make video showing all weapons?
Stringman 23 ENE 2016 a las 13:16 
What mod are you using for the Security voiceovers?
boingo 23 ENE 2016 a las 11:32 
Not just louder, perhaps something to do with echo? Sounds just seem like they cut off too quickly, especially in comparison to other sounds
Spartan-627  [autor] 21 ENE 2016 a las 16:18 
Unfortunately amplifying them to make them louder would distort the audio...
boingo 21 ENE 2016 a las 16:13 
sounds seem far too muted, even the suppressed ones