Insurgency

Insurgency

PMAG Gen M3 (black) for M4A1
17 kommentarer
Gambit 7. apr. 2018 kl. 13:18 
ah ok thanks, it looks great btw
Far  [ophavsmand] 7. apr. 2018 kl. 10:34 
I got rid of worldmodel for it as it was conflicting with other weapon models. It is recommended to use this in combination with some M4 retexture (which should have a worldmodel).
Gambit 6. apr. 2018 kl. 17:51 
idk if your still working on the mod, but the model when other people have the gun, or when the gun is on the ground the pmag doesnt show up
Soul of a samurai 5. juni 2017 kl. 11:56 
I'd love to see a Green PMAG for these guns

Far  [ophavsmand] 30. sep. 2016 kl. 3:02 
It's fixed now.
kyam 15. maj 2016 kl. 11:00 
This makes the playermodel hold the weapon oddly, as in holding an invisible handguard too far to the right
Rat 12. maj 2016 kl. 17:29 
create a dual mag clamp mod
spaghetti_water 27. jan. 2016 kl. 15:42 
can you give me a link to that sight? btw love the mods dude
Far  [ophavsmand] 13. jan. 2016 kl. 23:55 
I've wrote some instructions in that discussion and added packed .vpk files for each version, just copy that over to \insurgency2\insurgency\custom\
ugly_robot 13. jan. 2016 kl. 17:50 
I'll be real here, I don't know how to manually add mods for insurgency.
I'm guessing I copy the files into a folder under insurgency, but I have no clue which.
Please pity a moron and point me in the right direction.
Macjolah-Zveruga 13. jan. 2016 kl. 7:55 
Thnx for answer)
Far  [ophavsmand] 13. jan. 2016 kl. 7:52 
Read the description, I've made that, but didn't want to spam workshop.
ugly_robot 13. jan. 2016 kl. 7:29 
I agree with Macjolah, if it's possible could you make a version where the front iron-sight remains with a optic.
Still, great mod as always.
Macjolah-Zveruga 11. jan. 2016 kl. 14:47 
Farengar this is great job really. But one question is possible to have your pmag with front sight. Can you do this little change for old style carbines?
Far  [ophavsmand] 11. jan. 2016 kl. 5:10 
Decompile a_carryhandle_m4.mdl from this mod and from the rear sight replacer mod. Import first reference.smd from this mod, delete carryhandle mesh, (but leave the front sight). Import rear sight mesh, merge with front sight, export and compile. In Blender smoothing gets screwed, so you have to re-smooth the mesh as well.
Rymd 11. jan. 2016 kl. 4:33 
How do you make the rear sight replacers compatible with this ?
Snoop Doggy Doge 10. jan. 2016 kl. 11:58 
Thank you! This is great!