Sid Meier's Civilization V

Sid Meier's Civilization V

Future Worlds
1.078 kommentarer
twitch.tv/luckisdoom 19. juli kl. 3:29 
didnt work after subbin
jiradamugonshi 3. juli kl. 21:07 
keep crashing when using orbital bombers
fredrickbjornstad 27. juni kl. 16:30 
why are all the assets just spear men?
XXXX rules 4. juni kl. 21:57 
Utsade gene vault can't be built anymore :(

I tried the Future perfection patch but the Utsade gene vault in there does not increase culture on ecocommunes :(
vie 3. apr. kl. 3:12 
Get the Future Perfection patch for this mod off of civfanatics forums folks trust me
Мародёр 22. mar. kl. 8:21 
Translate the mod into Russian please
Wandering Mania 27. jan. kl. 14:04 
I'm using the 'Advanced Air, Naval, Ground, units Megamod' which adds a few techs in the Atomic and Information Eras. And I can confirm that it add all expected techs, and nothing is missing from the tree.
The added techs from AANGM are the 'Gas Turbine Engines', 'Turboshaft Engines', 'Fly by Wire', and 'Composites'. You can see them all there, and right in the place they should be.
Picture as proof:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3415976600
egg fu 2. nov. 2024 kl. 7:55 
also lower your resolution and graphics settings if you're crashing or experiencing scrambled ui bugs
BlueSpeed 2. nov. 2024 kl. 6:52 
The mod is great, I played it before. Now I am thinking about stop playing this one so I can play all the m,odern units
BlueSpeed 2. nov. 2024 kl. 6:52 
For those crashing around round 360: The game is 32 bit. It physically cannot work with more memory than like 4gb RAM, no matter your PC. There is absolutely nothing that can be done abou this. If this mod crashes your game, either play small maps and small number of civs or nothing.
Karatel 7. okt. 2024 kl. 10:24 
русские есть ? Тут есть русский ?:SkulWitchCat:
Hebrux 26. juli 2024 kl. 17:55 
@Dadinoz
Look at the logs. It should be in your documents/mygames/civ5 folder
786749435 11. juni 2024 kl. 11:59 
Hi, I know you're prob busy but is there a chance for you to make the future bombers be able to station at Supercarriers/Nexuses?
dr_martini 22. apr. 2024 kl. 20:08 
Hi. Is there a German localization available? If so how to apply to the mod? If not can localizations be added to the mod? Would be happy to help translating.
Sorry 13. apr. 2024 kl. 5:04 
Hi, I know you're prob busy but is there a chance for you to make the future bombers be able to station at Supercarriers/Nexuses?
Dadinoz 3. jan. 2024 kl. 0:33 
Crashing a lot, i don't know if it's because of this. Any way to understand why the game crashed at turn 360?
mfly6148 10. dec. 2023 kl. 16:30 
the mod seems to disable the Liberty ideology tenet that allows purchase of spaceship parts with gold. Is that intentional?
rapa 31. okt. 2023 kl. 21:12 
good !! :steamthumbsup::steamthumbsup:
Yanzihko 31. okt. 2023 kl. 15:08 
10/10
diego4208 27. okt. 2023 kl. 11:32 
is it playable multi?
sandbar697 11. sep. 2023 kl. 10:12 
Love the mod, i like the building attachment apposed to tech choices. I see huge amounts of potential, would love to see this type of development in the next official Civ. Personally i think you can have more fun with the halo universe rather then terminator. Especially if you get creative with internal UNSC politics and possible branches from there. Also the building attachment would allow for a joint UNSC, Covenant Force development that could make for very interesting creative builds. Capped out the settings on Deity and it was a rather interesting aggressive world. Great combat mod if thats what you are looking for. Love the work hope to see more or it take you somewhere, just well done.
Lord'Ssg.Doom 10. sep. 2023 kl. 3:37 
Does not work with mod "Longer Eras - Historic" by Chuck Finley. Will cause a crash to desktop.
Mac N Sneeze 20. aug. 2023 kl. 11:37 
Still love this mod. Really makes the game feel complete.
Jay Raynor 12. juni 2023 kl. 15:47 
Not sure if this mod is still being updated...but I think this needs a major re-balance. The confusing myriad of both dependent and mutually-exclusive buildings (and wonders based on those buildings) isn't well supported by Civ5's interface. I get that it sort of creates an ecosphere of progression similar to CivBE's affinities...but one essentially needs an additional flow-chart to try and keep track of all the possibilities. It's a really neat idea but not supported by the interface. The better option would be to drastically scale back all the bonuses to "incremental" style and eliminate the exclusivity chains.
Leger123 21. maj 2023 kl. 15:03 
For the Future Mod, I noticed when running with Sapiens, it allows me to create XCOM Squad from the get go, even though I have not researched the required technologies to create such units. In addition, if I play as Carthage and checkbox the 'Phoenician Heritage' in the advanced options, when I create a new city-state through the settler, it will spawn XCOM Squads.
cloudburn 11. maj 2023 kl. 17:11 
If you're looking for a working version search up "civ 5 future worlds mod" and download it from CivFanatics. Works like a charm :steamthumbsup:
x_tol 4. mar. 2023 kl. 19:30 
This mod combines civ5 and beyond earth.
ace.rimworld 30. jan. 2023 kl. 9:13 
Пришли варвары с бластерами на этапе зарождения цивилизации и надрали мне задницу(
Roadhouse699 23. jan. 2023 kl. 14:09 
Is there a way to disable certain units in this mod?
Soygma male 15. jan. 2023 kl. 3:57 
Can I use stuff from your mod for my own mod?
random_atom 20. dec. 2022 kl. 10:38 
excellent! :steamthumbsup:
SaltiestMeatBall 22. okt. 2022 kl. 22:53 
Well, the mod works mostly well. It conflicts with anything that adds new units to the game, so don't play Future Worlds with those.

Unfortunately, the Brain Uploading Facility building does not work. No citizens get uploaded, and nothing changed when it is built. No matter how many cities it is used on. Tested with the mod loaded by itself.
[S.A.S]sephchan 14. sep. 2022 kl. 7:58 
I want to try this mod but it doesn't work and I'm not going to download from some other site.
Update here please or I'll go with R.E.D
Mac N Sneeze 2. sep. 2022 kl. 20:16 
Still the best mod. Would love to see an update some day
Bomber Rex 2. sep. 2022 kl. 15:08 
I loaded this up with a bunch of other mods, some modifying the DLL. Using IGE i spawned in the units and techs that this mod adds and I am pleasantly surprised - it works! Very cool mod, thanks for making it.
Amberlyske 9. aug. 2022 kl. 8:56 
For those that get spearmen as units, see if RED is installed. It conflicts with some mods that add new units.
ZuryMcFlapjack 16. juli 2022 kl. 19:04 
Still no Vox Populi compatibility?
Уединение 29. juni 2022 kl. 2:33 
The T-Rex sounds are too loud.
DPurdy 9. juni 2022 kl. 1:29 
@Kindness I do
Kraft 1. juni 2022 kl. 13:49 
Do you know how to port models and textures into Civ V from other games/assets so I could use special art defines for unique units?
Hollow6724 29. maj 2022 kl. 17:28 
Have the issue of all modded units turning into spearmen. Has anyone had this issue before?
Daddelmatz 28. maj 2022 kl. 1:32 
Start mit Battlesuite... 120 damage... Na klar. USA, kleiner Puller ^^
Aber ja, es macht schon Laune, wenn man gegen 14 verbündete Zombi-Staaten (Mod) antritt.
WINDWAIK3R 11. maj 2022 kl. 21:44 
Can't fix the issues with tech tree but for units spawning as mechs just remove them manually through editor if necessary.
---Mod Broken---
cloudburn 7. maj 2022 kl. 11:07 
The mod isn't showing up under my mods even though i have it installed?
Mumion der Unsterbliche 8. apr. 2022 kl. 11:14 
News ?
Megatron 7. apr. 2022 kl. 2:56 
Is there a fix to all future units showing up as spearman?
egg fu 5. apr. 2022 kl. 11:24 
@HoneyBun Pancake -TPF-

sounds like a mod conflict, i still play this mod just fine.
Honeybun_HyvalTTV 5. apr. 2022 kl. 3:33 
Boy oh boy I wish this still worked. For some reason when I have it installed, it gives me this weird culture glitch where after I adopt a few policies, the amount required for a new cultural policy goes down and down until it goes negative.

Is anyone else having this?
mcfisher 27. mar. 2022 kl. 20:21 
This is more like a new expansion! I've over 5k hours of civ 5 and this makes it all feel new!! Incredibly well done!
WardedForm 19. mar. 2022 kl. 15:21 
Look at my discussion for a new working version