Garry's Mod

Garry's Mod

Glycons Created maps
39 kommentarer
rah_894 8. dec. 2019 kl. 9:00 
i think your maps are amazing!
and i would really like to see a D day map made by you
warm milk 3. mar. 2019 kl. 10:48 
whoa so cools
Comrade Hans 14. feb. 2019 kl. 7:09 
Make... Defence of Brest
C.J Recc 13. nov. 2018 kl. 15:07 
Can you make a D day map with relistic trench and beach feature with bunkers
landon.on.dick22 16. okt. 2018 kl. 15:35 
Great maps! Could you possibly make a map of the top floors of an office building? thanks!
CrunchyCheddar 16. aug. 2018 kl. 7:23 
Hey Dr. Walter, The WWII maps are really cool, have you thought of making a bastogne map? I would definetaly download
𝓦𝓗𝓞𝓚𝓝𝓞𝓦 2. mar. 2018 kl. 14:19 
u make the best maps, do it forever pls
habibi 12. aug. 2017 kl. 21:09 
you tha goat thanks b
Jaid 24. juli 2017 kl. 8:46 
m-kay
Glycon  [ophavsmand] 23. juli 2017 kl. 23:59 
Most of them do have a generic navigation mesh (since I don't know how to edit that), but there are maps that don't have it.
Jaid 23. juli 2017 kl. 18:05 
do all your maps have nexbot navigation? (All your maps are belong to us)
Glycon  [ophavsmand] 22. juli 2017 kl. 23:27 
All of my maps have info nodes, you can simply check that by typing in console ai_nodes.
Kdub 22. juli 2017 kl. 19:56 
on some maps you have info nodes but how do you get them to work
Glycon  [ophavsmand] 22. juli 2017 kl. 12:59 
Thanks, I appreciate it.
Garlikk 22. juli 2017 kl. 12:10 
Just wanting to say that these are good maps! :D
old profile ♥♥♥♥ off 28. juni 2017 kl. 9:22 
this is what a loud squiky girl would sound like about this: ITS THE DEV MAPS OMG OMG OMG OMG
Judge Thompson 14. juni 2017 kl. 15:07 
thank you so much for making these maps without any requirements. thank you
Sea Tomato (real) (not real) 19. maj 2017 kl. 14:22 
Its mother ♥♥♥♥♥♥♥ beutiful
mista presha busspipe 23. feb. 2017 kl. 8:54 
ok but thank you for being so kind :)
Glycon  [ophavsmand] 23. feb. 2017 kl. 8:01 
As of right now, I'm working on a new map and it will take some time, since I lost interest in gmod. So I can't promise anything.
mista presha busspipe 23. feb. 2017 kl. 7:49 
could it be a good idea to work on a map that is like a duck hunt-ish map?
please...
you are like the only one i can rely on when it comes to textures and prop placing.
Furtive ツ 29. dec. 2016 kl. 20:31 
Well i hope all the best for you :)
Glycon  [ophavsmand] 29. dec. 2016 kl. 4:34 
I'm trying to make a large open map. It most likely going to be an island since I have an aircraft carrier model (hope that hammer doesn't derp and ruin everything like it did countless times for me).
Furtive ツ 29. dec. 2016 kl. 3:15 
Also what map you working on atm, Its a a gm, ttt or something else
Furtive ツ 29. dec. 2016 kl. 3:14 
If you do make it with textures, count me in for playing on it :)
Glycon  [ophavsmand] 28. dec. 2016 kl. 23:18 
I guess I could do that. Don't know if I will though.
I'm working on a new map right now and I hope everything goes well, if doesn't, than I might make a new version of that map with textures.
Furtive ツ 28. dec. 2016 kl. 23:00 
What i mean is, are you going to add real textures instead of having dev textures, because personaly i think it would be a really awsome map if it was full done up
Glycon  [ophavsmand] 28. dec. 2016 kl. 2:25 
What do you mean?
If you are asking me to make the map always look like in the thumbnail, I don't know if it is posible without in game post process.
Furtive ツ 28. dec. 2016 kl. 2:23 
Will ttt_devruins be a real map or will it always look like that, because if it was done up it would look soooooooo good
Glycon  [ophavsmand] 10. okt. 2016 kl. 9:12 
Thank you.
I'm creating a map right now, it is going to be a horror themed map (October, halloween stuff).
Maybe someday I will make a larger dev(orange) map which would be larger than the ones present now.
The problem is that me and large maps aren't very good friends if you know what I mean. They are just a lot of work and time and when I finnish them, they usually end up laggy, buggy, not fun overall.

I was working on large maps these past 2 months, but I will keep trying untill I get it right.
Herr Schnitzel 10. okt. 2016 kl. 8:35 
Love the orange map mainly because they dont lag on my ♥♥♥♥♥♥ computer haha, anyway would be nice if you made a large or a very large version in the orange detailed nice maps you did and perhaps some water in one area for an example to try out boats,npcs, etc. Just a suggestion nice work otherwise :)
Glycon  [ophavsmand] 10. jan. 2016 kl. 2:35 
Well thats neet. Becouse I would probably newer thought of naming dragons like you fellas did.
And I choose a dragon mainly becouse it just stuck with me for years now. So i made a profile picture and as well some artwork. Just wanted to point that out :)
The Guy 10. jan. 2016 kl. 2:04 
That's neat. "Walter the Dragon"











My friend has Skyrim and he names every dragon he comes across Walter. It started out as a joke, then we did just because it was normal at that point.
Glycon  [ophavsmand] 9. jan. 2016 kl. 23:44 
Well first of all thank you for the compliment. And ammm... the name of the dragon? I newer thought of naming 1 since I'm probably the worst person to pick in naming stuff, not to mention something like a dragon. Hmmm... let me think a moment. I'd say my nickname as in Walter, mainly becouse it is the same dragon I use to make my profile picture, I know it is probably the silliest name to give a dragon, but like I said I'm bad at naming anything :steamfacepalm:
The Guy 9. jan. 2016 kl. 14:12 
Nice dragon. What's its name?
Glycon  [ophavsmand] 9. jan. 2016 kl. 12:34 
Thank you
mukulakivi 9. jan. 2016 kl. 12:33 
It's Beautiful! <3
Glycon  [ophavsmand] 9. jan. 2016 kl. 12:32 
Yes I did. Well... I downloaded Skyrims dragon model pack than posed it the way I needed it to be, than I took a picture of it and used gimp to create something more unique.
mukulakivi 9. jan. 2016 kl. 12:29 
Did you draw that dragon yourself? :o