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EDIT : just noticed that the same thing happens with the Sherman from the lend lease tactics commander.
B4 Howitzers Veterancy 3 is supposed to provide drastically increased range, but it remains the same, the radius on the minimap increases, but cone of attack indicator and actual range don't increase.
would love to see bullets actually being lethal and not paintball damage, with a lethal range and accuracy
i truly feel that i cannot immerse myself in a experience where two squads can stand 2 meters infront of eachother and shoot for a few mins before either side is killed
-In vanilla OKW the jagdtiger could always shoot through world objects and the king tiger couldn't, you made a few reverts so why not this?
-The Jagdtiger's gun makes a bigger boom and feels more heavy, together with the mentality that it can shoot through world objects (with the right shells) it should do this by default
-Right now the king tiger is a better tank destroyer due to it's ability to shoot through world objects for free, just park it behind a building, small patch of forest or whatever and with it's increased sight range veterancies it literally can't be harmed, plus it has more mobility and turret mobility than the jagdtiger + a mg on the top against infantry.
- Let both king tiger and jagdtiger shoot through objects with standard fire (remove paid timed ability from jagd tiger)
- remove this passive ability from king tiger and make standard fire pass through objects on jagdtiger
- (most logical one) make standard fire pass through objects on jagdtiger and instead give the king tiger the paid timed ability to shoot through objects.
There's 1 thing I don't understand though:
If you're going to let the king tiger shoot through objects why not the jagdtiger?
Although i would say OKW is a bit too powerful imo,volks are too cheap,the flank HT is too potent aswell imo.