SOMA
The Romero Challenge
40 Comments
ПΞGΛ Sep 23, 2022 @ 11:38am 
They can kill me from behind doors.
strictlyWorse May 21, 2018 @ 12:18am 
It was annoying at first, but very chease-able....and stuff. Taking the three moveable shelves and positioning them so that the Jin entities and Akers pushed them against the respective door frames removed practically all challenge. I was expecting to actually have to kill waves of enemies, but this was a neat little mod none the less.
Julungo May 5, 2018 @ 2:07pm 
possibly the single greatest mod known to this earth
Joah25 Jul 28, 2017 @ 2:28am 
dark schneider
Allie Jul 23, 2017 @ 6:12pm 
Okay so the relentlessness of the diving suit zombies actually made this a legitimate challenge, but like, Becky and Chad were totally worth it.
Hotstream Apr 22, 2016 @ 5:30pm 
@The Dreamer nice one :D make more funny ones like this, or maybe a romero 2 :D
The Dreamer  [author] Apr 21, 2016 @ 10:06pm 
@Hotstream Workin' on it, :D
Hotstream Apr 21, 2016 @ 1:02pm 
please make more :)
The Dreamer  [author] Feb 9, 2016 @ 6:20pm 
@SCOTTICUS Glad you liked it... and junk, :P
Scoticus Feb 9, 2016 @ 2:51pm 
This mode is very cool and stuff XD
The Dreamer  [author] Jan 5, 2016 @ 7:33pm 
@Deathjester You're not supposed to kill them, you can only stun them for a 7 second period, so you have to keep stunning them to survive. I had been experimenting with a projectile system to change things up, but it got a bit frustrating, so I've shelved it for now, maybe I'll get back to it one of these days, who knows.
Deathjester Jan 4, 2016 @ 4:11am 
This is pretty good, i would like to see this mod evolve into something more, i just couldn't kill any of the "zombies" with the stungun.
The Dreamer  [author] Jan 1, 2016 @ 6:51pm 
@senormom1 Prepare to be sorely dissapointed then.

(Not by the game, Soma is one of the best games of 2015, but this mod, it's... uh... one of my lazier ones, :P)
senormom1 Jan 1, 2016 @ 6:39pm 
Dude, i am buying the game just for your mod!!!!!
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The Dreamer  [author] Dec 25, 2015 @ 2:38am 
@Morrowind's Most Dangerous N'wah No, it's called that because the gameplay is styled after George Romero's Night of the Living Dead, but that's such a fucking fantastic interpretation of the name that I now consider it canon, XD
Morrowind's Most Dangerous N'wah Dec 25, 2015 @ 2:17am 
Is this called The Romero Challenge because this mod is gonna make me it's b*tch
ZombieZocker10 Dec 23, 2015 @ 10:30pm 
@The Dreamer THX for the Tipp. Now i will try it again :steamhappy:
Travelsbyfire Dec 23, 2015 @ 4:36pm 
@The Dreamer thanks for that tip, I didnt realize that pattern, so now im able to actually play it.
The Dreamer  [author] Dec 23, 2015 @ 4:25pm 
@ZombieZocker Once you're upstairs, you need to survive for about one more minute, as that's when the ambulance arrives outside, allowing you to escape. The stunrod will not stop zombies that are in the middle of chomping on your face, rather, it will disorient zombies for 7-8 seconds, making them unable to attack you for that time.
ZombieZocker10 Dec 23, 2015 @ 4:10am 
@The Dreamer What i do, when i am upstairs? The weapon, or what it is, do not work.
PS: Sorry for my bad english
The Dreamer  [author] Dec 21, 2015 @ 4:19pm 
@Travelsbyfire Each door opens after a certain amount of time, you have to survive long enough for the door to open. The room with the hole in the wall is the best place to hold up, as you can focus on keeping them from opening just the one door. As for how to hold up, put stuff in front of doors, but not directly in contact with the door, as the zombies hit the doors hard and will knock anything directly contacting the door out of the way. Then stand behind the object and that will prevent them from forcing the door open, while keeping you a safe distance from certain doom on the other side of the door. Do this long enough in the room with the hole in it and access to the upstairs will open.
Travelsbyfire Dec 21, 2015 @ 4:01pm 
i have no idea where to go, i can't get upstairs, i can't get through that hole in the wall, i just die within a few minutes, and ive been at it for a few hours.
TheR3V3NG3R Dec 13, 2015 @ 6:55am 
I believed it helped the issue Dreamer, Thank you, now I see the option of this mod inside the running custom content, however another, wuss mod specifically, is not there still. Theres some issue that persists longer than this mod. Thought all the mods should work fine w/o a hitch.
The Dreamer  [author] Dec 12, 2015 @ 1:50am 
@The R3V3NG3R Most people sub, then once the mod is downloaded, they start the Mod Launcher, then they click "Play Custom Content", then the mod should be in the list. If it's not, then try deleting the game's workshop folder in C:\Program Files (x86)\Steam\SteamApps\workshop\content\282140 and resubscribe to the addons you want to force a redownload.
TheR3V3NG3R Dec 12, 2015 @ 12:42am 
Alright, so I subscribe to the mod. I cant run it in mod launch of the game, nothings there. Now, how do I get to run all these mods pls? Only one that works is the whack, im sorry, the "cool loading bar" or whatevs it was named.
Thanks in advance for your help guys.
The Dreamer  [author] Dec 11, 2015 @ 4:04pm 
@LanokirX, You were close, my tip is to stand behind the objects that hold the door closed, keeps them from flying around so you can better keep the door closed. Also, some people have managed to hide in the kitchen area for the 5 minutes, so that's a strategy too, multiple ways to survive, as long as you get to the ambulance after 5 minutes, you win, :D
Lano Dec 11, 2015 @ 2:29pm 
Wow, that was an intense CS I must say! : D Though I never managed to get through the entire thing!

Though did my best (with all the screams and panic to it) and here is it on vid!
https://www.youtube.com/watch?v=wa4miR3BR9A
Keep up the good work! : D
The Dreamer  [author] Dec 5, 2015 @ 4:43pm 
@Qwerty & Oculus Nex, some maps were made to be broken, this is one of them, ;D
risible Dec 5, 2015 @ 1:04pm 
The monsters are endlessly pushing a door that is meant to be pulled. Victory?
StanleyMOV Dec 5, 2015 @ 4:54am 
step 1: place bookcase in cornor
step 2: stand in cornor
step 3: survive
step 4: ???
step 5: profit!!1
StanleyMOV Dec 5, 2015 @ 4:52am 
best sound actor 9/11
UnkemptBush343 Nov 24, 2015 @ 2:19pm 
alright cool cool :)
The Dreamer  [author] Nov 22, 2015 @ 8:24pm 
@Unkemptbush343 The gun temporarily disables a zombie's senses, making it unable to find you. However, if it is already mid-charge, they will still kill you, so try to stay behind them as you stun to prevent them from going aggro.
UnkemptBush343 Nov 22, 2015 @ 8:00pm 
is the gun not suppose to do anything to them? I like it but was wondering that because no matter what it has no effect
The Dreamer  [author] Nov 20, 2015 @ 5:44pm 
@Pjup, I certainly plan to make plenty more, glad you enjoyed it, :D
Pjup Nov 20, 2015 @ 3:36pm 
That... was an incredible experience. Everything about it was just perfect, especially the ending. I also loved the fact that you put subtitles in there. Please make more :)
The Dreamer  [author] Nov 18, 2015 @ 11:28pm 
@Ranger A whole 10 Beckies? I'm honored, good sir, :D

@Pepsi You probably got lucky, but glad you made through :P
Dr.Fudge Nov 18, 2015 @ 6:06pm 
I ACTUALLY SURVIVED IT!!!!!!!!!!
Lans The Gryphon Nov 18, 2015 @ 3:51am 
fear factor:1/10
plot:100/10
final plot twist:99999999/10
overall:10 Beckies in diving suits out of 10