Reassembly

Reassembly

Galactic Empire Faction
44 kommentarer
Zenduz 17. juli 2021 kl. 9:03 
cant import any of the ships, i have all the modules unlocked and still getting incorrect command module error
avrage shork 10. juni 2021 kl. 11:47 
same
Alkyiel 1. jan. 2021 kl. 6:10 
why is there no Republic faction
i want clone ships
and venators
Ax0sTierIX_Deluxe 24. dec. 2020 kl. 19:20 
are you working about Zann Consortium faction?
The Pollie 19. sep. 2020 kl. 15:17 
The balance with this is wack. The sheer durability of even TIE-fighters compared to some cruisers of other factions is scary.
K-10 4. maj 2020 kl. 0:38 
May the 4th be with you
Apocrypha 27. okt. 2019 kl. 5:53 
the ties look kinda out of proportion with the executor class other than that good mod
Star~Verse 6. apr. 2018 kl. 6:34 
Kiwi your problem is the mod order if you have to many factions in the game the last mod in He list is usually left out unless you have a small amount of mods if you have 9 faction mods and a bunch of extra mods put the extras at the end of the mod order and make sure he fleet you wanna see most in game is first and the least seen is last. The amount they spawn on the map dosent allways work the junkers fleet seems to have a lot of taken space no matter where I place them. Good luck :steamhappy:
- Kiwi - 7. feb. 2018 kl. 14:02 
spawns me in the top right where there is no other factions and only 1 other faction ship
Young Zizek 29. juni 2017 kl. 9:46 
thank you :steamhappy:
sumplkrum  [ophavsmand] 28. juni 2017 kl. 21:04 
Just like the normal factions, you have to collect R to cash in for credits and unlock other modules. You can only use the larger ships if you have the modules they use unlocked.
Young Zizek 27. juni 2017 kl. 6:39 
sorry fo the question but how i unlock the others ships like the bigger one ?
ChompChomp 18. juni 2017 kl. 6:47 
is there any way i can import the ships to the game im playing? i just get errors saying wrong command block
sumplkrum  [ophavsmand] 28. aug. 2016 kl. 5:55 
I stamped that on all the factions, some of which are very underpowered. This faction, the Alliance, the Vong, and maybe the Chiss are all pretty good.

The blocks themselves are based on the Terrans, so they're not much different from the starting faction. However, the ships are based on very good designs by ED209, thus making them tough to kill. ... If you're having trouble killing the Executor, hit it from the rear where the armour is thinner. If you stay in front of it, the main guns can keep hammering you.
Safari Mesh 27. aug. 2016 kl. 22:01 
" * These factions will probably be a little under-powered. I balanced them to fight each other. Not to fight the default factions. "

What the hell are you talking about, some of the ships are op as hell lmao
Nedw4rd 3. aug. 2016 kl. 2:24 
Of couse it's the wookiepedia, it has articles on like, individual buildings on coruscant.:steamhappy:
sumplkrum  [ophavsmand] 1. aug. 2016 kl. 14:34 
I got it all from the wookieepedia [starwars.wikia.com]. Thank the people that made that site. :)
Nedw4rd 1. aug. 2016 kl. 0:39 
You know, when I saw this mod, I was like "huh, nice, you get to rek ppl with the executor." And then I thought "Is the executor to scale?"

After opening it, I saw:

Yuzhan Vong
Chiss ascendancy

And then I was like holy moly the creator is good

After scrolling a bit further I saw:

The Vagaari
Killik
Ssi-ruuvi Imperium
The Eternal Fleet
Silentium

(I only recongnise half of them)

And I thought I knew star wars.:steambored:
Kropolis 2. juli 2016 kl. 23:51 
Definantly not underpowered like you think. They still have tricks up their sleeve. The Imperials regenerate their ship parts literally about instantly, not to mention they have strong blasts with variant ships.
Wunder 27. jan. 2016 kl. 16:11 
How easy are the death stars?
Argus von Stein 23. jan. 2016 kl. 0:03 
When I play against them, all projectiles are green, as they should be, but when I play as them (without changing colour sheme, of course) they are all grey coloured... I wanna pew pew with green lazers... What's wrong?
sumplkrum  [ophavsmand] 6. jan. 2016 kl. 5:35 
Yes.
JayBeezie! 5. jan. 2016 kl. 21:40 
so you have to unlock all the parts to get the bigger ships?
雾雨魔理沙 3. jan. 2016 kl. 5:37 
How can I unlock lager ships like the Star Destroyer?
astr0jerk 31. dec. 2015 kl. 10:12 
Sry I'm spanish and I dont know how to explain it properly. I wanted the name of the palette if it existed. Ty.
sumplkrum  [ophavsmand] 31. dec. 2015 kl. 9:43 
@Bot Rajoy: not sure what you mean. The in-game palette is the palette. ... if you're in the Sandbox and the mod is active, you can type 'palette 47' to see all the blocks, even some that are not used.
astr0jerk 31. dec. 2015 kl. 9:34 
Can you make a palette of the parts used to bluild these ships?
Pinky 31. dec. 2015 kl. 7:57 
10/10 mod i love it
sumplkrum  [ophavsmand] 31. dec. 2015 kl. 3:06 
you have to unlock all the weapons and junk they have equipped.
JayBeezie! 30. dec. 2015 kl. 19:47 
any idea how to unlock the larger ships?
BRIMStone 30. dec. 2015 kl. 18:18 
gah! i subscribe, it appears, says to restart, i restart, MODS DISSAPEAR!! D: i want star wars
sumplkrum  [ophavsmand] 29. dec. 2015 kl. 21:34 
actually, if you build in the Sandbox, there is a drone launcher that was used for testing, but it's not accessable in the regular game.
sumplkrum  [ophavsmand] 29. dec. 2015 kl. 21:33 
@Slayer ... nope, no droids for the Empire. The Separatists have the droid armada.
[PG] Galahir950 28. dec. 2015 kl. 12:35 
How do you use this faction in the Tournement Mode?
Groochling Pouch 28. dec. 2015 kl. 11:31 
It's fixed thank you very much!
Zen 25. dec. 2015 kl. 17:32 
I don't like this mod because the imperials don't have ANY drone launchers
Groochling Pouch 25. dec. 2015 kl. 8:51 
Okay i'll try turning off all my mods but this one and see what happens, thanks!
sumplkrum  [ophavsmand] 24. dec. 2015 kl. 18:56 
@Cactus : you're not using this mod with the Star Wars Galaxy, are you?
Otherwise, I have to say it's conflicting with one of your other mods. I can't replicate that issue.
Groochling Pouch 24. dec. 2015 kl. 12:41 
In the star wars galaxy mod my spawner was always in the very corners of them map making it hard to actually get around quickly
JabZ 24. dec. 2015 kl. 8:13 
Cool you took my advice for the cities being to big and in the way :)
sumplkrum  [ophavsmand] 8. dec. 2015 kl. 14:57 
My bad. Apparently two of the ships did not refaction properly. Updated and fixed.
Xam Huad 8. dec. 2015 kl. 9:57 
It found a little under 700 lua errors. Is that intended? :LightRedCube:
Bob & Lethal Company 17. nov. 2015 kl. 15:18 
yay thank you!
Dextrose 17. nov. 2015 kl. 7:45 
Cool