Portal 2

Portal 2

Complication
34 kommentarer
Mikeastro 10. okt. 2020 kl. 11:38 
Very fun map. I remember playing stract's hammer version, but nothing about the solution. Took a few minutes to work it out again :] Many very clever moves - only the final move was a little awkward. Big thumbs up!
GraveNoX 12. aug. 2020 kl. 16:14 
Genius map!
lapicidas 9. juni 2020 kl. 10:49 
excellent :steamhappy:
bullfrog 20. maj 2020 kl. 23:32 
Yep, 2 & 1/2 years on and it's still a brilliant puzzle. I'm ashamed to say that this time I looked at @可砸's video (not available when I first played) to check that I was at the right point in the sequence and watched just a little too much :( But that's my fault and it definitely still deserves to be in my list of favourites.
Dark Rozen 29. apr. 2020 kl. 13:44 
Press space to say apple. That move took me a while because I forgot how to speak.
可砸 20. mar. 2019 kl. 8:16 
fun puzzle,thanks
https://youtu.be/rtAufbD5z4s
•‹†ρđ› ĐūšР2ķ• 6. mar. 2018 kl. 5:57 
Very very cool!
bullfrog 1. nov. 2017 kl. 4:03 
Brilliant puzzle - one part reminded me of your excellent 'Complicated Game' map which definitely helped me. I got to the end thinking I knew exactly what to do, but couldn't do that as I'd planed!!! I eventually realised that what I thought was only there for anti-trapping was actually part of the puzzle - big thumbs up and added to favourites.
lfairban 22. sep. 2017 kl. 12:56 
That one took some thinking.
qrioso 5. juni 2017 kl. 9:36 
Very clever. Favorted.
Snoitulover 8. nov. 2016 kl. 10:56 
Nice work. The mechanics involved are very enjoyable.
RedSilencer  [ophavsmand] 8. nov. 2016 kl. 10:51 
Thanks for playing. The connection to the angled panel is to prevent an unwanted maneuver.
RedSilencer  [ophavsmand] 15. maj 2016 kl. 12:13 
Right. :) no need for tricky stuff!
Requiemsoul 15. maj 2016 kl. 11:48 
Ok, I´m stupid :) To keep the cube in the laser :))
Requiemsoul 15. maj 2016 kl. 11:44 
this map is not easy. I think... a step is not intended I throw the cube and hit the laser.. then I can open portal in the floor from the piston Anyway, very good as allways.
Trensposys 11. feb. 2016 kl. 0:54 
thank god for youtube solutions :) https://youtu.be/qEHWBGHHWEY
jandlml 22. nov. 2015 kl. 16:19 
haha,i finished it. it took me 2 days but while lying in bed last night thinking of what i missed, i thought"the ceiling fizzle" and the fact that red silencer never puts any unnecessary elements in his maps. not that it makes it easier for me sometimes but at least i know what i have to work with. i love them. so thank you red silencer for another great map.
RedSilencer  [ophavsmand] 22. nov. 2015 kl. 9:41 
@Old Git

I fixed your little business with a single connection. Very similar to how I prevented a maneuver in the next test chamber I published... with a flip panel! Ha-hah!
| \_/ () 21. nov. 2015 kl. 11:08 
Wow, that was challenging! Yet so rewarding :) I might even replay this sometime.
Verry creative and fun as always!
RedSilencer  [ophavsmand] 21. nov. 2015 kl. 6:29 
Very clever! I'm not very motivated to fix this right now, because of how obscure and smart it seems to be, but I will fix it soon. Thank you for the video! :)
Old Git 21. nov. 2015 kl. 5:52 
I solved this in an unintended way at first (should be an easy fix):
https://youtu.be/Q5HmrZ-cr9s
RedSilencer  [ophavsmand] 21. nov. 2015 kl. 2:01 
I helped her upload it :P
And yes, it is a complication... but I only give you what you need! :D
dire.fcs 21. nov. 2015 kl. 1:59 
well done again, and you should check one jandlml picture about a real complication in this map :steamhappy:
RedSilencer  [ophavsmand] 20. nov. 2015 kl. 4:22 
PunyGuy:

mediafire
.com
/download/5847tatd2x5amh4/red_complication.dem
RedSilencer  [ophavsmand] 20. nov. 2015 kl. 4:15 
Я записать демо для вас
RedSilencer  [ophavsmand] 20. nov. 2015 kl. 4:10 
PunyGuy:

:p2blue: <----------- фирст

секонд <----------- :p2orange:

:D
quat 19. nov. 2015 kl. 16:25 
hey hey hey nice puzzle ! nice trick with the funnel
Daoud Baba 17. nov. 2015 kl. 15:26 
Nice one.
jgaultney 16. nov. 2015 kl. 9:39 
A teriffic chamber! There are part(s) of this map that remind me of one (or more) of your
previous maps, I just can't remember which ones. :steamsad: I had the beginning and
end of the solution worked out early on but it's taken me a couple of days to figure out the
middle part. Not as 'evil' as your "Drag On" map but a good runner-up. :steammocking:
Thumbs up and favorited. :p2cube:
Jade BGE 15. nov. 2015 kl. 14:40 
Woohoo! I am floored by the awesomeness!!! Wow. I love it, many stars and a favorite.
dmuk 15. nov. 2015 kl. 13:50 
Still working on it...
RedSilencer  [ophavsmand] 14. nov. 2015 kl. 14:25 
I'm aware of a trapping situation where the cube can be placed out of reach of the player. Easily fixed.
DivinePhoenix 14. nov. 2015 kl. 11:12 
+rep