Cortex Command

Cortex Command

Mechanisms
32 kommentarer
艾娜 27. nov. 2020 kl. 16:52 
bad
chesse 21. juni 2018 kl. 4:46 
This mod still works,..i barley found out how i do it by myself,....all the images explained me
Coopertt 15. apr. 2018 kl. 17:35 
Yes this mod still works
Jbt7493 10. mar. 2018 kl. 12:34 
Does mod still work?
Arc 3. feb. 2018 kl. 11:11 
Does it still work?
Nasty Peep 17. mar. 2017 kl. 10:35 
Does this still work?
Blackstaff 10. dec. 2016 kl. 22:33 
Hello, the turret has been giving me problems, I finally got it to work though, but can you make it work with rev-up weapons such as the minigun? Thanks!
ASK 28. okt. 2016 kl. 2:21 
dont work
DrOpEnZ 22. juni 2016 kl. 8:08 
can somone help me with this mod pls
Isolyth 15. feb. 2016 kl. 14:59 
why cant i see them in the bunker maker?
HaZ 7. feb. 2016 kl. 0:08 
o_O holy s*it! works perfecly and is fun as f*k! thankx! now i have a reason to keep playn :D
Mr.Coolaid100 22. jan. 2016 kl. 9:37 
im having trouble with the timers they dont seem to be working i power them but nothing
Onee-san Haremancer 14. dec. 2015 kl. 21:05 
No Clearer Instruction, i cant see if it is already rotated etc ir if it is even connected to the generator, after a mission or two it goes missing in the building mode. fraustating but it is a great mod.
Lyzrinn 25. nov. 2015 kl. 13:53 
A really intrusting and useful mod, downloaded and had some fun with it, definetly keeping it !
spooky skeleton 15. nov. 2015 kl. 12:12 
there should be some static button actor thing that allows you to activate things without sensors
Magolor_bro 14. nov. 2015 kl. 18:07 
and die's alot
Magolor_bro 14. nov. 2015 kl. 18:07 
im like this mod but im dumb and can't use this s### my dumb brain's dumb
mami tomoe trio finale 13. nov. 2015 kl. 17:26 
were do i find these shit
Reelshiny 13. nov. 2015 kl. 11:34 
If you set mechanisms in a scene and save the scene will they work in gameplay?

How about sum doors btw
Lionbreaker08 13. nov. 2015 kl. 3:33 
great mod mod but i am not going to use it becase i am dum
200 evil skeletons 11. nov. 2015 kl. 23:20 
Why don't you add this outside of build mode?
mami tomoe trio finale 11. nov. 2015 kl. 12:49 
i still dont get it
Sims_doc 10. nov. 2015 kl. 15:12 
This seems like a very useful mod, unlike most. Good job!
Quiantkbw123 10. nov. 2015 kl. 11:48 
i had two gun turrets and turned one right with the wrench, i only wanted that one to shoot right the other left, not one that shoots both ways
Noidea  [ophavsmand] 10. nov. 2015 kl. 7:44 
Turrets only fires in one direction, regardless of where the sensor is pointing. Only the motor can change the direction of the turret.

So making a turret that can fire in many directions would involve a whole bunch of sensors, and a whole bunch of motors. It's a bit clunky, unfortunately.
Quiantkbw123 9. nov. 2015 kl. 10:11 
i put a gun turret down put a gun in it and the sensor worked but it only fired left, only had sensors on right
Sebbers 9. nov. 2015 kl. 8:39 
Great work! a whole new concept introduced into cortex command!
This would make multiplayer a whole new tactica-... oh wait :steammocking:
Sharky 8. nov. 2015 kl. 17:24 
This is fantastic!
Noidea  [ophavsmand] 7. nov. 2015 kl. 19:20 
The D200 has 200 pixel range, and the L700 has 700 pixel range. They also sense in a straight line, like a laser pointer, so the pics were inaccurate (fixed now).

This mod does have a lot of things going on, so it would be best to keep questions specific. Thanks!
ScarletRegent 7. nov. 2015 kl. 16:55 
why is it not workng for me
Polygonal Person 7. nov. 2015 kl. 14:55 
I actually have a question, what's the difference between the D200 sensor and the L700 sensor?
Polygonal Person 7. nov. 2015 kl. 10:05 
oh hell yeah! thanks for this mod man!