Space Engineers

Space Engineers

Clean Camera
43 comentarios
HateFrost 19 ABR 2022 a las 17:43 
Is it just me or does this not work for the Spotlights when you are controlling them?
EdrickV 4 MAR 2022 a las 18:57 
Can't zoom out as much as you can with regular camera, which makes this useless to me in my current game. Also doesn't work with modded cameras.
luftmann 7 ENE 2022 a las 15:56 
Hi Blind, Camera Isn't clean anymore recently. Was there an update that wrecked it? Thanks.
Valiant Maverick 21 AGO 2021 a las 13:58 
This my favorite camera overlay so far. It's easy to see through and offers some simple cues to let you know you're looking through a camera.
TheArchangel931 24 FEB 2021 a las 9:33 
Great mod when working, loved using it when i was running a server
mikesomeone56 29 NOV 2020 a las 0:26 
Cross Hair removed from camera since Nov update.
Afoekon 16 JUL 2020 a las 15:43 
This mod needs all the awards! Because why in the future has camera's gotten worse.
lil Goody 1 JUL 2020 a las 17:04 
any luck on being able to find a script that successfully connects these cameras too LCD display panels?
=VG= kiwirambob/killabot 9 JUN 2019 a las 22:23 
Thank you Blind_Rifleman ... was hoping
Blind_Rifleman  [autor] 9 JUN 2019 a las 21:45 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=611332581

Used to be scripts that could overlay LCD's with camera feeds, but they all seem to be broken now.
=VG= kiwirambob/killabot 2 JUN 2019 a las 18:56 
Hoping some one would make a mod so the can be cameras is linked to LCD screens
Vaeringjar 13 FEB 2018 a las 15:42 
thanks, I think I prefer this version though, hopefully still works :)
Vaeringjar 12 FEB 2018 a las 22:43 
link?
Blind_Rifleman  [autor] 14 JUN 2017 a las 17:09 
I think it still does, but screaming angels put out a newer version that also fixes the turrets. I'm not planning on working on this mod anymore because his is better.
Girthquake 11 JUN 2017 a las 19:23 
Does this one work? Sage's version is broken for me and I hate the vanilla camera. I would check myself but have no access to the game right now...
Blind_Rifleman  [autor] 7 OCT 2016 a las 18:56 
I just found your mod, and you have full permission to use my mod's artwork. I admit I have not been working on any mod improvments for a long time, so feel free to use this to improve space engineers.
Screaming Angels 30 SEP 2016 a las 19:21 
Hey Blind_Rifleman, I've built a new camera overlay with targeting crosshairs, but I've built it based on your texture.
I haven't made it public yet. I wanted to get permission, or perhaps add you as contributor. I've friended you.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=772650039
dsmarine 11 JUN 2016 a las 20:42 
Hey thanks for replying. Any screen that doesn't have the ugly effect is ok. Crosshair and maybe turret or grid name for a plus...
Blind_Rifleman  [autor] 11 JUN 2016 a las 20:04 
To be honest I wasn't planning on it, however I will look into the turret cameras and the horizon markers on my next set of days off. The cameras have a nice frame, but what should turrets have if it does end up that I can edit those? Just a simple crosshair in the center?
dsmarine 11 JUN 2016 a las 19:47 
Is there any plan to include the turret's cameras? they stay ugly
Xarniia 23 MAY 2016 a las 7:55 
Is there a trick to get the horizon working on RCs? (The checkbox is checked! ;) )
Beewee 10 FEB 2016 a las 12:43 
Thanks, I'll give that a try next chance I get. I'll let you know if it helps.
Blind_Rifleman  [autor] 8 FEB 2016 a las 19:47 
One thing you can try would be to replace the .dds file located in steamapps\common\SpaceEngineers\Content\Textures\GUI\Screens with the .dds file in my mod directly.

To get the .dds file from my mod, just open the mod (ID# 544032930) in an archive extractor like 7-Zip, and open "Textures/Custom/".

It will have to be renamed to camera_overlay.dds and might need to be replaced every patch, but that will force a solution for you. I suggest backing up the original file just in case something goes wrong.
Beewee 4 FEB 2016 a las 12:55 
So I've installed several camera mods before, hoping to get rid of the ugly grainy overlay that the vanilla camera has, but to no avail. This mod was no different and I don't know what I'm doing wrong.
I've subscribed to the mod, activated it on my world, tried existing and new cameras on large and small grids, but nothing changes.
Anyone else who is experiencing this issue or can help me out?
kaskoby 29 ENE 2016 a las 7:58 
Thanks
Blind_Rifleman  [autor] 28 ENE 2016 a las 22:52 
Just open the mod (ID# 544032930) in an archive extractor like 7-Zip, and open Textures/Custom/. It will contain the .dds file.
kaskoby 28 ENE 2016 a las 11:07 
can i get the camera_overlay dds file?
Drayst 26 ENE 2016 a las 12:19 
Thanks a lot.

Of course I will link your mod.
Blind_Rifleman  [autor] 26 ENE 2016 a las 11:41 
Drayst, Yes you may add my mod to yours, all I ask is that you credit me in your mod discription somewhere. Preferably with a link to this page for the curious.
Drayst 25 ENE 2016 a las 12:43 
Would you allow me to use your overlay with my mod: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=606674524 for the centered camera?
Galenmacil 20 ENE 2016 a las 11:31 
"A must have!"
Lensflare 9 ENE 2016 a las 7:57 
nice!
Drayst 19 DIC 2015 a las 13:58 
Will this work for turret controls, too?
Blind_Rifleman  [autor] 26 NOV 2015 a las 4:24 
Thanks for the tip! Though it seems to have grown on me how it is, as the ratio between the distance to the edge and the total screen space is the same between horizontal and vertical, and will remain so no matter what resolution it is being viewed at.
Seks 25 NOV 2015 a las 15:10 
justa tip:

if you take the intended view size of 1920x1080 scale it up so 1080 == 2048 then squeeze it all back into 2048, when the game scales it to fit your screen it, it will appear as you intend.
hisui 8 NOV 2015 a las 20:12 
okay thanks
Cmdr. DoomForge™ 8 NOV 2015 a las 19:47 
It works perfectly in DX 11, I can confirm this since I mainly play in that mode.
Blind_Rifleman  [autor] 8 NOV 2015 a las 19:07 
It should work fine in DX 11, but to be honest I have not tested it. I run DX 9 at the moment due to playing on a server with old mods. It is just a single overlay texture file. Normally models need to be converted for use with DX 11.
hisui 8 NOV 2015 a las 10:53 
is it DX11?
Cmdr. DoomForge™ 8 NOV 2015 a las 1:16 
This has been my favorite camera overlay since trying it out! Personally I have no idea why Keen decided they wanted it to be full of static in the view for the game's timeline when we get clearer stuff than that right now in modern times.
737✈Garrus 31 OCT 2015 a las 9:30 
Sweet!
Ozzy 29 OCT 2015 a las 21:50 
nice work mate