Cities: Skylines

Cities: Skylines

Co. Communication Antenna (old version, please unsubscribe)
22 条留言
Ben  [作者] 2020 年 3 月 22 日 上午 10:13 
Hey, Clunk! The reason for the advice is the poor LOD quality (even for a LOD).
Clunk 2020 年 3 月 21 日 上午 8:08 
I unsubscribed because you said so, but I didn't want to. Yes, I have the new mast also. I love these masts!
Ben  [作者] 2018 年 8 月 20 日 下午 4:14 
Oh, nice!
kui 2018 年 8 月 20 日 下午 3:29 
talking about the new version being out
kui 2018 年 8 月 19 日 下午 8:54 
and I just realized that
Ben  [作者] 2018 年 5 月 30 日 上午 7:04 
xeluht 2017 年 1 月 21 日 下午 8:21 
Stats?
templeofdoom 2016 年 1 月 26 日 下午 1:17 
@R1FL3R - My bad, it wasn't actually talking about gradients - I was going off of memory and botched that part - it's actually, instead of 100% black, using other grayscale levels and how you buffer the space next to the alpha texture that got better results when zoomed out. Here's the link to the tutorial I was talking about - either way, if you fix this model or use this information for future models, I think it's super beneficial. It changed the way I do my alpha textures after reading it. :)

https://forum.paradoxplaza.com/forum/index.php?threads/tutorial-how-to-use-alphas-for-grilles-or-balconies.849721/
Ben  [作者] 2016 年 1 月 26 日 下午 1:13 
@templeofdoom If by gradient you mean transparency levels different than 0 or 100% than i need to say i didn't know that was a possibility, because the tutorial i followed said that the game only supported full or none transparency, therefore i only used alpha maps to that extent... so maybe the fix will be easy if the game really supports alpha gradients (if i still have the model laying around in my desktop).
templeofdoom 2016 年 1 月 26 日 上午 9:46 
Very cool - but I noted that when zoomed out the LOD alpha textures vanish. There are ways to adjust the black areas to a gradient - fading to white (area you want to show) in which at 50% gray gradient fading to white will show better at LOD distance. I can dig up a tutorial an experienced modder posted about on this topic if you prefer. Thanks for checking this out and if not - thanks for reading anyway!
Ben  [作者] 2015 年 10 月 14 日 上午 10:19 
@Bowser Jr. Done! Check my workshop out!
Ben  [作者] 2015 年 10 月 13 日 下午 7:30 
@Bowser Jr.
Should i add the supporting wires to the ground?
Ben  [作者] 2015 年 10 月 13 日 下午 6:29 
@Bowser Jr. Shure, why not :D
Ben  [作者] 2015 年 10 月 13 日 下午 4:12 
@Methos No problem
Mæthos 2015 年 10 月 12 日 下午 3:33 
@»R1FL3R« Ok, thank you for the quick answer.
Ben  [作者] 2015 年 10 月 12 日 下午 3:17 
@Methos Yes, it does require a road :)
Mæthos 2015 年 10 月 12 日 下午 2:02 
Is it placeable everywhere or does it have to be next to a road?
Ben  [作者] 2015 年 10 月 9 日 上午 11:04 
@Bob Thanks :D
🐺𝓢𝓱𝓪𝓭𝓸𝔀🐾 2015 年 10 月 9 日 上午 12:00 
Nice work. Fav/Sub.:HappyMask:
RiichieJames 2015 年 10 月 8 日 上午 9:51 
ohhh ok yeah I meant planes lol
Ben  [作者] 2015 年 10 月 8 日 上午 9:26 
@richpoyner
If you mean ''planes'' instead of "places'' than no, this is a communication antenna and the lights are alerts because of the antenna :P
RiichieJames 2015 年 10 月 7 日 上午 10:55 
Is this what they have on moutains so places dont crash in to them?