安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






The collision box is no longer there when the turret is removed so it had something to do with that turret for sure.
- Reduced the hight of the collisionbox for the small ship turrets from 5 to 3.
@Admiral. I couldn't find any errors in the collisionbox for the large ship turrets. :/
Otherwise a great mod!
Also, Since I have yet to actually subscribe to your mods (I intend to now) are your mods listed in their own G-menu categories or do you have a "Ravenbolt" category that all your mods go into? The later (or if you can fit your blocks into the existing categories) would also ease mod and block management by leaps a bounds!
If it is not asked too much, it would also be really cool to have the new small ship turrets anabled for large ships. As far as I now there is currently no mod that does that.
PS: Your compact conveyor system is GOAT. I suggest you provide that as a standalone mod, and put your rocket launchers and turrets with the conveyors into a combiend modpack. This is good stuff!