Portal 2
Unstationary Scaffold Demo
15 comentarios
birblord gaming 18 OCT 2017 a las 9:55 
Great job!
TeamSpen210  [autor] 6 ENE 2017 a las 21:20 
It has been, ever since about when this was released.
Mandrew 6 ENE 2017 a las 17:28 
YOu should add it in the BEE2.4 Pre Releases
TeamSpen210  [autor] 1 NOV 2016 a las 1:30 
It's in there...The Paint Gun item only works in Aperture Tag.
| \_/ () 10 OCT 2015 a las 13:28 
Well, for a BEE2 item it looks good :)
portal bump 3 OCT 2015 a las 17:40 
Ah,
TeamSpen210  [autor] 3 OCT 2015 a las 15:07 
That's been in the BEE2.4 for ages. Just don't connect them to anything, and they'll switch to those versions.
portal bump 3 OCT 2015 a las 4:13 
ahhh i noticed those cheeky new stairs ;)
portal bump 3 OCT 2015 a las 2:10 
the hype is real \(^_^)/
TeamSpen210  [autor] 2 OCT 2015 a las 16:23 
That's easily doable, I just need to figure out a nice way to allow you to set it.
quat 2 OCT 2015 a las 13:56 
Really excited for this item! Works perfectly, if a little slowly. Visual polish is impressive, especially as far as BEEMOD items go haha

Will it be possible to make them not automatically bounce back to their initial position (like vanilla rail platforms?) I noticed that the one connected to the pedestal button went to the end and began to return back to the start
TeamSpen210  [autor] 1 OCT 2015 a las 21:58 
It's not released yet.
Fault in Burnout 1 OCT 2015 a las 20:45 
Oh. Cool. Do I have to reinstall BEE2 to get it? (also; yay new items!)
TeamSpen210  [autor] 1 OCT 2015 a las 20:37 
It's not a puzzle - it's a demo for a new editor item in the BEE2.4.
Fault in Burnout 1 OCT 2015 a las 20:28 
What you were trying to achieve was good, just with a few errors. You can very easily bi-pass the platforms by shooting a portal above the door and then one on the wall near the cube, bi-passing the entire chamber. May want to fix that. I would also recomend more work, as even without the bi-pass, its not much of a 'puzzle.'