安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=747836519
"Improved Asset Icons (alternative)" is Working.
This is an alternative version of the "Improved Asset Icons"
I'm noob to this game but impressed of it's generous modders! You rock!
If it's not working for you, despite the mod can only use available resources. No resources, no icons. Read the notes.
10hrs trial and moaning may save 10 minutes reading.
@fjavala12 No way you are getting this mod to work as its broken. You might be using an older version of the game.
TLDR: It is working
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=747836519
Currently mod corrects me 2 icons, but disappear 8.
I uninstall mod, a shame.
Mod work for me.
NullReferenceException: Object reference not set to an instance of an object
at AssetIcons.IconModifier.PatchIcons (.PrefabInfo info, System.Collections.Generic.Dictionary`2 thumbnails, System.Collections.Generic.Dictionary`2 tooltips, System.Collections.Generic.Dictionary`2 timestamps) [0x00000] in <filename unknown>:0
at AssetIcons.IconModifier.OnLevelLoaded (LoadMode mode) [0x00000] in <filename unknown>:0
UnityEngine.Debug:Internal_LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
AssetIcons.IconModifier:OnLevelLoaded(LoadMode)
IsolatedFailures.IsolatedFailures:<OnLevelLoaded>b__1(ILoadingExtension, UpdateMode)
IsolatedFailures.IsolatedFailures:ProcessLoadingExtensions(UpdateMode, String, Func`3)
IsolatedFailures.IsolatedFailures:OnLevelLoaded(UpdateMode)
<LoadLevelComplete>c__Iterator69:MoveNext()
LoadingManager:Update()
(Filename: Line: -1)