Space Engineers

Space Engineers

[Scenario] Silent Drifting
24 opmerkingen
Luna the Void Dragon 29 dec 2019 om 7:30 
is it still working because it wont appear for me when i look for it
bouledogue25 21 nov 2018 om 1:49 
ok , too short but a good idée , this map is cool to play , good job
Sumi  [auteur] 20 nov 2018 om 20:55 
Yep this was made back when there were practically no scripting tools, so it's literally just leaving the sector and you win. The idea is finding a way to get the ship running, fighting against physics and a lack of materials.
bouledogue25 20 nov 2018 om 14:13 
too easy , i go to the sector B , and i fond nothing , is it normal ?
R.E.D. Talon 6 9 nov 2017 om 20:19 
Excellent scenario, lots of fun only took me 3 tries. I would of liked to see a proper ending though, maybe a ship meetup, or some message from a nerby outpost that detecting my ship is on the move. i also would of liked more difficulty, i barely needed to do any work, maybe if the resources where limited to exactly enough to build 2 merge blcoks and no extra. this scenario is very legit though. mine starts in Creative instead of Survival btw, kinda anyoing
ZomBunny 7 sep 2017 om 21:36 
Great scenario! Thank you for producing it and making me think through the solution.


SPOILER
I ended up taking everything offline ASAP and then worked to scrap half the ship (only bringing the reactor online when I needed to charge up). In the end I was able re-build a much smaller; space worthy vessel out of the wreck and still have enough Uranium to make it to the rendezvous point. It was a lot of fun. Keep up the good work!
GruntBlender 11 mei 2017 om 22:57 
Magnetic boots are a godsend, finished without gravity. Still, had to use the jetpack a couple times (for realism's sake, SE doesn't quite work with zero G navigation otherwise. Pretend I was grabbing onto stuff). I'll try again without it next time.
Cheers, that was actually fun.
sand hanitizer 12 mrt 2017 om 22:01 
omg
































































IratusAvis 26 mei 2016 om 4:13 
I made the ship airworthy and I thought 'Let's fly a last time to the other wreckage and get some steel plates' and then I was slain by a steel tube :D. I really enjoyed your scenario and I will try it again.
Kpt_Rob_783 2 mei 2016 om 22:31 
At the end i drifted on the right direction, my uranium was gone but i finished it. It was fun. Thx
tokanroe 28 feb 2016 om 7:35 
Really enjoyed this thank you, just get oxygen sorted out and suit power was running out! Great balance thank you it really kept me on my toes.
Jetter 28 sep 2015 om 18:48 
I like it. One bug I found - your description says you have no jetpack, but when I played it I did. My only suggestion would be to destroy the thrusters a bit more, make it so you have to actually gather up parts and scrape a few new ones together instead of just grinding and changing the direction of the ones already present. I think a few resources for more time wouldn't hurt either, perhaps a half full oxygen bottle placed somewhere.
Sumi  [auteur] 7 aug 2015 om 19:26 
It's in the 2 Change Notes (view) link.
I'll update the description.
Mike ={JcC}= 7 aug 2015 om 11:58 
Update news / Changelog? Please?
Mike ={JcC}= 5 aug 2015 om 9:43 
Ya... actually he made a mistake in the sceario setttings.
Winning condition "leave the sector" "10.000 m"
Winning message "Find a way to get the ship moving and leave the sector (10,000m)"

So... your message wich tell you what to do is show when you've already won. (little bit too late ;) )
Atlantius 5 aug 2015 om 4:31 
You've won :P
Mike ={JcC}= 5 aug 2015 om 3:12 
Does it mean there is no winning condition? Because i'm already 150.000 km away, and still no mission ending text.
Sumi  [auteur] 4 aug 2015 om 18:17 
@Mike ={JcC}= Ah, yeah that's from the center, where the GPS waypoint is. I wish I could have made it disappear after a while, but I wasnt't sure how.
Mike ={JcC}= 4 aug 2015 om 15:42 
Very challenging scenario. If you turn down gravity to about 0.1 you can still walk like normal, but you save a lot of energy. Also the back and forth to merge those three sections together was very nice done. But though i have a problem...
I managed to get those Three parts together, made Thrusters on all sides, and moved along. After now 120.000 km there is that green text in the middle of the screen, that i should move 10.000 km but nothing else happens...
Atlantius 4 aug 2015 om 7:23 
This scenario is awesome! I found barely enough silicon to make a small solar panel [i.imgur.com]. Died a lot before I got it right; good challenge :D Somehow I got both of the big sections drifting away together and left the small middle sliver near the waypoint, and I came back for it near the end (that's what I'm standing on in the picture).
§nøw 29 jul 2015 om 1:39 
@Sumy, I figured out after failing several times, how to get the reactor on, keep missing the cockpit though. Those jumps are nasty, nasty, nasty. LOL I actually like this scenario. Nice job.
Sumi  [auteur] 29 jul 2015 om 0:28 
@polaarbunnygirl Use the flight seat, it allows you to press Y to turn on the reactors, and then you will have gravity.
§nøw 28 jul 2015 om 22:40 
@Sumy, 1 problem from the start, you spawn into the scenario already drifting backwards over the wreck. No way to touch the deck, no way to get too it. Not sure I understand how your suppose to jump in a world with no jetpack, with gravity already offline. Please advice.