Portal 2

Portal 2

re:Escape From Aperture
25 kommentarer
Djohnn Djinn 4. sep. 2023 kl. 7:22 
I like this map sieries :D
unknownlegend 14. jan. 2021 kl. 18:34 
@Luke_The_sith no wait jedi You cant without modding.
Luke_The_Sith 21. jan. 2018 kl. 6:36 
How do i put PotatOS on the map?
valerka273 28. dec. 2017 kl. 7:48 
Like ZIP'ed portal. Enjoyd this.
InsanityWaffles 13. aug. 2017 kl. 15:41 
Love it! I like this better than the actual game!
Morsel 13. aug. 2017 kl. 3:36 
A good mappak!
cheesebUrger 26. juni 2016 kl. 7:57 
Amazing!
DDakiDDAki 25. mar. 2016 kl. 11:59 
NICE! NICE! NICE!
Suilimea 20. okt. 2015 kl. 12:56 
I love this series so much!! You did a great job on it!
wildgoosespeeder 25. sep. 2015 kl. 20:55 
Overall, nice Hammer work.
_galaxy 15. juli 2015 kl. 11:58 
Ha, I laughed my ass off on the second map. Amazing work! I will look foward to this :D
Deez 11. juli 2015 kl. 0:56 
This a for no likes long gaming and see a end
Machin 10. juli 2015 kl. 15:33 
Amazing
mjlich 10. juli 2015 kl. 13:56 
It's awesome.
Vienna 9. juli 2015 kl. 22:12 
yes
Anachronistic ALLOS  [ophavsmand] 9. juli 2015 kl. 20:57 
Did you mean: "Is Wheatley inside of GLaDOS' body?"


If that is the general case, then, clearly, you have not played the main single-player campaign of Portal 2 all the way through. In which case, spoilers.

Or if you meant: "It's Wheatley, inside of GLaDOS' body!"

..then my response is Yes, yes he is. Given that this occurs in the main Portal 2 campaign, it should be nothing to get excited about.
Vienna 9. juli 2015 kl. 19:25 
its a whety inside glados is body
Cap'n MacHaddish 9. juli 2015 kl. 16:45 
Well this looks 100% amazing. This could almost be an independent portal game. :D
Doominator 9. juli 2015 kl. 13:12 
this looks exactly like the portal 2 storyline.




did you just copy it?
Anachronistic ALLOS  [ophavsmand] 7. juli 2015 kl. 17:08 
While I was trying to remake the original series, I still wanted to keep the original story relevant as I could. Some parts don't work quite as nice still, but in that the overall image looks better was my main goal.
wtdtd 7. juli 2015 kl. 9:29 
I have several things to say.
1, you put a lot of hard work in this, and it shows. kudos to that.
2, this way of storytelling (in my opinion,)doesn't work.
playing games is about doing stuff, not about waiting around.
The gameplay should come first, and the story second.
That doesn't mean you have to put in really hard puzzles, but you have to give us something to play with.
then, in between the puzzles, you can present bits of story, as a manner of reward.

now i was just walking around waiting for the story to start, pulling levers and switches as i go, eventually finding myself at the end.
i loved the FNAF room, by the way. that really creeped me out. maybe you can implement some code that the 'animaturrets' get teleported around whenever you are in the securityroom?
Mr. Snufflekins 6. juli 2015 kl. 20:47 
played all of em when they first came out.loved those 2.these are musch much better.
ceast64 6. juli 2015 kl. 15:28 
fantastic work
9999999999999999999999999999999999999999/10
Iam the Stripclub 6. juli 2015 kl. 7:48 
:D:
スラブ系の少女 6. juli 2015 kl. 7:19 
Nice )) I played this series escapes)) :rockon::happymeat::D::AKingIsBorn::whiterabbit::spirallove::citranium: