Crusader Kings II

Crusader Kings II

seductx
25 条留言
King of Heaven 5 月 22 日 上午 11:31 
:steamthumbsup:
RenownedGaslighter 2019 年 6 月 23 日 上午 6:18 
this seems generally better than seduction amended. But i don't know
The-Kool-Aid-Man 2019 年 5 月 2 日 上午 11:03 
just basing it on affection towards one another... so any negative affection equals acceptance of seduction request... and then it reduces from 0% - 100% rejection based on affection... If i knew how to make a mod that's all i would have done...
The-Kool-Aid-Man 2019 年 5 月 2 日 上午 11:01 
Now i was just wondering but it seems that how much your chars like one another should fact in as well... If a wife has 100 affection towards her hubby it seems like it would be almost impossible for her to cheat on him... Granted maybe the player should get reduce seduction points if they have 100 affection towards their wife... So if it is 100 and 100 the wife would remain faithful and the husband (or the one doing the seducing should receive some kind of seduction penalty...) just an idea...
NTRMexica15 2019 年 4 月 28 日 下午 1:57 
"Lower chance of married characters cheating when they have traits like, Honest,
Content, Chaste, Zealous and others" - Does this apply to only the seduction focus or does this also work outside of that?
a-really-big-cat 2018 年 11 月 26 日 下午 5:32 
Unrelated but that lady in the image is stunning
yorkid13 2016 年 12 月 29 日 下午 11:27 
Is there any way to do this while still getting achievements? Since it doesn't make the game at all easier for me and thus doesn't make those achievements easier, I am curious as to whether there's a way.
Warrior Of Love 2016 年 8 月 21 日 上午 11:45 
Thank you so much!
Scholar-at-Arms 2016 年 2 月 11 日 下午 2:26 
I've been digging into the seduction files since I started playing with Way of Life, and oh man, it's comical how easy it is in vanilla.

Did you set any flags where having the family focus improves married characters seduction resistance? Because it really seems like that should be a thing.
Herc 2016 年 2 月 2 日 下午 6:35 
does this work with ironman?
Rodney Hatfield 2015 年 10 月 8 日 上午 11:05 
i like playing as the orsini counts of orvieto and other italian lords now the pope will stop bedding my wives
Mister Rogers 2015 年 8 月 16 日 下午 5:44 
Awesome! Been giving it a spin with After the End and it's been great. No more being cucked as an atrractive strong emperor by some 76 year old leper dwarf with a lisp.
Sentimental Graffiti  [作者] 2015 年 8 月 16 日 下午 4:34 
It should work fine with most mods so long as they do not also touch the seduction file
Mister Rogers 2015 年 8 月 13 日 下午 6:16 
From the sounds of it, this mod would work perfectly fine with most other mods. Is this correct?
Sentimental Graffiti  [作者] 2015 年 7 月 31 日 下午 3:11 
The event on the second page is "I am Married" which is a rejection event.
Sentimental Graffiti  [作者] 2015 年 7 月 31 日 下午 3:10 
@KillerofGods
Traits like chaste will decrease the chance that the target will reciprocate the courtship and increase the chance they will reject it (that's where you are seeing chaste increase the chances).

One of the biggest changes is that chance of rejection (and all the negative opinion stuff that comes along with it) is significantly increased over vanilla.
KillerofGods 2015 年 7 月 30 日 上午 12:48 
Biggest reduction I can tell from the scripts is from the pregnancy chance which I'm not a huge fan of since the only non-rp benefit to is is getting bastards for gavelkind succession.

On the first page it seems the more chaste traits reduce the factor but on the second page they seem to increase it and I'm confused on how the factor influences a success rate/failure rate and what it needs to be to get a certain outcome or the other.

(Not doubting what this mod does I'm just a scrub when it comes to any kind of code :()
KillerofGods 2015 年 7 月 30 日 上午 12:26 
How much does this limit seduction? I still like having it in the game but I'd like to tone it down just a tad. Or rather like certain traits determine which ai characters pick it and which ones are likely to get seduced but over all I think it's a cool/fun thing.
Sentimental Graffiti  [作者] 2015 年 7 月 21 日 上午 1:17 
@nondescriptforeigner
I don't think it would be. I'm sure CK2+ has their own edits in place for WOL

@Scaredy Shuck
Now updated to 2.4.2

@Erawolf
So people can get an exact idea of some of the changes to see if it's something they'd actually want to download. It's a side by side comparison.
RustyR.Uck 2015 年 7 月 15 日 下午 2:25 
I noticed that the changes you've implemented are minimum, so am I right to assume that this works with the latest dlc/patch?
Erawolf 2015 年 7 月 15 日 上午 5:22 
What's the point of sharing screenshot of script page :D
Finnway 2015 年 7 月 13 日 下午 7:53 
Another fix for WoL. YAY
Kouga 2015 年 7 月 13 日 下午 12:07 
Looks good, I'd probably get it if I used mods (:
Deximo Roger 2015 年 7 月 12 日 下午 10:25 
Will it work with CK2+?
Varainger 2015 年 7 月 11 日 上午 11:52 
A mod will use, .....if and when i get WoL.
I hope for offical fixes, but if there wil be none, this is what i were looking for.