Sid Meier's Civilization V

Sid Meier's Civilization V

No InstaHeal
21 Comments
JP Oct 7, 2021 @ 6:00pm 
I used to just change the game code to turn it off, so when I have to reload this makes it way more convenient. BUT, it's crashing most of my games!
The Stricken One Nov 20, 2020 @ 4:33pm 
when I win using it I feel like I'm cheating, when I lose to someone using it I feel cheated, what in the world were they thinking when they added this feature,
mourioche Aug 16, 2020 @ 4:21am 
It's a shame we have to mod to remove this stupid instant heal.
Thanks !
Frnchfry Feb 6, 2020 @ 7:56am 
Yeah, I have 40+ mods and this is the one that's making my game crash by turn 3. It works by itself, but it doesn't play nice with certain mods. Fair warning.
McMupper™ Mar 25, 2019 @ 5:17pm 
Works as intended, for me at least. 10/10.
the cobras Jun 11, 2018 @ 10:23am 
It seems to crash the game for me, but I have over 25 mods installed so I'm not sure which one is the cause. Looks to be working for most of the other people though
Jackson12ten Feb 17, 2018 @ 5:33pm 
THANK YOU
cornhooole Mar 7, 2017 @ 11:35am 
Love it, +1
Traveler Feb 4, 2017 @ 4:40pm 
Instaheal is aweful for the ai, it just heals units instead or witdrawing them and making them better. In an entire marathon game I might use it once.
Asmund Nov 1, 2016 @ 1:13pm 
doesnt work
Soprane May 20, 2016 @ 11:00am 
Insta heal is so unfair and broken, great work making this mod, i just ragequitted after japan (god damn you bushido) conquered one of my town at tour 50 by just spamming insta heals.
Maitre Supreme Apr 7, 2016 @ 7:49pm 
Great mod - THX
RiverFish Nov 22, 2015 @ 3:17pm 
@Danny

They'll probably go for movement promotions when applicable, from my experience. When that's not an option? I have no idea.
Palps0802 Sep 14, 2015 @ 8:16pm 
Saromun, any chance i can get you to make a mod that stops AI from building citadels to my door step.....so annoying!!
monte Aug 20, 2015 @ 12:13am 
It would be nice if they had it start at 15hp and go up like a normal upgrade.:steamhappy:
But that will never happen :steamfacepalm:

... I wanted to see what these look like:steammocking:
jRoldo Aug 16, 2015 @ 12:30am 
I'm so god damn glad this exists. Tell Zulu's to 'not expand near me' within 5 turns a settler is on the way. So my spearmen and pikemen attack them while traveling. FIFTY HP, FLIPS ME OFF AND CONTINUES WALKING.
Datguy47 Aug 10, 2015 @ 3:11pm 
shut up
Grimjudgment Jul 7, 2015 @ 2:21pm 
Why take out insta heal though? It's actually a good thing to have because players that don't think long term wind up having a lack of actually upgraded units to be fairly honest
Palps0802 Jul 7, 2015 @ 11:54am 
you are my hero, ive been looking for this for years!!!!!!!!
Kill Blinton  [author] Jul 6, 2015 @ 5:01am 
@Danny Exactly! My initial idea was to only disable instahealing for ai's, but I quickly found out that this gives human players a serious advantage in battles, so i've disabled it for everyone.
Danny Jul 5, 2015 @ 12:07pm 
This would be interesting, how does the AI react to this?
They LOVE to instant heal XD