Company of Heroes 2

Company of Heroes 2

(2 - 4) Duclair
22 kommentarer
Ali Tanveer LQP 11. apr. 2020 kl. 15:50 
a very high Detailed map :medkit::detonate::detonate::medkit:
MonolithicBacon  [ophavsmand] 1. sep. 2019 kl. 9:39 
@olja, OnkelSam and I aren't the same person, but you're absolutely right! This was his map back in COH1. This conversion was a commission to bring it into COH2 as OnkelSam stopping making maps some time ago!
olja 1. sep. 2019 kl. 9:12 
Are you the same author as OnkelSam?
Because this map is credited by OnkelSam in CoH 1.
Xion2000 8. jan. 2017 kl. 15:51 
Finished playing this map. Excellent setting of hills. It gave me a sigh of relief once I overcoame the enemies up the hills. Challenging map, keep up the good work!)
SexPistole 15. juli 2016 kl. 11:41 
pls relic add this beautiful map in the game
Enes 22. juni 2016 kl. 14:40 
will see in tournament
voyager 30. maj 2016 kl. 12:24 
Awesome, more CoH1 maps!
gothmok 30. maj 2016 kl. 8:47 
nice map, good job
Luger_08 23. maj 2016 kl. 9:44 
Seems a bit laggy for Wehrmacht MG42, they couldn't shoot downwards the hill at the northern VP in my first match on this map.
Axisantis 19. maj 2016 kl. 7:03 
1. ЗАХОДИМ НА САЙТ rollcsgo.ru
2. АВТОРИЗУЕМСЯ
3 .НАЖИМАЕМ НА ПАРТНЕРКА
4. ВВОДИМ КОД
gunther09 Nürnberg 21. nov. 2015 kl. 13:09 
really nice!
RedHammer 27. juli 2015 kl. 9:24 
very good map thx mono . u r number 1 ;)
ukkonoa 20. juli 2015 kl. 13:17 
Actually it seems that there is only one spawn at the right side base and two on the left side. So that should be fixed
ukkonoa 18. juli 2015 kl. 3:34 
Nice job! The bottom left side corner seemed i bit far away from the right side base. Just wondering if the spawn points in the base could help?
«DoP»Orklord 11. juli 2015 kl. 0:32 
There is noone in the Community who makes more Maps ( in this quality ) then you !
No more to say ...greetings :german:Orklord
Reichskaiser 1. juli 2015 kl. 11:21 
Another Masterpiece :germancross:
MonolithicBacon  [ophavsmand] 27. juni 2015 kl. 4:17 
@Grandpapy, Thanks for your feedback! This map's been a pleasure to work on!

I'll have a look at either smoothing that hillside or moving the point to allow caches!

Cheers!
bboyjaynerd 26. juni 2015 kl. 15:04 
I think you've done excellent work on this map. It feels authentic but with some welcome changes.

The hill facing sector just outside of the river base has a slope that prevents the building of a muni/fuel cash. If this is intentional... I actually think it offers some interesting design ideas in the future but I guess it makes it unfair since the same isn't true for the forest base side.

Work like this makes me want to attack an ol' map idea I've had for a while. Good show!
Wulpenstein 25. juni 2015 kl. 13:32 
I can't wait to try this map out. I'll give feedback soon.
Jae797 20. juni 2015 kl. 5:32 
hope it helps
MonolithicBacon  [ophavsmand] 20. juni 2015 kl. 1:38 
Many thanks! I'll get working on these changes this evening!
Jae797 19. juni 2015 kl. 11:37 
nice map, wanted to provide some early feedback, the central vp feels a little cramped and the muni point to its left is very exposed, all white cover, a car/truck or a small tractor would provide some nice contested green cover. Also the logpiles have a more eastern front vibe, maybe make it a bit more french somehow :/ Not sure how you want to do that, colour palette is mostly brown/dull, might be nice to inject some green in there give it that rural french feel similar to vaux farmlands. Bases feel really close to the initial cap points, maybe extend borders slightly to make it a little more spread out? All in all though a great map that feels evenly balanced. gj