Team Fortress 2

Team Fortress 2

Octothorpe Classic
8 条留言
Thirteen  [作者] 2016 年 12 月 1 日 下午 11:06 
Ok, published a new version, repacked it too so its 18 megs now... not bad.
Pyromania 2016 年 12 月 1 日 上午 1:06 
Also you have physics enabled for models that dont support it.


SOLID_VPHYSICS static prop with no vphysics model! (models/props_barnblitz/window009_ext.mdl)

SOLID_VPHYSICS static prop with no vphysics model! (models/props_barnblitz/snow_fence_barnblitz001.mdl)

SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_01.mdl)

SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_02_cluster01.mdl)

Thirteen  [作者] 2016 年 11 月 30 日 下午 10:02 
really? well i suppose i could recompile it with that fixed... have you tried the event version of the map?
Pyromania 2016 年 11 月 30 日 下午 9:09 
Actually going to host it on my dedicated server. Best koth map I've seen. Dont know why it has fallen through the cracks.
Thirteen  [作者] 2016 年 11 月 30 日 下午 9:02 
Thanks, but I dont think this one will every get updated at this point. Surprised you actually ran around it it. cheers.
Pyromania 2016 年 11 月 30 日 下午 8:58 
lichen 2015 年 8 月 8 日 上午 9:14 
awesome
Chris 2015 年 6 月 12 日 上午 3:57 
cool