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Rapporter et oversættelsesproblem
i cant spawn this thing in
PS: "Bitching Betty" can speak more.
"warning ! Critical Hit !"
"Armor critical !"
"Heatsink destroyed !"
"Reaktor heavily damaged !"
"Weapon destroyed !"
"warning ! Critical Hit !"
"reactor meltdown imminent !"
or something like that
The enemy destroyed their own mech and she tells lovely damage reports ;-)
Can You extract more Samples of MW2 ?
Still not content... *finds nearest titan engine.... *Thrust override...
*melts engineerface... much better.
- Fixed: all sounds in mono to fix definition error with 3D sound
- Changed: reduced the volume by 5db to counter oversteering distortion
DEFINITION_ERROR:
2015-06-17 01:37:22.135 - Thread: 1 -> in file: C:/Users/CloudCluster/AppData/Roaming/SpaceEngineers/Mods/443757124.sbm/Data/Audio.sbc
2015-06-17 01:37:22.135 - Thread: 1 -> 3D sound 'B_MW2_startup', 'C:/Users/CloudCluster/AppData/Roaming/SpaceEngineers/Mods/443757124.sbm/Audio/SB/B_MW2_startup.xwm' must be in mono, got 2 channels
This is present for ALL sound files that came with the mod. Any ideas?
- Changed: Wave type D2 to D3
- Added: MW2 Startup Sequence
- Added: MWO Target Aquired
- Added: MWO New Target Aquired
- Added: MWO Base
- Added: MWO Enemy Base
Here we go.
(Single player games.)
I changed the description a bit but I still think that the Startup Sequence from MWO is better than the older one(s).
Otherwise, ty Baron for bringing this to SE, this shall be the awesome in some of the mechs from other authors.