Space Engineers

Space Engineers

XPAR Wedge Reactors
281 条留言
Thundercraft 2024 年 3 月 13 日 下午 12:30 
FYI: I just found XPAR Modular Energy Remastered - Beta , which seems to be a continuation of this mod.
Thundercraft 2024 年 3 月 13 日 下午 12:23 
The design aesthetic is really nice. :steamthumbsup:
Too bad it's far too old. :steamsad:
Loki 2020 年 6 月 11 日 下午 2:14 
I'd really love to get an updated version of this...it was awesome to build nice looking reactor rooms
VS-lockon 2020 年 5 月 3 日 下午 1:57 
will we get a up date
-JetTankor- 2018 年 12 月 16 日 上午 2:28 
it still works they still make power!
VS-lockon 2018 年 7 月 8 日 上午 7:58 
up date this plx
BarelyEvolvedApe 2018 年 2 月 6 日 下午 6:10 
i really miss these reactors
Talon 2018 年 1 月 24 日 上午 1:06 
This reactors consuming uran as vanilla reacotrs? I looking for balanced mode
Procrasturbator 2017 年 3 月 21 日 下午 6:35 
This is just to throw out there.... but you may be able to migrate the models.... and then if you just "make a new mod" while copy and pasting almost everything... that seemed to work a lot of times for me in my college programming course.... whenever i had a bug, sometimes it just sees a bug thats not there....
azfalt 2016 年 12 月 20 日 上午 5:39 
then i can only hope that someone out there can help you :)
Craig P  [作者] 2016 年 12 月 19 日 下午 3:07 
Dunno how.
azfalt 2016 年 12 月 19 日 下午 1:01 
plz update to work with newest stable update tu for this nice and easy to use reactor model.
Craig P  [作者] 2016 年 10 月 30 日 下午 12:01 
Probably Manga Studio/Clip Studio, those are my standards. But you can doodle right in Blender these days.
TheColossis 2016 年 10 月 30 日 上午 10:20 
Can I ask what the graph paper type program is that you were using in your 2nd video?
FiddleSticks 2016 年 8 月 29 日 下午 4:15 
On stable =)
FiddleSticks 2016 年 8 月 29 日 下午 4:14 
Still works for me!!!
Craig P  [作者] 2016 年 7 月 20 日 下午 3:17 
Good luck!
Zephyroku 2016 年 7 月 12 日 上午 7:31 
This looks pretty, and i want pretty. so pretty + your mod = me have and subbed. :D
VS-lockon 2016 年 6 月 26 日 下午 10:59 
Um you in the stable branch captpatricka01 if so that might be why because I don't think this mod updated for stable branch yet
Craig P  [作者] 2016 年 6 月 26 日 下午 8:09 
Yeah, this is a pretty archaic mod. Keen's changed things around a lot, and I don't know if these work any more.
CaptPatrick01 2016 年 6 月 26 日 下午 7:25 
Crashed my game when I clicked on the icon.
VS-lockon 2016 年 1 月 10 日 上午 8:24 
yeah I could use the modifier use for making the refinery and the assembler to make the shield use less less but it still take a lot this mod I'm using http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=484504816
Craig P  [作者] 2016 年 1 月 10 日 上午 8:10 
Easier to modify the shield mod to use less juice
VS-lockon 2016 年 1 月 10 日 上午 5:24 
Craig p I love your mods can you make make a reactor that generate 40.000 power and out puts 20.000 BC I use hey shield mod that take a lot of power and I ending up with 3.000 reactors in 3 rooms making my ship way too big so if you can make me a we reactor but not too big with those specs
snerble 2016 年 1 月 7 日 上午 8:35 
THESE MODS MAKE ME HORNY
MMMMMMMMMMMMMMMMMM
KitXV 2016 年 1 月 6 日 下午 2:40 
@Anuinlol, I think you're looking for Darth Biomech's AI Core
Craig P  [作者] 2016 年 1 月 2 日 上午 5:53 
Those are just small ship armor blocks.
pr0c3lla 2016 年 1 月 1 日 下午 6:41 
which mod adds the terminals between the reactors on the last image? can't find them anywhere.. awesome work btw!
💗ARKSHIP🔥 2015 年 11 月 14 日 下午 9:37 
~NI:steamhappy:CE~
Pcis 2015 年 11 月 4 日 上午 11:09 
very awesome mod, thanks :)
Craig P  [作者] 2015 年 9 月 25 日 下午 5:05 
Everything should be updated. The modular reactors are lighter and weaker than the same size of vanilla reactors, but with upgrade modules they can easily be brought up to the same power level.
Pure_Diamond 2015 年 9 月 25 日 下午 3:29 
Oh, oops I do mean the modular power mod, sorry I searched XPAR and this is the first one that wasn't a blueprint
Craig P  [作者] 2015 年 9 月 25 日 下午 2:38 
Uh, the wedge reactors don't have any upgrade ports.

Are you thinking of the modular power mod?
Pure_Diamond 2015 年 9 月 25 日 下午 1:56 
I was hoping not becuase I'm having issues powering a pair of titan thrusters using four of these with a heavy two medium upgrades attached to them when before the rebalance there was no issues.
Craig P  [作者] 2015 年 9 月 25 日 下午 1:16 
? Should have, yeah.
Pure_Diamond 2015 年 9 月 25 日 下午 12:04 
Has that trippling happened yet?
Craig P  [作者] 2015 年 8 月 13 日 上午 11:44 
Not me, just sticking to vanilla. They tripled the vanilla reactor outputs, so...
crowbarzero 2015 年 8 月 13 日 上午 10:37 
Craig you tease... you going to make me redesign my ships eh
Craig P  [作者] 2015 年 8 月 13 日 上午 9:47 
I will be tripling the output on these reactors shortly.
M. W. Rose M. 2015 年 8 月 7 日 上午 4:51 
This looks absolutely amazing and from what I see in the detail of it you really went all out, very nice job on this, I'll be sure to make a new design of the ship I recently built(Don't know if I'm gonna publish the blueprint), very very nice job.
Ulfgaar 2015 年 7 月 26 日 上午 5:59 
DX11?
Ruby 2015 年 7 月 17 日 上午 11:41 
looks very nice bro
Alita 2015 年 7 月 14 日 下午 10:09 
"Very Startrek". Yes, Indeed. It's purfect. THX
xxDragon492xx 2015 年 7 月 8 日 上午 7:30 
Not sure either, But lucky me i don't mind flying for a decade, i use the lightspeed mod :P
Craig P  [作者] 2015 年 7 月 8 日 上午 5:33 
There are a lot of calid reasons to use either one, but I didn't know there was a conflict. I bet you'll see the Stargate mode conflict, too. Dunno why it happens for some people.
xxDragon492xx 2015 年 7 月 8 日 上午 3:06 
Ok, I found the problem, it seems to have stemmed from the update, the advanced version and this version conflict with eachother, so, don't use them at the same time. not that that doesn't go without saying, i think i forgot to unsub from this one. Have a good one. You may want to take this one down, and rec that people use the other being that it seems to be a bit more up to date
xxDragon492xx 2015 年 7 月 8 日 上午 2:34 
hey craig, i'm getting a logic collision someplace, only found that it's wedge reactors by doing a google of the mod id, appearently 443961421 is this mod. You may want to have a look, this is the error i'm seeing -- "2015-07-08 01:32:26.788 - Thread: 1 -> mod_warning: 443961421, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2015-07-08 01:32:26.788 - Thread: 1 -> in file: 443961421, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
2015-07-08 01:32:26.788 - Thread: 1 -> Possible entity type script logic collision"
Raven4K 2015 年 7 月 3 日 上午 6:06 
shame that would make for a cool look
Craig P  [作者] 2015 年 7 月 3 日 上午 5:57 
@raven I don't know how to do that.
Raven4K 2015 年 7 月 3 日 上午 5:01 
if you could make them to blink there color by a control setting like with lights you could make a realaistic startrek warpcore like the one on the enterprize D that would be so cool or other things to just a suggestion