The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Ultimate Hunting & Gathering Immersion. DLC
72 条留言
MichaelBeacon 2022 年 8 月 6 日 上午 2:57 
This mod breaks the "A New Order" quest from Dawnguard. With this mod on, the quest won't even activate with console commands, without it, it works like normal. I think it's because the mod changes the bear you have to hunt for part of that quest. Otherwise, I don't see why it would. But it definitely does.
Drowsyd3m0n1c 2018 年 3 月 4 日 上午 9:35 
not your mod, someone elses.
El_Tres  [作者] 2018 年 3 月 3 日 下午 10:23 
My mods do not grant xp when you harvest things.
Drowsyd3m0n1c 2018 年 2 月 25 日 上午 7:36 
pt2:
I haven't gotten too immersed into these yet, but it seems, that things like salt piles are extremely common now, usally find 45 salt piles in a barrel, I get that the meats gathered are comparable to the size of the animals, why would a wolf give 1 meat and a bear give 1 meat when the bear is easily 10 times bigger than the dog, think I've taken 25+ meat from 1 animal. just the first stack of salt I pulled out of a barrel threw me off.... like WHOA!!! 45 salts, I can make all the somethings now.
good work, thanks for the mod.
keep 'er up bud.
Drowsyd3m0n1c 2018 年 2 月 25 日 上午 7:36 
pt1:
I noticed either in the comments here, or possibly within the alchemy mod you've made, about haveing certain other mods above these in the list, one would assume that would be the same for things such as "freshly picked"----- gain XP from gathering/harvesting plants. noticed that mod wasn't working, or didn't seem to be, so I've moved it up the list, and we'll see what happens.
I don't fully understand the load order of the list either. all I know is that somehow my game isn't broken, yet.
El_Tres  [作者] 2017 年 10 月 17 日 下午 4:57 
I have an older vanilla version of this mod, but it doesn't have as much content, I do not update it anymore though. Check my workshop.
DarinM 2017 年 10 月 17 日 上午 6:41 
Deleted my previous post, because of my error. Sorry for not reading the whole screen. Good luck on your mod. :steamsad:
El_Tres  [作者] 2017 年 10 月 15 日 下午 11:24 
1709 people are not having the problem.. this mod needs all DLC as it says on the side.
El_Tres  [作者] 2017 年 9 月 6 日 上午 10:18 
Just updated mod, with some bug fixes and more skulls and bones are now lootable. A new mod will be coming soon that will have more lootable and minable bones, and possibly some necromancy spells/abilities.
El_Tres  [作者] 2017 年 8 月 27 日 下午 6:04 
There is a mod like that. I don't remember what it's called. I wish they would have had the Fallout New Vegas survival mode and item deterioration. They got lazy at creation, hence why we have to mod it.
Shiftkitty 2017 年 8 月 27 日 上午 5:32 
YES!!! This one and the alchemy/foraging mod are awesome! Now when I crack open a sack or barrel and find something like potatoes, I'm all "Yeah! Potatoes! I need them! Oh, yeah, and some gold and stuff..." ;) Now, is there a mod that makes it where you have to eay at least once a day or you start losing stamina and then health or something to mirror starvation? Maybe you also have to get hydration? (Of course, I'd also like better "drunk" effects from too much wine/ale/etc., and maybe something really weird and hallucinatory from skooma, like turn all chickens into dragons and have the dragons look like chickens or something.)
Kad 2017 年 7 月 9 日 下午 11:49 
sad face I only have Hearthfire. Oh well have to use the old one great work love your mods
El_Tres  [作者] 2017 年 1 月 14 日 下午 4:41 
New updates fixes a couple bugs and also adds another shaman perk at 4/4 that allows 2 animal summons at a time. requires 75 summoning skill and the 3 prereqs.
TrueScottsmen 2016 年 10 月 14 日 下午 2:05 
ok thanks
El_Tres  [作者] 2016 年 10 月 14 日 上午 2:53 
unique foods and drinks in this mod will probably not work with that mod. They might though, if they just use keywords for their scripts.
TrueScottsmen 2016 年 10 月 5 日 上午 7:49 
I have this mod that makes it so certain food and drinks fill you up and lower a hunger and thirst thing but how would this mod affect that?
El_Tres  [作者] 2016 年 6 月 6 日 下午 6:53 
It may have something to do with the Wearbear spell I was working on, I disabled it for now and reset the werebear race until I can finish working on it. I will upload the new update in the next few minutes.
El_Tres  [作者] 2016 年 6 月 6 日 下午 6:45 
I am checking the database.. I don't think I ever changed the werewolf race, but will check again.
revdart 2016 年 6 月 5 日 下午 6:18 
i only listed it so you could look into it as i said once past charecter creation no big and as long as you don't land on the werewolf race during charecter creation no big and i like your mod's and how well made they are and the time you put in to make sure they work well as well as how you ask us to let you know about thing's we find out about your mods
revdart 2016 年 6 月 5 日 下午 6:18 
Reply to(Bro you must have another mod that is conflicting. And yes if you look at the Required DLC on the right it says you need all 3, not my fault you weren't paying attention.) i relized about the three DLC thing after i posted and as for another mod that is conflicting not possible as i posted i tested and even removed all mods except this one and the 3 DLC nessacery to use it and the issue was still present at charecter creation i even uninstalled every thing unsubscribed every thing reinstalled skyrim the 3 required DLC's reinstalled this mod re subscribed this mod and nothing else and tested it agian with only those 4 total changes to skyrim and it was still there and it only recently did this when it didn't previously
El_Tres  [作者] 2016 年 6 月 4 日 下午 4:00 
Bro you must have another mod that is conflicting. And yes if you look at the Required DLC on the right it says you need all 3, not my fault you weren't paying attention.
revdart 2016 年 6 月 3 日 下午 3:06 
if you could look into the werewolf issue i would be very glad i like this mod alot and want to use it but since the werewolf issue is very annoying when trying to start a new charecter i will only use it after i have already made a charecter and i already checked if it was because of other mods i had it and only the three offical DLC's activated and it still had the werewolf thing
revdart 2016 年 6 月 3 日 下午 3:00 
also found out that if you don't have all three of the offical DLC's active and you activate this mod it will cause skyrim to crash
revdart 2016 年 6 月 3 日 下午 2:45 
alright i don't know why but there is a slight bug or glich in this that for some reason adds the race werewolf as a opption during charecter creation that when you hover over it causes skyrim to crash just thought you should know since it only recently poped up and was not there before
Takina-chan 2016 年 5 月 7 日 上午 5:44 
I know that though, however I think it's way too much and looks unrealistic. It's just my opinion though and it doesn't mean I dislike the mod - in fact, I really like the overhaul it offers. I didn't search for an .ini file if there is one, but it would maybe be an option to include modifying through SKSE. I'd turn the quantity down to 25%.
Misc Rank Nik 2016 年 5 月 7 日 上午 2:14 
I agree with El_Tres. He built the mod for better immersion. Dunno about you, but as far as I can tell a dragon would have a lot of meat on it...
El_Tres  [作者] 2016 年 5 月 6 日 下午 4:33 
Newsflash bro.. You dont have to loot every single thing in the game..
Takina-chan 2016 年 5 月 6 日 下午 12:11 
I don't know about it being brillant, Misc. I mean, getting 240 meat from a killed dragon? Wth...
Boar Bacon is a nice recipe though.
Misc Rank Nik 2016 年 3 月 23 日 下午 11:40 
Thanks mate. All good! It's just the occasional wolf that has bonkers amount of health, luckily they do regular damage. Not an issue now I have gotten some better gear.
To anyone browsing this mod, you should absolutely get it!! The restructuring of animal drops is brilliant.
El_Tres  [作者] 2016 年 3 月 23 日 上午 4:58 
Hi there, all predator encounters scale to your level in this mod, but are capped at a certain level. I believe the regular wolves are capped at lvl 25, the Dire Wolf that is an end game encounter only starts to show up around lvl 35, and it is a very rare encounter. Yes the encounters are much harder, depending on what your difficulty setting is. I normally keep my difficulty setting at Master.
Misc Rank Nik 2016 年 3 月 22 日 上午 2:34 
PS: this mod looks totally sweet and I have resubscribed, even if you are the cause of the OP wolves.
Misc Rank Nik 2016 年 3 月 22 日 上午 2:33 
Hi, I added this mod at the same time as a few others and immediately came across two wolves with waaay more HP than normal. I assumed it must have been this mod that did it and I didn't like the idea of ten minute battles with every single wolf, so I uninstalled, but I am still finding the odd wolf with huge amounts of HP.

I have come across some with regular amounts as well.

The other mods shouldn't have touched HP and you mention "Challenging" end game encounters.... was the wolf HP boost from your mod?

Yours confused,
Misc
El_Tres  [作者] 2016 年 2 月 22 日 下午 8:40 
Bear summon is already in, but the bear form transformation spell that I am working on that makes the player into a ghostly werebear is what I am working on for endgame
saliddry 2016 年 2 月 22 日 上午 10:34 
sounds aweseome ...wish you good luck with the bear summon..that everything works would like to have an animal like companion that i can use even in endgame
El_Tres  [作者] 2016 年 2 月 21 日 下午 8:10 
The Bear summon is very powerful. It can take just about anything at high level.
El_Tres  [作者] 2016 年 2 月 21 日 下午 8:09 
Pet summons level with you in this mod.. the lower level spells cap at mid level range. I am still working on bear form for shamans, the spell is proving harder than I anticipated to implement.
saliddry 2016 年 2 月 21 日 上午 6:21 
skyrim still installing....

i allways liked the ghost pet you had in the original skyrim ...well it was much to weak to be of some use... but the idea was good

you added more of those pet summons and i like the screens looks realy good...

i hope i can use them in the style you normaly use the deamon like summons .....

can they stand in strenght to the fire effred thing or the bigger skyrim summons?

or do they fall down with 2 swings of an common bandit like the original ghostpet?


would like the chance to play it dungeons and dragons game druid class style
with pet summons rather than deamon shit

pls tell me the biggest of your ghost pets can stand big enemys like the deamon summon can
El_Tres  [作者] 2016 年 2 月 20 日 下午 10:38 
There really is no need for butchering, most animals have lots of parts, i didn't get too graphic with some of them, also this effects much more than just meat drops it's also encounters and cooking recipes and much more, you'll just have to try it and see if you like it.
saliddry 2016 年 2 月 20 日 下午 5:06 
hi your mod might be what i was looking for.. hard to find the right ones with so many mods under each topic....

i search an mod that gives hunting deer elk and other creatures a point..
it allways feeled empty and pointless income wise

does your mod add the butchering part too i have seen in other skyrim videos on youtube.where you can choose what to focus on ... skin---meat--internals and so on???and increase in skill


and do you know a good mod for survival? need to eat and drink ..maybe sleep cold heat??
El_Tres  [作者] 2016 年 1 月 27 日 上午 3:55 
Another new update is up and its a big one. Check the change log for details.
El_Tres  [作者] 2016 年 1 月 19 日 下午 6:50 
New update with lots of bug fixes and new content is up, check the change log!
El_Tres  [作者] 2016 年 1 月 18 日 下午 9:21 
Bug Fix for the Orc Wise Women, they should sell properly now, including Atub. Expect more content for this mod soon.
El_Tres  [作者] 2016 年 1 月 17 日 下午 7:35 
I have found some load order compatability problems with my Skyrim mods.. If you have a mod that changes the weight of objects in the game, such as "Lighter Supplies Materials ETC" or "Weightless Gems" please load that higher than my mods as my mods have extensive reworking of the same items. Thanks.
El_Tres  [作者] 2016 年 1 月 5 日 下午 12:03 
hes a great companion, I've always intended to make a few more higher level companion spells like that for this mod, but haven't got around to it yet.
Cactus Boxer 2016 年 1 月 4 日 下午 10:32 
Thanks. To be perfectly honest, that was the entire reason I subscribed to this. Who wouldn't want a Mudcrab?
El_Tres  [作者] 2016 年 1 月 4 日 下午 8:48 
The mudcrab spell is sold by fishermen. they are scattered throughout the world in remote places. There is also a mudcrab book you can steal, but I won't spoil that one for you.
Cactus Boxer 2016 年 1 月 4 日 下午 1:13 
Where do we get the summon mudcrab spell? Do I need to start a new game for it?
I don't seem to be finding any at the merchants. Though that could just be bad luck.
El_Tres  [作者] 2015 年 10 月 1 日 上午 5:54 
2 new small bug fixes, check the change log.
El_Tres  [作者] 2015 年 9 月 30 日 上午 7:09 
New update up, that fixes a few issues with the mod, check the Change notes for more info. Will add more conjured animals next patch.
Boolean Boss Babe 2015 年 9 月 3 日 下午 11:17 
This has been a delight for the sake of immersion. 10/10 would recommend.