Space Engineers

Space Engineers

MWI - Telion Defense System (DX11)
103 条留言
Obaen 2023 年 11 月 22 日 下午 10:17 
dead mod
LHR_Olorin 2018 年 4 月 13 日 下午 7:04 
Frog 2018 年 2 月 11 日 上午 6:01 
it does not work won't target the missile can hit them but doesn't lock on.
人族狙击手 2017 年 9 月 24 日 下午 7:28 
HI friends. I want to modify your MOD and publish it to the creative workshop. Because I used your MOD after that the turret model is very cool.
So I want to modify it is he is more suitable for me. I want to add it to my ship.
Alvargon 2016 年 11 月 9 日 下午 1:20 
Now this turrets don't have IA. Why? =d
Joachim_Berger 2016 年 10 月 3 日 上午 3:23 
I was sitting around in my ship, letting the assembler do his thing for Telion high speed shells ammunition - when I noticed that my ship's mass was magically increasing...
looks like the math on that part is not quite correct.
[DWELL] knie 2016 年 9 月 23 日 下午 7:01 
Telion Anti Fighter is bugging, can not use the impact Ammo or somthing else.
RT 2016 年 7 月 18 日 下午 2:54 
still not working. help plz!
RT 2016 年 7 月 18 日 下午 2:04 
oh its set to 10 m radius. wtf

it says 5m instead of 5km????
RT 2016 年 7 月 18 日 下午 2:02 
I cant get the telion AP Main Cannons to lock on and fire at an enemy ship. i selected everything as yes, so idk why. they are AI
procyon1980 2016 年 7 月 9 日 上午 6:09 
If I understand correctly, author makes a duplicate entry of <WeaponDefinitionId Subtype="TelionAF_P" />, so small Anti-Fighter turret have not ammos in queue (please, change to <WeaponDefinitionId Subtype="TelionAF" /> the last one).
Shepard89 2016 年 7 月 9 日 上午 3:36 
Every time someone is want to build Weapons from this mod , My Survival Server is crashing ... i tried it with this mod and your collection ...
CBFasi 2016 年 4 月 25 日 上午 8:58 
I cannot seem to get these to reload themselves :(
The_Yrri 2016 年 3 月 23 日 上午 11:57 
Sorry for bugging you... Infinite reload bug affecting Anti Fighter cannon (dual barrel).
Cardinal 2015 年 11 月 4 日 上午 1:38 
How do you load these?
LordValgor 2015 年 7 月 28 日 下午 9:50 
I played around a bit, and it does seem to happen frequently. Further the turrets will even shoot the ship/ components they are attached to if in the target line.
LordValgor 2015 年 7 月 28 日 下午 8:55 
I am having an issue where turrets which are lined up will accidentally shoot each other when the target is behind another telion turret. This was with the anti-missile turrets, not sure about the anti-fighters. I will try and test some more to see if it was an issue with the world or something, but I figured I would post and see if anyone else is having similar issues.

Also, I am all for the large ship anti-missile turrets to have full range of elevation. Especially because my large ships are hard to rotate and placing more turrets isn't always an option.

Anyways, thanks for the great mod!
Yeza 2015 年 6 月 28 日 上午 7:50 
also the smallest telion turret cant be fit on small vessels ?
Yaddah 2015 年 6 月 27 日 上午 9:10 
Why do the smallest of your turrets, that are supposed to track fast targets that circle the ship, have this huge limitation on aiming up and down, while your large turrets don't. Shouldn't it be the other way around?
Whaddageek 2015 年 6 月 8 日 下午 9:28 
Could you add some explosive rounds for the Anti-Fighter turret? The normal rounds aren't so hot for killing small ships, but some explosions would ruin their day good and proper.
Mexpex  [作者] 2015 年 5 月 30 日 下午 4:17 
Update: DX11 Support

Current issues: Rotation error in ghost model when placing block.
Mexpex  [作者] 2015 年 5 月 28 日 下午 3:35 
Working on dx11 update but due to unforeseen issues and lack of time it wont be updated today and im not able to work on it tomorrow :/ But as soon as possible.
Marquis du Chat 2015 年 5 月 24 日 上午 2:26 
I suggest you change the anti Missile turret to pivot from further back to make it more compact and it would make sense for it to be able to shoot directly upwards considering the purpose of it. Currently it looks as if it's designed to do something other than what you intend. A lot of targets come from straight upwards in space too. You might be able to fit the whole turret into 2.5 metres.
Ogham 2015 年 5 月 18 日 上午 3:29 
Love the models but the anti small ship needs sound and a better projectile.
Whaddageek 2015 年 5 月 14 日 上午 8:46 
You might want to up the damage back up a little on the Anti-Missile Turret, as they're not doing so hot against Meteor showers.
Clunas 2015 年 5 月 13 日 下午 4:08 
:D awesome!!
Re-Bot 2015 年 5 月 13 日 下午 2:19 
Thanks Mexpex ;)
Mexpex  [作者] 2015 年 5 月 13 日 下午 2:01 
UPDATE!
- Added -
Construction model: Anti Missile(4 steps)
Optimized model: Anti Missile
LOD model: Anti Missile
- Tweak -
Anti Missile: Less damage, higher rpm
Mexpex  [作者] 2015 年 5 月 13 日 上午 10:25 
@Clunas =VX9=
Its due to:
"Unfinished
- Construction model(Anti Missile) "

will try to add it soon. maybe today if possible.
Clunas 2015 年 5 月 13 日 上午 10:07 
Bumping the bug with the anti-missle: Nothing past the base builds in survival even though the progress bar finishes
Re-Bot 2015 年 5 月 11 日 下午 12:33 
Personaly if the anti missle turret had better firerate i think it would be good the lack of firerate since i last tested it kinda hurt it a lot. If you can i would say make it very low damage then bost the firerate and accuracy a little. That would make my day if you could do that.
Umbra 2015 年 5 月 2 日 上午 5:48 
when will this mod be finished?
Psyckosama 2015 年 5 月 1 日 下午 12:45 
with a smaller base they'd be perfect as small vehicle turrets. They kinda look like early ww2 tank turrets
Mexpex  [作者] 2015 年 5 月 1 日 上午 8:56 
Its great to hear that you solved it :)
Hand 2015 年 5 月 1 日 上午 7:38 
Hey Mexpex I managed to fix the issue we were having with nobody on the server being able to build the telion guns, i had to go in to the servers mod folder and remove the 427847648.sbm file manualy and force the server to re download the mod, just thought i should let you know incase you get someone else who gets this problem in the future.
Mexpex  [作者] 2015 年 5 月 1 日 上午 2:14 
Mexpex  [作者] 2015 年 5 月 1 日 上午 2:13 
@Hand - im able to place and build both of the turrets in this pack when testing in survival. But currently the anti missile isnt survival ready, i need to upload the construction models

@psyckosama - you mean like having a smaller base? less visible?
Psyckosama 2015 年 5 月 1 日 上午 1:53 
With some modification to the base these would both be GREAT vehicular weapons for wheeled small craft.
Hand 2015 年 5 月 1 日 上午 12:13 
Hey Mexpex I'm having a little issue with this mod, I have this along with all the other MWI gun mods on my server, we can build the single, double and tripple main ship cannons fine but the telion's are unbuildable, we can see the placement ghost fine.

If we try to place them with no items in out inventory it tells us we need plates, however if we have plates in our inventory it does nothing you can click and click and nothing gets placed. Any ideas what could be the issue?
Mexpex  [作者] 2015 年 4 月 29 日 下午 12:18 
Teaser [i.imgur.com] o.O
Umbra 2015 年 4 月 26 日 上午 5:41 
awesome mod!! but when will ity be finished? and sound added?
Immu 2015 年 4 月 25 日 下午 12:50 
You should make an armor block that has the older/weathered or aged look too it as well, they basic armor and the heavy armor are just so bland. I wish they would add themes to blocks so that we have more of a various array of beilding themes to go with.
Ghostread 2015 年 4 月 25 日 上午 2:00 
I made a German Mod spotlight from all of your turrets here: https://www.youtube.com/watch?v=EMIjatskLeU
King Maelstrom the Esoteric 2015 年 4 月 24 日 下午 11:16 
How do I rate this up more than once?
[TSF] Mason 1290 2015 年 4 月 24 日 下午 9:10 
heh ikr
MultiCore 2015 年 4 月 24 日 下午 5:14 
Is it just me or did you update the speed for the anti missille turret? It looks a lot better now.
Mexpex  [作者] 2015 年 4 月 24 日 下午 4:05 
@Mason (Lynnette) - I allmost got the base shape of a high elevation turret done, will be 3x3 or 5x5 in size. Got too many ideas and project for SE, i want more than 24h/day xD
[:3] Featherlight 2015 年 4 月 24 日 上午 7:40 
I like the design on the turrets. Instead of going all sleek and futuristic, these look a little older. And more rough.
[TSF] Mason 1290 2015 年 4 月 24 日 上午 12:42 
ok heres a new idea. those main cannons you made. theyre powerful good. check. the elevation isnt very great. can you make a slightly less powerful gun as the Mk.1-Mk.3 that has atleast a 90-180* " L " degree shape? i got a state ship here. and its ment to fight dreads and cap ships. needs big guns. but the state ship is VERY VERY big and VERY VERY slow. so atleast the turrets should keep up. right? (note, state ships are larger then capital ships)
Relkan 2015 年 4 月 23 日 下午 5:04 
For whatever reason... steam is not downloading this all the way...
Can't figure out why.