Portal 2

Portal 2

Paint Can
37 kommentarer
Prototype  [ophavsmand] 7. aug. 2023 kl. 5:38 
@Mr Fab, thanks for playing and uploading it! I enjoyed your commentary.
The trick in the second puzzle was to paint the high wall, so you can bounce back past the turrets to the starting area carrying the paint can but I like your solution too.
Mr Fab 6. aug. 2023 kl. 2:36 
Great map which use the new item in creative ways :steamthumbsup: Favorited !
My blind playthrough : https://www.youtube.com/watch?v=sIrIDlQCtlQ
DeathWish808 3. jan. 2022 kl. 16:58 
Totally underrated map! Sad that these got ignored because most players have ♥♥♥♥ thinking skills and want things that are just easy.
zippee100 25. apr. 2021 kl. 13:47 
Paint can
Narkodes 2. feb. 2021 kl. 22:22 
Good map.
hub 3. sep. 2020 kl. 11:52 
:maglike:
[tcH]Souleutions ~^!|(S)|!^~ 4. juni 2019 kl. 15:54 
For some reason I have to pause the game to pick up the can.
可砸 2. juni 2019 kl. 4:53 
That's really creative map!!!I feel like it’s so enjoyable to solve your puzzles,you can just immerse yourself in it,I think this may be the source of happiness.Thanks for mapping!Big Thumbs Up!:bbtcat::rockon:
My playthrough https://youtu.be/tw7JhMM_qlk
♕ DarkOhio ♕ 6. apr. 2018 kl. 10:30 
I don't even know if I solved the second test the intended way. I left the paint can rolling towards the fizzler, quickly portalled back to the entrance area and creates a portal where the laser goes to the catcher which deactivates the fizzler, than it rolls over, I get it back and explode it near the laser so I can jump to the grating. I killed the turrets through the portal. Good map anyway, really nice element.
Tuleby 17. apr. 2016 kl. 13:34 
:p2aperture: Very nice idea with new element. Why so few evaluation? :p2chell::thumbs:
Thumbs up! Thanx for mapping.
Prototype  [ophavsmand] 14. sep. 2015 kl. 1:26 
Thanks. Making Propulsion and Conversion gel cans would be rather straightforward, but I haven't come up with a puzzle for either of them.
Unowninator 13. sep. 2015 kl. 10:25 
Say, have you considered making a can for Propulsion or Conversion Gels?
Unowninator 13. sep. 2015 kl. 9:09 
I love this item. It would be great for Bee2. Favorite.
Almisuifre 22. maj 2015 kl. 3:22 
Nice work, I particularly enjoyed the 2nd chamber :)
Blappeture Executive No.1 20. apr. 2015 kl. 23:10 
you forgot to pack in the sky
The Sojourner 11. apr. 2015 kl. 20:48 
That was amazing. I haven't yet solved the third room, but it's close...
I'd estimate overall difficulty to be medium, and the hardest one to be medium-hard.

So, is propulsion gel next? How about conversion gel? I'd love to see either of those :p2cube:
josepezdj 11. apr. 2015 kl. 11:29 
IMPRESSIVE map!! Amazing new puzzle element and incredible puzzles based in it, really. It was really funny to play around with this stuff.

I've tried a lot of approaches to solve the chambers, and I know some moves are unintended, but still I recorded my playthough:

Solution video

I hope you enjoy it! :p

Congratulations for this awesome map, man! Thanks for creating! :D
DeathWish808 10. apr. 2015 kl. 10:15 
This is complete garbage. No turrets, no funnels, and not nearly enough antlines. You should also add in some triggers to unexpectedly kill the player multiple times in different areas. Players love that. So, basically, just start over. Refer back to my last map for how a real map should be done.





;-P
Bmaster 6. apr. 2015 kl. 13:23 
Very fun concept and would love to see more like this. Here's my full raw blind playthrough: https://www.youtube.com/watch?v=eE9kHF5VGoA
dire.fcs 6. apr. 2015 kl. 6:19 
Great work. The first room is an introduction; the 2nd room is very good there is two ways to get the turrets down ; the third room is the hardest one; excellent introduction of this element. Thumbs up.

Yes i'm seeing TCJ video, and delete the comment about the tap situation.
Prototype  [ophavsmand] 6. apr. 2015 kl. 6:17 
@dire.fcs, thanks! But that is not a trap situation in the third room, think about it some more. Here is the way to get 'un-trapped': you can place the light bridge coming down from the central column, and paint it with the can. Using the catapult to bounce off it will take you back up to the top. Sorry, I accidentally deleted your comment while trying to edit mine :(
n/a 6. apr. 2015 kl. 2:24 
brilliant concept
Anonymous_Koala 4. apr. 2015 kl. 8:31 
Awesome new element!
KAKTUS ‡SvK‡ 4. apr. 2015 kl. 3:12 
excellent super maps :D
Prototype  [ophavsmand] 3. apr. 2015 kl. 21:04 
@Yuuubi, yes that is intended, thanks.

@kerning, not much skill is required to solve it, Polux's videos are unintended.

@Jade BGE, Thanks! Polux's video is not intended, but Test Chamber Junkie's video is.

@jgaultney, thanks, glad you enjoyed it.

@Polux, Nice tricks, I don't think I'll prevent them though. I don't think that is a trap situation.

@TCJ, it is intended (although there are slightly easier ways to do some things). Thanks for making a video.
Test Chamber Junkie 3. apr. 2015 kl. 16:08 
Solution video.. Seemed intended:p2cube:
azertyuiop 3. apr. 2015 kl. 12:04 
I gave it a new try but I don't understand your second chamber :
https://youtu.be/q_HXJdRdVis
https://youtu.be/oco9uC3oIvo
seems to be unintended...
Is there a trap situation ? : http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=418917914
jgaultney 3. apr. 2015 kl. 11:41 
Teriffic puzzles and a great, new testing element. I had to peek at a video on the third puzzle
before I realized there was a second way to explode a paint can. xD
Thumbs up and favorited, especially for the new element!!
Jade BGE 3. apr. 2015 kl. 11:10 
So great! I thought this was awesome. When the first can exploded it startled me good. Especially loved the second room. The third room however is givng me fits. I'm at the last step but no go. I don't have the magic touch as I keep getting flung in the goo. Is Polux's video the intended solution for the last room? Even if it is, I'm still in goo.
But I totally loved this and was thrilled to accomplish what I did. A favorite.
Thanks
kerning 3. apr. 2015 kl. 8:10 
Very interesting mechanics undone by puzzles that require ninja moves too devious for my liking.

Thumb down.
Yuuubi 3. apr. 2015 kl. 6:09 
I think my solutions for room 1 & 3 are the intended ones : no tricky moves in room 1 and in room 3 I use the laser cube to direct the laser towards the red cross to destroy the paint can up there on the button
Prototype  [ophavsmand] 3. apr. 2015 kl. 5:53 
@Polux, Thanks for playing. Not suprising that it's the first time you've seen the paint can, I created it :P I've made minor changes to each room. The tricks in the first and second room are probably still possible but more difficult. You should have to solve the third room as intended.

@Yuuubi, toncica is correct, that's not intended. I've made a change that should prevent it rolling away anymore. You said you have different solutions to Polux for each chamber, do you think they are intended? If not, would you be able to make a demo or video of your solution please?

@TCJ, Thanks! You realise all Polux's video's are unintended, right? If it's not too much trouble could you make a playthrough demo/video so I can check for any more unintended solutions?
Test Chamber Junkie 2. apr. 2015 kl. 21:07 
Job well done! I can't believe how well you were able to mask such fundamental puzzles so they seemed more complicated. It took me quite a long time to figure out the solutions. After watching Polux's playthroughs I think I did it the intended way. I would have made a video but there would have been long periods of time of me just stairing off into space trying to figure things out. So I figured I'd spare you that :p2chell:

I love the atmosphere the map has! Good job on the BTS and Skybox :p2cube:
Yuuubi 2. apr. 2015 kl. 16:18 
It's funny to see that we have different solutions for the three chambers :P
azertyuiop 2. apr. 2015 kl. 16:09 
This is the first time I see that, very fun.
My solution :
1 : https://youtu.be/4ETY_M3iLgU
2-1 : https://youtu.be/TtBm4njGGq0
2-2 : https://youtu.be/vNv_SZNwGvQ
3 : https://youtu.be/ES3lIBGbnng
shouldn't be totally intended...
toncica 2. apr. 2015 kl. 16:05 
@Yuuubi, I know it's not the intended solution.
Yuuubi 2. apr. 2015 kl. 14:44 
Incredible puzzle, I loved discovering new mechanics due to the presence of a new element : the paint can :p2chell: For the second room though I have a strange solution : I destroy the can with the laser and then a new can spawns and falls on its side because of the remains of the destroyed one and rolls to me so I can grab it Is that the intended solution ? :p2turret: