Space Engineers

Space Engineers

Star Trek U.S.S. Voyager W. I. P.
50 Comments
SILVER Sep 22 @ 10:48pm 
Well I finally recovered it. Some mods were totally gone from the work shop... This will need work.
Pro's are the hull is intact prolly the rest of the int well it needs alot on int work.
It will have to be gone over and reworked since it is a 2015 model... Most of the mods are half dead that are in there but the are semi working.. But Like I said the hull is intact ship can fly.. I had to rewrite the sbc files.. and create a new world file for the sbc.. It was abit time consuming.. Once I finish up with adding a few mods I will make a mods list and whatever you do DO NOT USE THE DOCKING CLAMPS MOD It will cause a load error in my world file.. I have corrected that problem.. Now the cons: Inside needs a total overhaul. Power systems are shot atm I may work on it here and there.
SILVEREAGLE2020 Jul 16, 2023 @ 11:08am 
Failed to load even after the mods removed that have not been updated.
I will attempt to recover this file.
Tesla Feb 19, 2018 @ 7:17pm 
I just released my own WIP Voyager.. i know your pain, this is really a void hole in the ground which time relentlessly seeps into to be lost forever.. But good fun though :)
ilPROXI Jan 17, 2018 @ 1:11am 
mod no good imposible spawn :(
First Chapter Nov 24, 2017 @ 4:58pm 
Very nice bud!
the2pages Aug 17, 2016 @ 6:27pm 
May as well delete it off the workshop in this state
GELIPTER Jun 9, 2016 @ 3:02am 
Such an art. Too bad u use ♥♥♥♥♥♥ mods.Right now your model is corrupted because some mods are missing from workshop.NICE!
MacinTrash Mar 21, 2016 @ 2:47am 
really wish people would stop calling warp nacells (pardon spelling on that) as warp cores, there is only 1 warp core, that's in engineering, that generates the power that the nacells use to create the warp field, at least my understanding of the star trek warp mechanics
Csteele2000 Dec 19, 2015 @ 7:40am 
nice, its one sexy ship isnt it. <3
mahtrok Sep 30, 2015 @ 2:37pm 
Stunning...
gamergeek2013 Sep 20, 2015 @ 3:17pm 
youse lander geer that will hold them
ZoidIndustries Sep 7, 2015 @ 3:11pm 
Reading all the comments on this I can see someone has already helped you solve the nacalel problem as for the shuttles the only thing I can think of is either merge blocks or the maglock surfaces mod. Hope this helps, live long and prosper. :)
Blue Moon Aug 10, 2015 @ 1:34pm 
are any trek authors gonna release oxegen/jump drived versions of their work?
Mulder Jul 17, 2015 @ 3:11pm 
I think they did show the large cargo bay, atleast once that I know of but just for a brief moment and in compleat (and bad) CG. It was in the EP ''One'' where they show the cryopods.
For the ship, it looks absolutally awesome!
Raven4K May 16, 2015 @ 4:56am 
maybe you need to slow down the warp accelleration rate a little it is a physics game you may be over stressing the rotors
TPheonix May 12, 2015 @ 10:22am 
@dimvert, Doctor... Actually, the center of the deflector dish is separable, however, it leaves the rest of the main deflector severely under-powered, and warp travel after separating the center of the dish is NOT recommended as the Navigational Deflector generates the low level deflector shields that are intended for moving the particulate matter out of the way so that it doesn't puncture the hull
crimson rain Apr 11, 2015 @ 10:23pm 
very good for being a wip but wheres the delta flyer
DirtyDan999 Apr 11, 2015 @ 2:49am 
Why can not move the warp gondolas ?
BigMcThick Apr 10, 2015 @ 5:02pm 
I fell stupid for not remembering that.
And i did get those two mixed up.
dimvert  [author] Apr 10, 2015 @ 12:35pm 
Doctor, you can't eject the deflector dish it is an intagrated ship compent as Janeway told the borg children.
The deflector was take from Enerprise E by Picaard and Worf to stop the borg from transmitting
the Earth's location.
BigMcThick Apr 9, 2015 @ 7:41pm 
and remember....
put in the thing from that one episode where you can eject the deflector dish.
dimvert  [author] Apr 9, 2015 @ 1:26am 
Pope is right the main mod used are uncle ste ramp, panel and door mods
Big Boy Ainsley Apr 8, 2015 @ 10:24pm 
This has mods
ᚻᚱᚩᚦᚷᚪᚱ - Hrothgar Apr 8, 2015 @ 8:31pm 
is this made with out without mods?
Tomty1332 Apr 8, 2015 @ 6:43pm 
I LOVE THIS! and I'd Download it.... But My Computer Would Die So Ima Just Follow You IF thats okay with you
dimvert  [author] Apr 7, 2015 @ 11:36am 
your answer KnightNight using SET( space engineers toolbox) this is the current status
80 x 41 x 196 blocks 80,005 used
dimensions are 200m x 102m x 490m mass 65,000 metric tons

Next is to to beef it up to 1000 gyros and add more retros so it can slow down faster.
KnightNight Apr 7, 2015 @ 10:34am 
Looks good, quite accurate. I've always loved the Intrepid class, shame it got wasted on a series like Voyager. Quick question, How many blocks is it? (Is there even a way to find out?)
dimvert  [author] Apr 7, 2015 @ 7:49am 
finshed Janway's cabin and the warp nacelle's interior. Even with 600 gyros she's still slugish on the turns.
Gael Nightwood Apr 6, 2015 @ 3:55pm 
Ok
dimvert  [author] Apr 6, 2015 @ 3:34pm 
I think Iwill hold off to the moving warp nacelles til last.
Gael Nightwood Apr 6, 2015 @ 6:16am 
If yyou use the conveyor hinges you can make the warp nacelles rise
Akacgw81 Apr 5, 2015 @ 2:27pm 
Man this thing looks awsome dude spot on details, cant wait to see it finished!
Sinsubstantial Apr 5, 2015 @ 1:46pm 
or will it be i should say
Sinsubstantial Apr 5, 2015 @ 1:45pm 
Really looking forward to seeing how this turns out, is it thruster damage safe?
arthour05 Apr 5, 2015 @ 12:23pm 
This looks amazing, I wish you all the luck with this project!
flori1994 Apr 5, 2015 @ 6:10am 
what a nice ship...
dimvert  [author] Apr 4, 2015 @ 2:39pm 
I just finished the forward deflector and the computer core and postioned the transporter arrays
a few more windows and escape pod hatches and the exterior will be completely finshed .
Rontagosh Apr 4, 2015 @ 2:28am 
Very nice
_ H U N T E R _ Apr 2, 2015 @ 4:54pm 
Is it possible that you could make it so the nacelles go up like when Voyager goes to warp in the series? If you could, that'd be awesome.
ᚻᚱᚩᚦᚷᚪᚱ - Hrothgar Apr 2, 2015 @ 11:21am 
are you making the compatable with the oxygen update?
~Ormagodon~ Apr 1, 2015 @ 4:34pm 
Looks nice and sleek, would love a blueprint when your finished.
dimvert  [author] Apr 1, 2015 @ 2:43pm 
it is my design a complete rebuild inside and out. but I used Da Goose framework so I would not have to start from scratch i has to gtu the entire enterior it was loaded with thruster from before thruster damagae was impementeed. I chose this design because it a fractionally large than "cannon". but it allows me full block wide decks ang larger corridors.
As for your design i find that doors as window work extremly well. and uncles ste's panels , realiy aid in surface detail.
Dirtyredz Apr 1, 2015 @ 2:30pm 
So this isnt your Original design? Your just Re Designing it? Just curious im working on a voyager build myself!!!
dimvert  [author] Apr 1, 2015 @ 8:45am 
I just finished smoothing and shaping the aft section and repositioned the warp core.
It was originally to far forward. I still need to finish the ventral forward area with the aero flyer.
Has any one tried adding small block rooms to a large block ship?
dimvert  [author] Apr 1, 2015 @ 8:35am 
I belive even Capt.Janeway refered to her as old girl.
James MacNair Apr 1, 2015 @ 7:41am 
It´s a ship. She is a her ;)
OdinsBushyBeard Apr 1, 2015 @ 4:47am 
its not a girl but a machine
OdinsBushyBeard Apr 1, 2015 @ 4:47am 
her?

blaze214263 Mar 31, 2015 @ 10:43am 
can you post any more pictures of her?