Garry's Mod

Garry's Mod

zs_rebels_v1
17 kommentarer
Stigmata 2. sep. 2017 kl. 10:02 
v
Natos 1. apr. 2016 kl. 21:35 
I care Renfield, chuck me a message when you're done!
Dingledorf  [ophavsmand] 2. mar. 2016 kl. 6:24 
I guess I go by valve time too. It will be done when its done and Im not sure when that will be. Not like anyone here cares anyway lol
Dingledorf  [ophavsmand] 17. dec. 2015 kl. 10:25 
Good news! Me and Mechanician are recreating this map. Look out for v2 in around a few weeks!
Eclipse  [ophavsmand] 11. juni 2015 kl. 10:15 
Some are. Doing something like an entirely destructable building while keeping the structure looking realistic would be extremely difficult, not to mention making the game nearly impossible for survivors to effectivly barricade.
Annihilator 4. juni 2015 kl. 8:38 
I thought all the walls were destructible...:(
Eclipse  [ophavsmand] 4. maj 2015 kl. 5:05 
Oakland in the Rearview by Alias of Anticon, my favorite artist you should check out more of his work. Sorry for the late response, you can also buy his music on anticon.com
버즈팬13 1. maj 2015 kl. 6:28 
what is radio song name ?
Eclipse  [ophavsmand] 15. mar. 2015 kl. 15:42 
Also for those who dont know it, I updated the map so it should fix all the hdr problems and movment issues.
Eclipse  [ophavsmand] 15. mar. 2015 kl. 15:41 
No, I am just getting into mapping.
Woeful Doeful 15. mar. 2015 kl. 11:41 
does it have ai nodes
Eclipse  [ophavsmand] 12. mar. 2015 kl. 16:38 
Sorry Robeloto the map wasnt compiled properly. My friend graciously fixed it and I will be posting the fixed version of the map shortly. Thanks for notifying me of the problem (regardless if I already knew)
Robeloto 11. mar. 2015 kl. 10:56 
I tried this with Prop Hunt, but I cannot seem to jump on this map. =/
Zap2Strike 10. mar. 2015 kl. 7:24 
gg.
Eclipse  [ophavsmand] 9. mar. 2015 kl. 20:59 
Below is joseph who took a look at my map after release. The source engine is a real pain in the ass to work with.
Major Tom 9. mar. 2015 kl. 19:41 
Just a word of warning, this map is not compiled for HDR and is full of Gmod related bugs (e.g. props don't scale as planned in the 3D skybox). Please wait for an improved release.
Eclipse  [ophavsmand] 9. mar. 2015 kl. 15:27 
Note that if you experience shadowed props, its a problem with the source engine and cant be fixed. Its an inconsistent problem that sometimes happens.