Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
but your pumpshotgun works properly http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=400952970
I'm trying to find out if I should stay subbed on workshop for a future update or if I should just take all my animation mods and compile them into one addon for organization.
The Hunting Rifle is already up.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=402549237&searchtext=
When the pump or auto shotgun reloads, it uses the basic reloading counterpart from L4D1.
The chrome shotgun uses the empty reload from L4D1. It's really not that big of a deal, but its entirely seperate animations. I'm just wondering if he used if for diversity purposes or what.
No doubt! I'm ever in-debt to this man and his wonderful creations.
This chrome shotgun mod specifically has a different reloading animation from the pump shotty that Rocky released on here. I'm just wondering why it was switched, it just struck me as odd.
And Drag0n I would assume yes, he's done most of the other weapons already.