Space Engineers

Space Engineers

Zoom+ Camera
49 kommentarer
nukeguard  [ophavsmand] 12. okt. kl. 18:26 
camera block, but it's so old, I don't remember if I had all the cameras in it
megadeathclaw 12. okt. kl. 15:40 
is it for a camera block or player vision
nukeguard  [ophavsmand] 12. okt. kl. 15:31 
wow, forgot about this mod, you can zoom with mouse wheel
megadeathclaw 12. okt. kl. 14:00 
how to zoom
nukeguard  [ophavsmand] 25. jan. kl. 7:01 
You can upload a mod doing this also, it's just changing fov, I have no models in this mod.
MaxStone 23. jan. kl. 18:30 
can you add a version that goes even further?

i changed one line of code to this:
<MinFov>0.0005</MinFov>
(idk if max fov was at 1.8. if it wasnt, thats on me as well)

and it works beautifully. Definitely need to make it compatible with Camera Panning (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=806331071) , because at the higher zooms, while it does still work, gets a bit touchy using the gyros to look with the whole ship.
But being able to see if a base is defended, and if so by what, from 1 km or more away is AWESOME, and if i ever actually make a proper mobile artillery platform, will be necessary
Davyd_24 23. nov. 2024 kl. 6:24 
i can zoom in CockpitShip ?
Sapioit 25. jan. 2024 kl. 17:20 
Please make another mod which decreases the FoV of the camera zoom even more. Thanks!
nukeguard  [ophavsmand] 5. dec. 2023 kl. 17:29 
Idk if that is even possible even with scripts
Mike Dude 4. dec. 2023 kl. 17:42 
Idea to add to the mod to increase immersion: shift the skybox scale when zooming so that it looks the same to the eye.

In vanilla when you zoom in the skybox gets huge and blurry, but in real life the stars are so far they don't change (like infinite focus length in a camera).
nukeguard  [ophavsmand] 14. nov. 2023 kl. 6:01 
idk if the even works still, but you use the scroll wheel to zoom
actionjackman19 13. nov. 2023 kl. 13:51 
Bro how to use?
nukeguard  [ophavsmand] 23. dec. 2019 kl. 8:07 
keen doesn't give any indication for that either
it's an undiscovered feature
Samantha 23. dec. 2019 kl. 6:55 
Never mind. I just didn't know I had to scroll wheel.

Though to be fair as far as I know there are no indications of that in controls.
My bad!
nukeguard  [ophavsmand] 22. dec. 2019 kl. 17:04 
dang again... KEEEEN
Samantha 22. dec. 2019 kl. 1:43 
The camera doesn't seem to work in the current version of the game. Just though't I'd let you know.
WARLORD2306 8. aug. 2019 kl. 13:33 
but forget it i just found that its a separate camera XD
WARLORD2306 8. aug. 2019 kl. 13:32 
that and im just an accuracy freak
WARLORD2306 8. aug. 2019 kl. 13:31 
i enjoy hitting individual players im what you call your local "most hated"
nukeguard  [ophavsmand] 31. juli 2019 kl. 18:39 
you really sure you want that? Those dots covered 9 blocks when zoomed in.
WARLORD2306 30. juli 2019 kl. 14:15 
could you make a separate version that still has the red dot?
Marnok 20. juli 2019 kl. 9:48 
cool thanks!
nukeguard  [ophavsmand] 20. juli 2019 kl. 1:49 
updated
nukeguard  [ophavsmand] 19. juli 2019 kl. 16:18 
Well haven't gotten to it yet, but will tonight hopefully
Kermondale 17. juli 2019 kl. 12:26 
Thank you
nukeguard  [ophavsmand] 17. juli 2019 kl. 10:19 
When I am back home tomorrow, I'll get a fix for this
Marnok 17. juli 2019 kl. 6:19 
This is purple for me, is there a way for me to fix?
Chris2323 15. juni 2019 kl. 10:16 
I can´t place the zoom+ camera on small grids, even though it is green. It still works on large grids. Also for some reason it is purple.
Kermondale 3. juni 2019 kl. 11:47 
Thank you
nukeguard  [ophavsmand] 3. juni 2019 kl. 10:52 
This should still work, it only changes the FOV of cameras, I'll check it again and upload if it doesn't work.
Kermondale 2. juni 2019 kl. 23:08 
Is it updated?
Halo Sentinel 13. aug. 2018 kl. 20:39 
@nukeguard

how did i not realise this, thanks man
nukeguard  [ophavsmand] 13. aug. 2018 kl. 18:33 
when using the camera just use the mouse wheel
Halo Sentinel 13. aug. 2018 kl. 1:11 
hold up

there's a zoom function

in space engineers

......

HOW DO I USE IT
breakthrough 6. nov. 2017 kl. 16:44 
Does this allow a lower than standard FOV as well? I want a wider field of view for close up drone welding.
Engi 18. nov. 2016 kl. 17:56 
So if I understand it correctly this applies to all cameras moded or not? If so can you also make it soom out further like the wide angle camera mod I use? This way all my cameras, normal, armored, docking or what ever else people come up with will all work the same and have the same levels of zoom in and out. Currently the different mods I use all have different levels of zoom in or out and its annoying. Thank you.
Garviel Loken 1. mar. 2016 kl. 13:58 
Nukeguard is right that milkyway Galaxy will look better even though a zoom cam than a basic 1k cube
nukeguard  [ophavsmand] 29. feb. 2016 kl. 4:45 
This one is really just 1k 1024x1024 cube, i have a newer one that is 4k Milkyway Galaxy
SimplyBenjamen 28. feb. 2016 kl. 22:45 
Major you know that is a real life photo of space in 8K i think.
Garviel Loken 10. juni 2015 kl. 23:16 
Considering that the Skybox is just a big pic thats at Ok quality Try a custom skybox
They have higher quality photos and zooming should not effect it.
nukeguard  [ophavsmand] 10. juni 2015 kl. 17:04 
@Ethan .S. I have not gotten into the source code modding, as for the fuzziness, that is due to the fact that when zoomed you also zoom in on the backgroundcube (skybox) that is unavoidable, I am unsure if there is a way to make the skybox not zoom also, but that is likely in the modAPI or source code.
Garviel Loken 9. juni 2015 kl. 21:51 
Add Zoom cam to Turret made with roaters and blocks then add a remote controll set Torc and Brake to max limit movement depinding on location of cam mount and blocks on ships or stations that it could colide with then turn off the power(remote controll it then go to Groups and add cam to controlls you just made a sniper turret :)
Kermondale 1. juni 2015 kl. 22:02 
Update :Direct X11?
John Shepard 19. maj 2015 kl. 14:59 
and plus, if you can make the camera moveable, i'm pretty sure this mod will be popular in NO time, (not that it isn't popular already)
John Shepard 19. maj 2015 kl. 14:58 
and why can't you move the camera? they gave you access to the game's source code, I'm sure u can edit it
John Shepard 19. maj 2015 kl. 14:57 
ok fuzzy stuff is like you know when you view the camera, it's no as clear as looking at the area yourself? (or using a mod camera) thats what i mean, it look blue and hazy
nukeguard  [ophavsmand] 19. maj 2015 kl. 4:18 
can't move camera around, and define 'fuzzy stuff' please.
nukeguard  [ophavsmand] 19. maj 2015 kl. 4:18 
can't move camera around, and define 'fuzzy stuff' please.
John Shepard 18. maj 2015 kl. 23:47 
awesome, canu make it so that you can move the camera around and remove that fuzzy stuff?