Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

NO NUKES [fixed]
53 kommentarer
The Hoff 21. nov. 2024 kl. 15:13 
This mod doesn't do shit.
JOHN WICK 31. aug. 2024 kl. 13:37 
非常重要的功能。电脑不停发射核弹太讨厌了。感谢天才的设置文件。
MHLoppy 17. sep. 2020 kl. 12:01 
I saw this on the popular mods section of the Workshop, and just wanted to pitch in that I have a complimentary mod that removes nukes from CtW missions: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2179378160

I basically just added a very slightly modified no_nukes script into each scenario's runtime.
*Yuki*  [ophavsmand] 25. nov. 2019 kl. 3:52 
campaigns use different rules and I have no idea if its even possible to tweak them. This mod only affect custom matches (against ai or coop)
λrc Impulse 24. nov. 2019 kl. 1:28 
Does not appear to function. Playing Conquer the World campaign and as soon Modern hit it's raining Nukes as usual. No other mods installed.
Nile Eagle 3. maj 2019 kl. 14:24 
Ok thx
*Yuki*  [ophavsmand] 3. maj 2019 kl. 14:20 
@Mhitc757, I think, indestructible wonders should be possible via increasing their health/defence values to insane numbers (but it will affect all game modes). But again - Im not sure if I ll have a chance to do so in foreseen future
Nile Eagle 3. maj 2019 kl. 14:16 
@*Yuki*, ok the latter?
*Yuki*  [ophavsmand] 3. maj 2019 kl. 14:14 
@Mhitc757, Im not sure if its even possible - as far as I remember, there wasnt anything relevant in game's xmls. Plus I've left the modding scene long time ago. Sorry :rendoh:
Nile Eagle 3. maj 2019 kl. 14:14 
Oh and pls I need 1 extra mod also related to conquer the world:
indestructible wonders OR if a wonder has been destroyed in-game it will not affect anything when the battle's over
Nile Eagle 3. maj 2019 kl. 14:07 
Yuki, can you please make the same but with conquer the world?
Laraff 19. dec. 2018 kl. 16:32 
but why tho? nukes are cool
alexpsp00 12. jan. 2017 kl. 5:23 
i tried scripting my own by settings a delay but i realised that it has nothing to do with how its executed its simply that the game desynchs if you play in single player you never crash or desynch etc this is a server issue or game engine issue so i dont believe there is a real fix for this issue unless the game devs decide to fix it.
*Yuki*  [ophavsmand] 11. sep. 2016 kl. 4:39 
dunno. It SHOULD work - there is nothing to make it break :/

Do you have any scripts enabled? Did you restart the game and check, is this mod enabled after it?
[ZKT] Fiskerman 11. sep. 2016 kl. 3:49 
We all had the mod we even clicked reload assets before starting a new game, also we had this mod only installed.
*Yuki*  [ophavsmand] 10. sep. 2016 kl. 10:42 
Do other players in your lobby have it? It basically removes nukes from missle silo (removes missle silo from buildings, where it crafts), so - if someone doesnt have it, they will be able to craft nukes. Also, other mods, override same file, may conflict with it
[ZKT] Fiskerman 9. sep. 2016 kl. 18:37 
Mod doesnt work most of the time
*Yuki*  [ophavsmand] 30. aug. 2016 kl. 17:42 
@rsalan, nope, sorry - I've lost this file in time and space and not able to download from steam, cuz RoN isnt avalaible for my current OS.

Not sure, if it will work with non-remastered version, but whatever.

You can try this trick to download it without steam, but I have no idea, is it still work: http://forums.runicgames.com/viewtopic.php?f=47&t=60240
Alan 30. aug. 2016 kl. 17:38 
Yuki, can you send this files to me over email?
*Yuki*  [ophavsmand] 16. juni 2016 kl. 7:32 
where did you got it? singleplayer campaign/singleplayer/multiplayer? Do you have other mods enabled? Scripts maybe?
Mutsis 16. juni 2016 kl. 6:54 
Doesn't work, fix this
*Yuki*  [ophavsmand] 27. feb. 2016 kl. 7:49 
this isnt fix clearly. Its just a "replace" of in-game script. Overall - its not designed to being used with in-game script at all :ltshaggy:
Vale902 27. feb. 2016 kl. 6:51 
New match friend :( we use the 700pop limit+ no nuke script built in your mod, and the fix too. We cannot use the script no nuke, because it makes our game desync. We subscribed your fix(it's unitrules.xml). Update: @Yuki: it works correctly now :D, just edit a string. You can apply this rules with everything you want to deactivate, just locate that thing in the right file.
*Yuki*  [ophavsmand] 27. feb. 2016 kl. 6:35 
only this mod activated? New match or old? Is it scripts-free?
Vale902 27. feb. 2016 kl. 6:31 
I can confirm, i can still build nuclear icbm even with the mod activated(it's white on the mod manager of rise of nations)
*Yuki*  [ophavsmand] 16. dec. 2015 kl. 7:11 
idk rlly oO Just find submenu (didnt play game for very long time and sadly cant launch it now) with mods and enable this one. Ah, also: to enable this mod in multiplayer, all players in your room must have it. Or it wont work
PanzerShrek 15. dec. 2015 kl. 17:24 
This is the only mod I have now, and I wouldn't know how it would be disabled, I just subscribed to it.
*Yuki*  [ophavsmand] 15. dec. 2015 kl. 17:05 
maybe other mods enabled or this one disabled
PanzerShrek 15. dec. 2015 kl. 16:57 
I downloaded this but I was still able to build nukes, do you have any idea what do?
*Yuki*  [ophavsmand] 18. juli 2015 kl. 11:41 
And I made collection with my mods, if someone wanna try one of them (but dont forget to read their description - most of them doesnt works with other!)
*Yuki*  [ophavsmand] 18. juli 2015 kl. 11:34 
If someone need that, i finnaly made 400 pop cap + no armageddon http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=483873422

I also made 400pop +unlim farms+no armageddon mod, if someone need it too:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=483790036
*Yuki*  [ophavsmand] 24. juni 2015 kl. 14:58 
Someone asked me about that, and i finnaly made it (slowpoke [x3]) - 700pop cap+unlim farms + NO ARMAGEDDON (link" http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=468484480)
*Yuki*  [ophavsmand] 19. feb. 2015 kl. 13:26 
I think, it works
superMclone 19. feb. 2015 kl. 8:34 
Does this work with the world war 2 mod? It uses info.xml.
Mudhorn 13. feb. 2015 kl. 16:08 
TY THIS IS PERFECT :D
*Yuki*  [ophavsmand] 13. feb. 2015 kl. 15:05 
@Theo, sorry for so slow. Try it, i think, it works:
psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=392003452
*Yuki*  [ophavsmand] 13. feb. 2015 kl. 6:26 
I ll think about change missle silo`s cost to make it higher, but enable to build at the game end
Mudhorn 13. feb. 2015 kl. 6:23 
Ok thank you so much! :D
*Yuki*  [ophavsmand] 13. feb. 2015 kl. 6:21 
@Theo, it must disable nuclears in EVERY BATTLES - in custom, in campaign, in single player, in multiplayer. It cant only disable nuclears on the world map (for example - cold war), cuz world map is like lobby-room.
I can remove missile silo, i can make its cost higher (i also have plans to re-balance game, includes price rebalance and units rebalance)
Mudhorn 13. feb. 2015 kl. 6:10 
Also for another thing, do you think you might be able to make a mod that disabled all missles, like cruise missles and those other ones, or just the missle silo completly, they are so damn annoying and just make it seem like in the late game all you do is rush for missle shield.
Mudhorn 13. feb. 2015 kl. 6:07 
So just for clarification this disables the nukes in a battle correct? Even battles in the Conquer the World. Sorry if i worded it wrong, i didnt mean nukes on the map i meant nukes just in battles which take place on the map...if that makes any sense >_>
Lorakyth 12. feb. 2015 kl. 17:10 
Thanks! I have a ton of work to do today, but i'll test it tommorrow :). You may have just saved my life, sir!
*Yuki*  [ophavsmand] 12. feb. 2015 kl. 16:27 
Lorakyth 12. feb. 2015 kl. 16:08 
just the stealth bombers, please. I can deal w/the normal ones, lol.
*Yuki*  [ophavsmand] 12. feb. 2015 kl. 15:52 
@Lora, u wanna disable only stealth bombers or all bombers?
*Yuki*  [ophavsmand] 12. feb. 2015 kl. 15:50 
lol, i can
Lorakyth 12. feb. 2015 kl. 15:50 
*mod
Lorakyth 12. feb. 2015 kl. 15:49 
can you please make a "no stealth bombers" patch? those things are the bane of my existence!
*Yuki*  [ophavsmand] 12. feb. 2015 kl. 9:52 
Hmmm... It must work with matches (fights), but, on the world map - it doesnt work

//I forgot, have conquer the world campaign option to send nucklear on the world map or not, but, in the matches - u and ai cant do it
Mudhorn 12. feb. 2015 kl. 7:43 
does this work with conquer the world campaigns? Im guessing not cold war cause thats the entire idea of it, but what about the conquer everything campaign?