Space Engineers

Space Engineers

CI - Automated Small Ship Factory (Creative Only)
287 comentarii
Tratzum 27 mai la 6:50 
@Coren

Are you feeling up for a refresh of this? I don't have a use for this but I was back then and still am amazed at what you have made. I feel you could really do a lot more with the current blocks or your scripts.
Phil 14 mai 2021 la 3:41 
Damn this is so old by now :2016gameingame:
CraftClaw 5 ian. 2018 la 21:27 
Thats great, but could it be done for large ships?
Funner 30 mart. 2017 la 12:43 
Factory!!!! NO Facory!!!!
TrentN8R 27 ian. 2017 la 4:49 
amasig :steamhappy:
Siterus 31 iul. 2016 la 13:12 
@[GW] Papa ever heard of survival mode ?
manladypig 22 apr. 2016 la 13:44 
HOLY ♥♥♥♥♥♥♥ ♥♥♥♥
charlieLEGO! 6 mart. 2016 la 7:52 
this machine need to be repair after the some new update, but this machine is now broken, they work really fine but then they get damage or the ship or mahcinery get stuck
JTS 10 oct. 2015 la 8:16 
nice. After I created a ship, and spammed the "Buy" button with another buttons - all exploded and flew around :D
steve buscemi 12 aug. 2015 la 15:10 
how do I install it
Raven4K 28 iul. 2015 la 5:48 
great design in theory but I want it in the real world why why can't real world tech not catch up to this game why why?
Sigmar 24 iul. 2015 la 6:35 
why not just copy and paste it? :gandalf:
Bean_ 12 iul. 2015 la 11:02 
What mods does this use?
GANJAHGRENADE 8 iul. 2015 la 9:07 
It seems that after it grinds the bar when the landing gear comes to grab it, it doesn't grab in time and just pushes it away
Raven4K 29 iun. 2015 la 4:57 
umm you do know that this is a blueprint right which means that it should be in your blueprint list in the bottom if it's not then hit refresh and wait for it to refresh and list it fiddles in servival you will need a large ship projector block to build it in creation mode just hit f10 to spawn it in and you need copy and paste option box checked in the world settings for creation mode
//PiotrS 13 iun. 2015 la 7:32 
How can i build it?
Peckham 12 iun. 2015 la 8:45 
I am having problems with this, I have subscribed to this and it wont show up anywhere on space engineers. I have restarted it at least 15 times and nothing wont show. I had left it for a few days and nothing. I had then re-installed the game to if that would work and it didnt. Im curious if anyone else may have had that problem
IcookMeth 1 iun. 2015 la 5:13 
loaded it from projector and no doors no welders no nothing ?
High Ground 17 mai 2015 la 15:41 
I think you could make this a lot smaller. Instead of having the arms move why not just have the projectors rotate instead. this would allow for a smaller factory
Reardo 13 mai 2015 la 21:00 
Well done dude this is fantastic i am a huge fan. add me on steam would love to give you a hand!
this on a big scale would be awesome
Guldkorset 3 mai 2015 la 23:06 
i can't make the sidewinder number 6
Edmund the Weeb 26 apr. 2015 la 10:35 
why cant I see this in my downlods thing? :(
rangerpaul 19 apr. 2015 la 14:21 
can u make a large ship 1
skrungl 12 apr. 2015 la 9:50 
The Landing gear that grabs the ship built deosnt grab the ship or if it does if some times destroys it.
Reverend Revenant 11 apr. 2015 la 23:58 
Do you have designations/name ideas for the 8 ships?
Coren  [autor] 4 apr. 2015 la 14:51 
@ozforce Well as it currently stands, when it messes up once the whole valet system order gets out of whack and from then on that station is foobar unless you know how to get it back in the correct order. This is a big reason I am doing a complete redesign. As for why the world, a lot of people don't know how to copy paste the blueprints into there world so I am just making it a world and those who want a blue print of it can grab it from that.
Game of Ur 3 apr. 2015 la 18:23 
Why as a world?
Game of Ur 3 apr. 2015 la 18:20 
But, erm, why didn't the projector fire off and why now is it that almost 100% of all ships I try to build that aren't mine it just leads to the power instantly cutting off from the ship as soon as the grinder hits the construction thing and then it moves away and the ship is then just floating inside instead of being dispensed?
Coren  [autor] 3 apr. 2015 la 16:56 
@ozforce I am currently in the processes of an almost total redesign which includes many of the new blocks that have come out since I originally posted this. The updates are in the description because they have not been implemented. It is just a progress report on the redesign. This new version will be much more stable and totally survival ready. It will be released as a world. Given my schedule I am hoping to have it out this month.
Game of Ur 3 apr. 2015 la 2:11 
Just tried to place down the second ship on the list using the factory with no modifications. Upon the cutting of the umbilical cord, the ship jumped and moved and is now floating around inside the factory. I suggest an emergency stop that stops all of the machines incase this happens and then a reset button that puts it back into its normal position to reverse this, this is especially important for survival as you may understand the damage this can cause to the machine.
Game of Ur 3 apr. 2015 la 2:04 
Just tested making my own blueprint and did everything as instructed. The projector failed to fire off the projection and so nothing was constructed.
Game of Ur 3 apr. 2015 la 1:14 
Oh, by the way, you're forgetting something about steam workshop. You see how you're putting the changelog in the description? You don't have to do that, every single time you release an update to the steam workshop it adds a new tab to the Change Notes tab on this page, they're all blank. You can just remove it from the description and put all of that into the change notes page.
Game of Ur 3 apr. 2015 la 1:12 
So with the new projector valet system, how will I make my own ship? Can I now literally copy my ship with reactors off and then put it into the projector?
It's WWE Champions time 2 apr. 2015 la 0:59 
at 52 secs i thought that said corean but its coren :3
It's WWE Champions time 2 apr. 2015 la 0:58 
if only i bought game instead of buying hats and keys for tf2
Lady Artificer 27 mart. 2015 la 19:22 
I think I might have a way for something like this to work. Message me if you're interested
Skand𝐰y𝐫𝐦 27 mart. 2015 la 13:14 
WOW!!! I LOVE SPACE AND SCIENCE. :angrytiger:
PEPigeon 24 mart. 2015 la 17:04 
i have subscribed and all that but after entering and exiting the game like 10 times i still can not see it in my mods section on the game. please can someone give my a pointer please
Lady Artificer 24 mart. 2015 la 10:05 
Is it possible to change out the blueprints in use? I created a Belbullub from star wars. This is an awesome idea BTW. And have you tried using a gravity generator to pull the Debris away?
Skylark 22 mart. 2015 la 15:03 
So is it survial ready or no?
Enderborn01 16 mart. 2015 la 20:59 
It dosnt work, the grinders create debris when grinding, wich the first clamper grabs instead, and the debris knocks the ship making it move out of place and things break.
Dread119 13 mart. 2015 la 21:54 
cool but hard to control sometimes :-P
Kastema 12 mart. 2015 la 11:21 
♥♥♥♥♥♥♥♥♥ this is incredible ^^
OMDOGE 12 mart. 2015 la 8:59 
the landing gear cant take the ship
Gungrave 11 mart. 2015 la 12:58 
lol if Space Engineers ever had some sort of Roleplay mode with an eveonomy you could start your own dealership xD
76561198140847595 11 mart. 2015 la 10:25 
is this modded
Aster*sk 7 mart. 2015 la 13:32 
Nice job on this! Works well and is really innovative! :-)
General Warcat 28 febr. 2015 la 15:50 
couldent one just go to creative then exit and put it to survival and just use the default ships provided?
dobsonw 27 febr. 2015 la 16:00 
Great Design. Want to let you know that there is a problem with the tug (T4). Tried it out and when the shaft gets cut off, it sends the ship into a roll and does not get attached to the delivery arm and is stuck inside the factory.
Amaroq Leareth 27 febr. 2015 la 12:32 
I would use the Killer Corp Wide-Area welders, and enable "assist others" if it hasn't already been enabled.

Also, you should look into Sektan's E-Coin Exchanger, that way people can use E-Coins instead of standard materials if they need it.