Portal 2
Aperture Mansion
29 条留言
Mike Oxlong  [作者] 2016 年 9 月 15 日 下午 5:54 
Just walk into the window, or portal into it. It's just near the glass. All you have to do is walk up to it, it's not particularly well hidden.
The Azure Star 2016 年 9 月 15 日 下午 5:47 
how do you find the one in the left hand window?
Mike Oxlong  [作者] 2016 年 9 月 15 日 下午 4:50 
The floor at the very bottom.
The Azure Star 2016 年 9 月 15 日 下午 2:59 
ground floor?
Mike Oxlong  [作者] 2016 年 9 月 15 日 上午 8:13 
If you're stuck, there's a walkthrough video above. As for the cores One is in the bushes right in the corner at the rear left of the garden behind the tree, one is in the left hand window on the ground floor, one in the right hand window on the first floor, and the final one is also on the right hand window on the top floor .
The Azure Star 2016 年 9 月 15 日 上午 7:56 
and how do i find all cores?
The Azure Star 2016 年 9 月 15 日 上午 7:54 
HOW DO I COMPLETE THIS!
KerbalABX 2016 年 7 月 4 日 下午 6:50 
thx
Mike Oxlong  [作者] 2016 年 6 月 30 日 上午 9:46 
Ok, when I get time I'll have a look!
KerbalABX 2016 年 6 月 29 日 下午 12:04 
also i have made Crushy
KerbalABX 2016 年 6 月 29 日 下午 12:03 
ok
If you want to play them i have made some maps too
Look up ENERGY PELLETS OF DOOM
Mike Oxlong  [作者] 2016 年 6 月 29 日 上午 11:51 
I playtested the map myself, I have no issues with it. I've also checked the map file on the workshop, the textures are packaged correctly.

I'm not sure what's going on, but my map is working properly.
KerbalABX 2016 年 6 月 29 日 上午 11:41 
no idea what that means but it might be important
KerbalABX 2016 年 6 月 29 日 上午 11:40 
Philip J. Fry Jul 8, 2015 @ 2:04pm
Errors in blue and the link removed
Mike Oxlong  [作者] 2016 年 6 月 29 日 上午 11:32 
Nobody else has reported a problem with the map. The trees appearing white isn't a model issue, it's simply the way the lighting makes them appear.
KerbalABX 2016 年 6 月 29 日 上午 10:02 
i have never had other problems before. it must be something wrong with your map. other people seem to be having the same problem
Mike Oxlong  [作者] 2016 年 6 月 29 日 上午 9:58 
If your game is broken I would still advise you to fix it, you might encounter other problems.
KerbalABX 2016 年 6 月 28 日 下午 3:06 
ok
it does not matter anymore
Mike Oxlong  [作者] 2016 年 6 月 28 日 下午 3:03 
Open your steam client, select "library", right click "Portal 2" and select "Verify integrity of game cache"
KerbalABX 2016 年 6 月 24 日 下午 4:11 
ok
i will
i don't know how to get to the game cache
Mike Oxlong  [作者] 2016 年 6 月 24 日 下午 3:34 
I didn't use any custom models. There are some custom textures, which I packed into the BSP, but if you're getting model errors, it's probably an issue with your game cache.

Could you grab a screenshot so I can work out where the error is and what might be causing it?
KerbalABX 2016 年 6 月 22 日 下午 3:24 
what are the error models supposed to be
Kazuto 2015 年 7 月 13 日 上午 8:32 
ITS THE TREES WHITE
Kazuto 2015 年 7 月 10 日 上午 1:43 
ok
Mike Oxlong  [作者] 2015 年 7 月 9 日 上午 11:27 
That's not a problem with my map, that's the first level of the Portal 2 campaign. You might have a corrupt game cache, verify the integrity of the game cache.
Kazuto 2015 年 7 月 8 日 下午 11:58 
Kazuto 2015 年 7 月 8 日 下午 11:57 
off streetlights are
Mike Oxlong  [作者] 2015 年 7 月 8 日 下午 1:37 
That's just Valve being stupid for a reason I can't quite fathom. And what errors are you having? Errors in blue doesn't really help me identify them.
Kazuto 2015 年 7 月 8 日 下午 1:04 
Errors in blue and the link removed