Space Engineers

Space Engineers

Midspace's Ship Speed Unlimited mod (skybox friendly)
173 kommentarer
DagrMine 29. sep. kl. 18:29 
peak gameplay :senpai:
Воха 2. aug. kl. 8:05 
+ реп
Quarior 4. juli kl. 8:36 
In singleplayer, the mod is fine, but in multiplayer, only the host is affected. The others are semi-limited and glitch. Any ideas?
Romulous 13. maj kl. 14:37 
The mods folder is empty and there is an error loading the mod.

Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
(BSI) Ashford 4. dec. 2024 kl. 5:16 
tested this is singleplayer and its fine. only multiplayer. same mods
(BSI) Ashford 4. dec. 2024 kl. 4:32 
Going around 1500 kills me even when in creative and invulnerable. Can anyone else confirm?
Hellsvien 11. nov. 2024 kl. 16:07 
Hello Screaming Angels, does this work with AI MOVE blocks and the Remote Control? Or will they be stuck at 100ms still?
Hate Bear 17. okt. 2024 kl. 21:02 
gotta go fast
QuebecGamer1334 22. juli 2024 kl. 16:12 
how do i revert this? my world is permenantly set to it and i no longer want it
Asch Aurora_VT 28. dec. 2023 kl. 23:49 
Takes lots of hours to get used to. Braking is a nightmare with this mod, but funny in creative worlds where you can drive a ship onto something without dying upon impact,
drstrangedos 17. feb. 2022 kl. 10:49 
Last update seems to have broken this mod. :(
EmorgAly 26. mar. 2021 kl. 12:55 
ourstated
MagicD3VIL 9. jan. 2021 kl. 13:41 
Breaks the car wheels behavior. Avoid
Feuerswut 20. sep. 2020 kl. 6:28 
broken :steamsad:
kukson 29. juli 2020 kl. 12:45 
this mod makes my car's wheels lock in a slightly turning position after turning left
xpe 6. juli 2020 kl. 13:42 
No idea why but this mod broke the brakes on my train with wheels. Removed the mod from the list and the handbrake is actually stopping the train now.
Nyan Crystal 2. juli 2020 kl. 7:56 
SPEED IS KEY!!!!!!!!!!!!
Gufo10 9. maj 2020 kl. 18:04 
welp, the best mod for destruction ever
made a gravity ring with 1800 g and it has frozen my game eternally lol
Azbo1231 7. maj 2020 kl. 17:02 
not working for me
TwinMinds 26. aug. 2019 kl. 16:02 
I take it back, looks like my test world mysteriously disabled all mods after the update. Re-tested and found it working just fine. My apologies.
TwinMinds 26. aug. 2019 kl. 15:46 
This doesn't appear to work with the Economy update. The game loads fine, but my speed is still capped at 100/110 m/s.
MetalErrisch 21. maj 2019 kl. 8:07 
@Screaming Angels: Thanks for the info. I recently just started a new World including this mod and now most of them either slightly stick in the earth or land (kind of) properly.

Still i might take a look at the configurable one.
Screaming Angels  [ophavsmand] 20. maj 2019 kl. 1:12 
@MetalErrisch [S-LP] : Unfortunately this is just a simple maximum ship speed mod.

If you wish to avoid smashing drop pods and container drops with skins, then you might want to try my Configurable Ship speed mod.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=599536562
MetalErrisch 18. maj 2019 kl. 4:30 
Is it just me or are the random drop pods (the ones with buttons) often to fast to actually land on the ground?

Of 8 hours gametime on the earthlike planet only one pod survived the landing. All the otthers seem to smashe through the planet and instantly disappear.

Still a pretty awesome mod.
Regrestrierter Sexualstraftäter 24. apr. 2019 kl. 11:17 
guhte moddü
GR34TD3STR0Y3R 23. jan. 2019 kl. 22:17 
@sir_lancealittle Aug 29, 2018 @ 10:51am
me again o/

I ran into an issue with blueprint handling when this mod is enabled:
* CREATIVE mode: Blueprint PASTE from BP list no longer works (the BP'd grid never shows)
* Blueprint projectors fail to actually project anything. The BP'd grid never shows after selecting it and clicking OK.

I don't think this is mods. I am having this problem now with NO mods on. I have the Creative BP problem. By online coop partner is having the projector problem
Rook1830 23. jan. 2019 kl. 5:56 
still work?
or broken i'ma check
sir_lancealittle 31. aug. 2018 kl. 0:06 
Okay, thanks for checking :0)
Screaming Angels  [ophavsmand] 30. aug. 2018 kl. 18:27 
@sir_lancealittle : Silly me. I have so many speed mods, I thought this was the configurable speed mod. As the configurable one is more complex, I was concerned.

But this speed mod.. the Unlimted and speed specific ones only do one thing. And that is change the Havok Engine's maximum velocity limiter for grids.
It does not affect anything else in game or general gameplay.
There should be no issues with blueprints.
sir_lancealittle 30. aug. 2018 kl. 3:46 
I do:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1169465667

I've been doing some more testing, and it's time to confess I'm not sure anymore if it's really your particular mod causing the issues. It's why I was asking if anyone else is experiencing failures around the topic of blueprints and projectors.

I'll keep testing, maybe I can isolate the issue.
Screaming Angels  [ophavsmand] 29. aug. 2018 kl. 17:23 
@sir_lancealittle : Do you have a link to any specific blueprints that you are experiencing that issue with?
sir_lancealittle 28. aug. 2018 kl. 18:51 
me again o/

I ran into an issue with blueprint handling when this mod is enabled:
* CREATIVE mode: Blueprint PASTE from BP list no longer works (the BP'd grid never shows)
* Blueprint projectors fail to actually project anything. The BP'd grid never shows after selecting it and clicking OK.

Not sure if this has to do with a recent game update or maybe is an odd result of several mods combined, but:
after disabling the speed mod, BP handling worked fine again.
Anyone else?
Vas 5. aug. 2018 kl. 20:49 
I tried to edit this locally to change the speed limits but for some reason its not working at all. :P Any chance you can add me so I can send you what I did and find out where it went wrong?

I was also hoping to use this with your permission with my own speed mod values.
TheDoomLordd 5. aug. 2018 kl. 1:06 
Ah yes this was it!

i have also logged this as well so they know it isnt just one or two random issues
Screaming Angels  [ophavsmand] 5. aug. 2018 kl. 0:30 
@DoomLord - Alt : Do you have have a Collector block on your ship?
There is a game issue, where the block causes the exact issue you described when travelling over 200 m/s.
This issue will happen with ALL max speed mods.

I logged this issue with Keen, and it will be fixed in the next game release.
https://support.keenswh.com/spaceengineers/general/topic/broken-control-for-grids-travelling-over-200-ms
TheDoomLordd 4. aug. 2018 kl. 19:45 
currently can not go past 200m/s as the ship will start to bouce around and tear itself apart, no other mods exept for this one
Obo the Hobo 31. juli 2018 kl. 6:25 
cool mod, don't recommend for survival tho because if you ram into planet too fast you just kinda go throught the ground...
Screaming Angels  [ophavsmand] 30. juli 2018 kl. 18:29 
I'm told, a lot of new players may be caught up with this new "Experimental" mode in the latest release of the game.
You can't add mods unless you turn it on.
In the main game menu, go to "Options", then "Game". And make sure "Experimental mod" is marked.
Screaming Angels  [ophavsmand] 30. juli 2018 kl. 18:27 
Having trouble with the game? There are lots of good guides... Including how to add a mods to your game.

Read the official guide on how to add mods to your game.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=296249959
Nocturne 30. juli 2018 kl. 14:00 
"simply subscribe and add it to your game." it would be simple if everyone knew how to add it to the game.?.? i subscribed and restarted everything and its not there
Screaming Angels  [ophavsmand] 11. juli 2018 kl. 3:59 
@Libberd : This mod does not have any commands or options.
Simply subscribe and add it to your game.
sticla mare 10. juli 2018 kl. 7:07 
i dont know which command to use
/configspeed smallshipspeed doesnt work and you didnt put anything in the description
ModernScience! 17. maj 2018 kl. 21:39 
Sweet!
Screaming Angels  [ophavsmand] 17. maj 2018 kl. 18:48 
@ModernScience! : I'm not seeing that issue. I'm looking at the latest version of the game, 1.186.500.
The wheel "speed limit" sliders range from 0 to 359 km/h, and then jump to "Unlimited".
You can also manually input the wheel speed limit by using Ctrl Left Click on the slider.
ModernScience! 17. maj 2018 kl. 17:51 
@Screaming Angels What I mean is that the min and max values for the slider are determined by the top speed of the server.... so like, if I want my max speed of my wheel to be 100mps, I simply cant adjust the slider to it, because the slider ranges from like 0 to half the speed of light. So a single pixel of the slider represents like 80k meters per second.
Screaming Angels  [ophavsmand] 17. maj 2018 kl. 16:35 
@ModernScience! : I haven't heard of any issues with wheels and driving speeds.
Those speed sliders are only for the driving speed of those individual wheels, not the maximum travelling speed of all grids.
ModernScience! 17. maj 2018 kl. 16:17 
Does this have the problem with the wheels and other blocks which have speed options (like safety lock speeds and whatnot) via sliders? They seem to base their min and max values on something related to the top speeds, so adjusting those sliders become basically impossible to use.
lobster gaming 14. maj 2018 kl. 16:08 
@Honestly Though

thats gotta be a real pain in the ass
Honestly though 13. maj 2018 kl. 15:07 
imagine accidentally exiting your ship with dampeners off at half the speed of light
Kakss 2. mar. 2018 kl. 4:41 
@Screaming Angles: Too bad I haven't. Thanks a lot