Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

DeI - Faster Battle 2.0
194 条留言
The Hunter 3 月 4 日 下午 7:49 
consulta funciona con partidas guardadas
Nashead- VanHaken 2 月 4 日 下午 12:47 
Thank you!
kam2150  [作者] 2 月 4 日 上午 11:53 
You need all DeI files.
Nashead- VanHaken 2 月 3 日 上午 10:54 
can i only use this dei mod or i need install all dei pack? thanks mate
[BRE] Payen "Le One-Eyed" 2024 年 12 月 1 日 下午 5:41 
excellent! thank you @kam2150
kam2150  [作者] 2024 年 11 月 15 日 下午 3:48 
Updated for 1.3.4
Dr. Miggles 2024 年 9 月 23 日 下午 1:31 
@MCLovin least obvious ragebait
Jemj22 2024 年 8 月 4 日 上午 10:09 
Thanks!!
kam2150  [作者] 2024 年 8 月 2 日 下午 1:23 
Fully depends on the submods. Like this is a combat submod, which means you can't have any other combat related submod so it does not matter where its in the load order, as long as its above DeI. Main mod always goes at the bottom.
Jemj22 2024 年 8 月 2 日 上午 10:02 
In what order should I load the mod if I already have other submods in the game?
kam2150  [作者] 2024 年 5 月 27 日 上午 12:15 
Do you want me to check your ID Aladdin?
McLovin 2024 年 5 月 26 日 下午 5:48 
DO NOT PLAY ANY OF THESE MODS THEY ARE ALL TRASH AS FUCK AND MAKE THE GAME UNPLAYABLE NO MATTER WHAT THE DEVS SO THIS MOD IS TRASH REPEAT !!!DO NOT USE THIS MOD!!!!!
Soul 2024 年 4 月 20 日 上午 10:36 
the description says 25%, but after testing it seems to be 40% increased weapon damage xd
alrumpel 2023 年 12 月 16 日 上午 4:30 
Thanks for the update!
B-SAN 2023 年 11 月 6 日 上午 11:22 
Does this work with 1.33 beta?
Polluxo 2023 年 9 月 23 日 下午 7:40 
I found that realistic missiles was able to function with dynamic combat, but maybe there were some unforeseen problems. Is it possible to merge them?
kam2150  [作者] 2023 年 9 月 23 日 下午 3:54 
Both mods are changing same things so they can't work together.

Anyway, you should not be using Dynamic Combat with it either as it defeats the point of using them together.

Like if you put Dynamic combat on top of Realistic Missiles submod, all you have done is made that submod not work at all.

Same with this one.
Polluxo 2023 年 9 月 23 日 下午 3:49 
This isn't compatible with the DEI realistic missiles/projectiles mod for some reason. It's weird because that mod works with dynamic battles but not this one, even with load order priority. If it's any mention I tried opening faster battles with pack file manager but got an error.
kam2150  [作者] 2023 年 9 月 4 日 上午 12:14 
All submods always go above files you want to overwrite.
Jemj22 2023 年 9 月 3 日 下午 3:42 
Hello. What is the loading order for this submod?
kam2150  [作者] 2023 年 7 月 20 日 下午 3:51 
Try Dynamic Combat submod in my workshop, since its even faster than this one and more vanilla like.
matt97 2023 年 7 月 20 日 下午 3:30 
battles are still too slow
kam2150  [作者] 2023 年 3 月 27 日 上午 2:48 
Updated for 1.3.2
kam2150  [作者] 2022 年 10 月 15 日 上午 8:38 
Yes
danwright405 2022 年 10 月 15 日 上午 1:03 
is this updated for the latest patch? 1.3.1?
danwright405 2022 年 10 月 14 日 下午 2:38 
has this been updated to the latest patch?
0zzie 2022 年 9 月 18 日 上午 11:54 
Thanks!
kam2150  [作者] 2022 年 9 月 18 日 上午 11:38 
All submods go above DeI.
0zzie 2022 年 9 月 18 日 上午 6:04 
Which order install ? On top or below of DEI ?
kam2150  [作者] 2022 年 9 月 17 日 下午 1:16 
Updated.
ludo.76 2022 年 9 月 17 日 上午 8:28 
hi since the patch update this mod crash the game when loading saves or start new campaign .
Wolowizard 2022 年 9 月 17 日 上午 4:39 
Hello, same as for Dynamic Battle, with this mod, game crash while loading save or starting new game
kam2150  [作者] 2022 年 8 月 18 日 上午 8:24 
Updated for 1.3.1
kam2150  [作者] 2022 年 7 月 12 日 上午 2:59 
Wont be updated to 1.3.1 until it is relased or it would be not compatible for people who dont use beta.
Чайнатаун 008 2022 年 7 月 12 日 上午 1:13 
1.3.1?
kam2150  [作者] 2022 年 2 月 24 日 下午 3:09 
Updated for 1.3.
kam2150  [作者] 2021 年 12 月 19 日 下午 1:18 
Sounds like mod conflict.
Diakopolis 2021 年 12 月 18 日 下午 9:40 
just getting absolutely demolished by basic spear units in record time, enemy cav charges break phalanxs with a single charge (with skirmish cav) while my med cav just bog up and kill no one
SuperKing 2021 年 10 月 3 日 下午 7:17 
thanks to you
kam2150  [作者] 2021 年 8 月 27 日 下午 2:31 
Updated for DeI 1.2.8
kam2150  [作者] 2021 年 8 月 13 日 上午 2:48 
Its for 1.2.7, will be updated to 1.2.8 after its released.

It does increase ranged damage too.
Чайнатаун 008 2021 年 8 月 13 日 上午 2:22 
Thanks for the mod. Another question. Does it increase the attack of a ranged attack?
Чайнатаун 008 2021 年 8 月 13 日 上午 2:20 
1.2.8?
Praise_Lord_Gaben 2021 年 5 月 8 日 上午 4:21 
Very strange, I just tried the best Parthian footarchers against some heavy sword infantry from the back, on average my archers got 31 kills before running out of ammo. Definitely no conflicts because the only mods active were the 3 DEI parts. I've always had this issue of weak archers with all total war games tbf, except for maybe shogun 2.
Akboris 2021 年 5 月 6 日 下午 4:07 
Archers in Rome 2 dont do as much damage as they ought to, but, shields are properly implemented frontally and to the left, so you will get more kills on the flanks than the front. You can get lots of kills with ranged units.
kam2150  [作者] 2021 年 5 月 6 日 上午 9:02 
I get 100+ kills on levy archers in base DeI, check if you dont have conflict.

Even this mod increased damage by 25%.
Praise_Lord_Gaben 2021 年 5 月 6 日 上午 8:38 
This is good, a similar mod for ranged units would be great as I find them to be way underpowered in DEI (getting at most 30 kills before they run out of ammo). Thanks for your work nontheless!
kam2150  [作者] 2021 年 3 月 18 日 上午 1:03 
Yes, all submods need to be on top or they won't load.
Prince Sawaii 2021 年 3 月 17 日 下午 7:05 
Hi,

Does load-order matter with submods like this in general?

Thanks!
kam2150  [作者] 2021 年 2 月 27 日 下午 3:31 
Mod updated for DeI 1.2.7.