Europa Universalis V
Basileia Romaion 1337
49 σχόλια
Spaceracer 13 ώρες πριν 
basileia on the thumbnail is toned twice on two syllables in a row literally unplayable
Adrasteia 22 ώρες πριν 
Damn! You already made the mod? Good work
DUCATISLO 7 Δεκ, 16:44 
ante bellum 2
Sparky 7 Δεκ, 13:52 
Idk if it's just a problem with my game, however it would seem that Hellenism as a religion, isn't registered? It exists, but I can't convert people to Hellenism, I think because it's also not showing up under religion breakdown in game.
Deterock 7 Δεκ, 0:41 
Looking good! I've never played this mod before though, seems promising. The big question is: do you plan to add missions to (optionally) railroad the game? I miss missions from EU4 T.T
hhh 6 Δεκ, 20:46 
good
Vari 6 Δεκ, 20:35 
@Peter Griffith

A point of divergence in the mod is that instead of the defeat of Manzikert, it was a tie. In this case, the Seljuks focused mainly on Persia and Mesopotamia. Haven't checked on the lore in a while, but I'm pretty sure the main Seljuk line died off, leading to their descendants to fight over Persia. The Khagan-i Oghuzistan international organization is supposed to represent that.
Sunconure11 6 Δεκ, 18:24 
Also, just in case, but I have a collection with a bunch of mods, in case you want to add any cross compat for them. I thought I posted it. Guess not.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3618543720
Mr_Cossack 6 Δεκ, 16:59 
macluk That is because Imgur has blocked all UK users due to our terrible labour Governments online safety act.
Nagazora 6 Δεκ, 15:50 
Looks very interesting, can't wait for the new nations to have their own events and advances!
Arth Kaeros 6 Δεκ, 15:26 
Yaaay! Drogan is here with his Basileia Romaion mod, I was waiting for that! So happy to see, will try asap, and good luck!
Aldebaran 6 Δεκ, 14:57 
this mod will be the jesus christ of the whole eu5 modding community
Drogan  [Δημιουργός] 6 Δεκ, 14:12 
:steamhappy:
Melting 6 Δεκ, 14:01 
playing it day 2 award
macluk 6 Δεκ, 12:07 
sorry but your images on imgur are blocked
Tom 6 Δεκ, 10:37 
What's the point of historical divergence in this timeline?
Drogan  [Δημιουργός] 6 Δεκ, 9:16 
@Miskatonic No problem
Drogan  [Δημιουργός] 6 Δεκ, 9:16 
@artoria emyia
Thanks for the feedback! Your English is great — I appreciate you taking the time.

The subjects on the map aren’t meant to be feudal. “Vassals” and “Marches” are placeholders for internal units representing Thema, Pronoïakon Ktéma, and Strategia rather than Western-style feudalism. Even without a Turkish invasion, the later Basileía Romaíon relied on regional military-administrative structures, semi-autonomous strategiai, and local governance.

I’m testing admin government mod features to represent Themes directly and expand into Pronoiai and Strategiai for authenticity. If you have ideas, I’d love to continue the discussion on our Discord — it’s the best place to share thoughts with the community!
Miskatonic 6 Δεκ, 8:55 
@Drogan Oh really sorry for wasting your time on that, it must be something else causing it. Great mod!
artoria emyia 6 Δεκ, 8:43 
Sorry, but I'd like to offer some feedback (my English isn't good). I see that in your scenario, the eastern part of Asia Minor and the Middle East are all vassals of the Roman Empire, but the feudalization of the late Byzantine Empire is an incorrect conclusion. Furthermore, in your alternate history, the Turks didn't invade Asia Minor, so the existence of vassals in Asia Minor and Greece is logically impossible.
Drogan  [Δημιουργός] 6 Δεκ, 8:42 
@Miskatonic I just checked and did a WinMerge comparison. They only added it to the marketplace village, and the only ones I replaced are bailiff, fishing_village, farming_village, and forest_village.
Miskatonic 6 Δεκ, 7:54 
I think your marketplaces and market village changes overwrite the new patch which makes them increase market access.

Great mod though, I only wish we could get the Roman empire advances as Byz
Drogan  [Δημιουργός] 6 Δεκ, 7:25 
@hamletsdead Works with all the versions.
Drogan  [Δημιουργός] 6 Δεκ, 7:24 
@mclovin well all the main POD points are listed above. We do have dozens of scattered additional lore docs on our discord story/lore section.
hamletsdead 6 Δεκ, 7:11 
Does this work with the 1.10 beta or just 1.08? Great looking mod btw, kudos for the work!
McLovin 6 Δεκ, 7:04 
Is there a lore doc for the POD?
Drogan  [Δημιουργός] 6 Δεκ, 5:17 
# Another Small Update 0.1.2 :steamhappy:

## Culture update/fixes
- Changes the Elysian cultures colors to roughly match the tone of their vicky 3 counterpart.
- fixes the localization for all Hellenic cultures to use a more consistent Anglic-Greek transliteration names.
- Adds in regional Kilikioi as another Romaioi sub culture and Dialect.
- Added in Elyrics culture and dialect as an Elysian/Native Mixed culture.

## Added a few more provinces to Vinland
- Added a few more provinces to Vinland
- Added some Vinlandic pops at stadacona and uashat they are the best ports in the area so made sense they would take for themselves

## Location Names
- renamed more locations to use Elysian names by default. Goal is too expand and move to unique dynamic names for both Latin and Greek.
Cruiser Mark II 6 Δεκ, 3:46 
I hope this awesome mod is expanded on.
Lord R 6 Δεκ, 2:01 
I really like the Victoria 3 version and this one is also quite interesting! Looking forward to see what you will add in the future!
Drogan  [Δημιουργός] 6 Δεκ, 1:31 
Ευχαριστώ πολύ! Χαίρομαι που σου άρεσε — έχουμε κι άλλα ωραία πράγματα να έρθουν!
Constantine XI 6 Δεκ, 0:37 
Τοῦτο τὸ Μόδιον σφόδρα μοι φαίνεται ἐνδιαφέρον· ὁρῶ γὰρ τὴν Ῥωμανίαν μεγάλην φαινομένην, καὶ βασίλεια τινὰ ὑποτελῆ αὐτῇ· καλὸν τοῦτο, εὖγε!
nullgrym 5 Δεκ, 23:05 
@Peter

its because of the reddit heckerino history buff reference guys
LMAOOOOO 5 Δεκ, 20:07 
really nice
Peter Griffith 5 Δεκ, 20:06 
Can you form the Seljuk in this? i dont understand how the seljuk isnt even a base game formable but carthage is and it was dissolved in 146 BC and the seljuks dissolved in the 12th i dont get it
Drogan  [Δημιουργός] 5 Δεκ, 16:18 
Small Hotfix Update:
• Resolved an issue preventing Elysium from being properly formable
• Updated the formable Elysium flag
• Updated the formable HRE flag
Drogan  [Δημιουργός] 5 Δεκ, 14:54 
Heads up known bug the Elysium formable is bugged but we have it fixed on our github and will be uploaded here tomorrow and should be save game compatible.
Capitolium 5 Δεκ, 14:15 
I also am only here for the Elysians because this is the closest we have right now to The Third Odyssey. Great work with everything else, but would love to see more content/separate mod for the Elysians. Keep it up :)
Sunconure11 5 Δεκ, 13:21 
Hm, I think I have a solution for the issue of compat with Saga of the Vinlanders.

A lite version of this mod that does not change most world history, and only includes some stuff such as new nations like the Elysians, and various improvements to existing nations like the byzantines.

A lite version that changes world history can also be made.
Drogan  [Δημιουργός] 5 Δεκ, 11:26 
We were excited to get to work since it allowed us to tell a different story.
getouttheway866 5 Δεκ, 11:23 
A Vic3 mod being one of the first to be ported is mega funny
Drogan  [Δημιουργός] 5 Δεκ, 11:22 
Is it? I hope thats a good thing.
Dr_Jukimoon 5 Δεκ, 10:51 
first major alt history eu5 mod?
Drogan  [Δημιουργός] 5 Δεκ, 10:48 
@sunconure We add our own version of Vinland in the New World. I'll look into what they add and see if any of their content might work with out Vinland
Sunconure11 5 Δεκ, 10:38 
How well does this run with Saga of the Vinlanders?
Drogan  [Δημιουργός] 5 Δεκ, 10:12 
@fulmicotone Awesome thank you so much. We need to find a way to collab.
Drogan  [Δημιουργός] 5 Δεκ, 10:11 
@haidenthal Thank you, let me know what you think :D
Fulmicotone 5 Δεκ, 9:57 
it's nice to see the mod is already on the front page, good luck Drogan
Haidenthal 5 Δεκ, 6:55 
Huge thank you to all the teams work! Vicky 3 was a blast already, looking forward to this