Total War: WARHAMMER III

Total War: WARHAMMER III

Lost & Found Chaos: Painseekers, Daemonic Steed Knights
Komentarzy: 64
Pönnukaka 14 godz. temu 
This mod is great in the stale wind of boring CA RoR Slaanesh units!
greenphoenix23  [autor] 17 godz. temu 
@Emiya
Thanks for the report!
I'll get to that sometime this week! (Custom .csc files are a pain lol)

@Anthaderas I don't plan to make a total Collection for all of them across factions, but making collections on a per fa tion basis would make sense. Beastmen in particular at this point.
Anthaderas 18 godz. temu 
Do you plan on making a Collection for every single Lost a Found and not just for the Dawi ^^?
Emiya 18 godz. temu 
A little bug report: the 3d portrait is not working properly, only de daemonic steed is visible. It worked before the visual rework patch
greenphoenix23  [autor] 19 godz. temu 
Slaanesh and WoC (not Valkia, Festus, and Vilitch of course).
Hadgart 19 godz. temu 
Is it active for all Slaanesh and WOC or only WOC ?
RomRom 8 grudnia o 1:40 
thanks man for the reskin to chosen <3
greenphoenix23  [autor] 7 grudnia o 21:01 
Thanks for all the well wishes! I'm glad people are enjoying!
TheArgonian 7 grudnia o 20:54 
You're the absolute best dude, the added animations for the spears are above and beyond what I would expect.
The Undivided 7 grudnia o 20:25 
Knights look great!
Dominus Tav 7 grudnia o 19:20 
not good
MattinglyBR 7 grudnia o 18:06 
remove the horns
mastress 7 grudnia o 14:04 
Slaaneshi lord can ride this snake now in 7.0, his mass is bigger so the logic of non-lord units riding them is okay
Matthew39 7 grudnia o 13:09 
@nlikely

They definitely wouldn't.

Besides this is Warhammer, it's built on silliness.
nlikely 7 grudnia o 10:16 
Maybe devotess would look better. These look too heavy and big for the snakes lol
cunningham.walker 7 grudnia o 7:30 
Any chance you or anyone you know would be able to make a mod that makes dechalas faction mechanics and unique skill line buff all mortal units instead of just marauders? she's super fun otherwise but it's kind of lame to have all these buffs to such crappy infantry.
irondune 7 grudnia o 4:54 
hey, I love this mod.
is there a possability to get a version of this with devotees of slaanesh on demonic steed.
maybe doomfire warlock type unit or dread knights?
Stale Memes 6 grudnia o 21:12 
Hell, that was fast. Was browsing for an entirely different mod, but I'll be picking this one up as well. Keep up the great work!
greenphoenix23  [autor] 6 grudnia o 19:37 
Thanks! Missed that one when I was going through.
Updated to fix that now!
Amtomus 6 grudnia o 19:21 
I wanted to report a minor bug I found. The painseekers don't appear amongst the units affected by the "Champions of Anguish" technology despite being non-demonic cavalry.
FlyingJustice 6 grudnia o 18:55 
exactly the mod i was looking for before starting to play dechala, ty!
Blazindragon 6 grudnia o 18:40 
I'd love to see Sinewfiends of Slaanesh if possible as basically the Slaanesh version of the Bloodbeasts of Khorne. Also maybe Centigors of Slaanesh and/or Minotaurs of Slaanesh?
greenphoenix23  [autor] 6 grudnia o 17:18 
That was my next project I had planned lol
a.gauthier149 6 grudnia o 17:14 
any chance to do a lost and found giving the merwerm to vampire coast?
greenphoenix23  [autor] 6 grudnia o 17:12 
Update!
New model and unit card art! No longer are they lowly Warrior models!
Tweaked stats based on feedback!
Fixed them missing from skills and effects!
greenphoenix23  [autor] 6 grudnia o 15:24 
Thanks for pointing that out! I will get that fixed!
Survaldor 6 grudnia o 15:02 
'Even when other forces try to deny them'. I love the description x)
great work, but on a small note: vanilla descriptions capitalize the word 'Knight' in the unit descriptions.
greenphoenix23  [autor] 6 grudnia o 14:01 
@ryukon
The RoR missing that is an oversight! Thanks for pointing that out and for the other missed effects! I'll get those fixed alongside the art update!
ryukon 6 grudnia o 13:23 
Technology buffs do not apply at all.
ryukon 6 grudnia o 13:14 
Bugs I found when testing as Dechala:
Red-line skills barely apply for the added units:

Demon lords only buff rank 7+ units (base unit and RoR).
Chaos Lords only buff the base unit Painseekers, no buffs for rank 7+ and no buffs for the RoR at all.
ryukon 6 grudnia o 10:34 
Is it a balance decision that the RoR has no missile block although it has the same model with a shield in their left hand?
Gergo 6 grudnia o 6:58 
Perfection. Do you plan to change models to chosen ?
greenphoenix23  [autor] 6 grudnia o 6:36 
Speed is what the speedy snake knights deserve!
Toadman 6 grudnia o 1:14 
Had to check the comments to see if The Great Book of Grudges had seen this, was not let down
The Great Book of Grudges 5 grudnia o 23:30 
You are so fast lol
Dominus Tav 5 grudnia o 19:39 
its not bad, but it can be better
2Scribble 5 grudnia o 16:33 
Well, that was quick, nice!
Aghoric Visions 5 grudnia o 16:31 
I hope somebody makes a mod to make the Slaagors and other new Slaanesh units a bit more...scantily clad.
Emiya 5 grudnia o 16:28 
Excellent mod!
benzar7 5 grudnia o 16:13 
Great work!
shanandrei 5 grudnia o 15:29 
Can your please add them to Daniel faction also?)
greenphoenix23  [autor] 5 grudnia o 13:53 
Thanks for the balancing feedback!
I didn't get too much of a chance to test them myself since I wanted them out so quick, so I gave them a baseline based on Pleasureseekers. I was wondering if they would turn out a bit overtuned and it seems like they are! I'll get them updated soon!
bladeofxp 5 grudnia o 13:36 
Hi, I'm really glad that you've continued making these, they always seem like such natural inclusions!

Regarding balance, I think these guys might just be flatly better than Rot Knights or Skullcrushers? My concern is almost entirely their speed - which is fine on its own! - when combined with their stat line. In my tests, they almost evenly match Skullcrushers, but have 30 more speed than them (note that this is already including their missing 5% phys res which I added on my end).

I would suggest a small nerf to their armor, charge bonus, MD, and/or shield block chance, as this would leave them still much tankier than any other Slaaneshi cavalry, but without completely eclipsing Khorne and Nurgle's best efforts.

Either way, thanks again for doing this in the first place - I can't wait to get to these guys in my Masque campaign!
greenphoenix23  [autor] 5 grudnia o 12:44 
@토끼씨
Making unit cards better match sounds like a fun idea! I want to do an art pass on this now that it is out and I have gotten some feedback. I normally spend more time before release, but wanted to get this out for folks as quick as possible to have the units to play with.

@Ciaphas Cain
These are available to the Unidivided and Slaanesh aligned WoC characters.

@cuchurrumincito23
If someone else wants to make a submod, I will happily link it in the description! Otherwise, I maybe will make one, but no promises.
cuchurrumincito23 5 grudnia o 10:42 
sorry if it is tto much to ask but can you make a submod for the more warband upgrade mod with this units?
Ciaphas Cain 5 grudnia o 8:35 
Are these just demon troops or are they accessible by Sigvald, Archeon etc?
토끼씨 5 grudnia o 8:32 
It's weird that Painseekers still have a white background when every other tier 4 unit (Rot Knights, Skullcrushers, Doom Knights) uses their proper faction color. Can we get the Painseekers background changed to Slaanesh purple?
greenphoenix23  [autor] 5 grudnia o 5:47 
@Azure Wagle
Thanks for pointing out the resistance I missed! I'll get that added soon!
And I picked warriors because they matched the art better, but I'll poke around with the chosen to see if I want to swap them.
It was obviously done pretty quickly lol
Raphaël Ambrosius Costeau 5 grudnia o 4:52 
Love it! But yeah, I’ll echo what the others said, chosen models would probably be a better fit.
Choc235 5 grudnia o 3:06 
Amazing work,
I've seen someone with a concept of greatbow champion of slaanesh (similar to ushabti greatbow) don't know if you do this kind of unit but it would be nice.