边缘世界 RimWorld

边缘世界 RimWorld

Pacing Manager
27 条留言
SGT OwO 17 小时以前 
Having the same issue as Proto, except my rimworld just crashes, leaving no log or anything,
StupidBaby 11 月 29 日 下午 6:29 
Another great idea, thank you.
ferny  [作者] 11 月 29 日 上午 8:41 
@🐺🐺🐺🐺WOLP Not interested in the concept overall I think
🐺🐺🐺🐺WOLP 11 月 28 日 下午 11:23 
The latter, one big research project per tech level that you can customize the value of. I tried doing something like this myself with Tech Block, but it lacks any way to fast-track the eras. Surprisingly I haven't seen any mod on the workshop that has a devmode option for researching specific tech tiers, closest thing I've seen is a mod that adds an item that researches one random project in a tech level. Perhaps there's some useful code in them.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2896473338
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1970774610
ferny  [作者] 11 月 28 日 下午 9:48 
@🐺🐺🐺🐺WOLP I'd need you to explain more what that means. Do you mean like, setting a global amount that would then be split among all the research projects of that era? Or are you saying have giant research projects that unlock an entire era's projects?
🐺🐺🐺🐺WOLP 11 月 28 日 下午 8:39 
This is extremely close to what I'm looking for, but I'd like to request some mod option to let us set the research cost of whole tech levels. The reason for this is that there's a ton of mods that add research to the same tech level, VE for example (much as I like it) has more than the whole default tech tree in industrial just in tier 3 car projects. So, being able to set the value of industrial (and other levels) and unlock the whole level at once seems like a solution.
ferny  [作者] 11 月 28 日 上午 8:18 
Can't replicate, i'm gonna need the error it spits out
ferny  [作者] 11 月 28 日 上午 8:09 
@Cretz Will investigate
Cretz 11 月 28 日 上午 6:09 
My fairly new colony won't load with this added. Must be incompatible with Vanilla Expanded Framework or Vanilla Gravships Expanded pt. 1 as those were the only mods updated when I added this.
Protoshmel 11 月 28 日 上午 4:21 
Sadly after adding this mod game just crashing on loading existing save file (1k+ mods) without any helpful messages in logs. Semi Random Research is active and one of research is in progress.
ferny  [作者] 11 月 27 日 下午 9:35 
v2
- Excluded dark research entirely from the system
- Added checkbox for excluding Gravdata from VE Gravships
xuanxuan 11 月 27 日 下午 8:29 
The original automatic sorting will work immediately.
xuanxuan 11 月 27 日 下午 8:29 
I've discovered that the previous problem doesn't occur if I don't use rimsort for sorting; perhaps there's something wrong with rimsort.
MoreGamesToPlay 11 月 27 日 下午 6:48 
ferny do not ever reveal your irl location, you might be swarmed by thousands of too excited fans
Reel 11 月 27 日 上午 10:41 
Hell yeah
ferny  [作者] 11 月 27 日 上午 9:59 
Whoops, just became aware of an issue with dark research. Will get that fixed.
Addie Van Winters 11 月 27 日 上午 9:09 
thanks boss
ferny  [作者] 11 月 27 日 上午 8:41 
@xuanxuan Yeah I don't know. We had that issue during initial testing but fixed it, I now cannot replicate that.
xuanxuan 11 月 27 日 上午 8:00 
However, I don't have this problem when I only use this mod in the game. I don't know which mod it's slightly conflicting with.
xuanxuan 11 月 27 日 上午 7:46 
Can you update and fix this, my idol?
xuanxuan 11 月 27 日 上午 7:45 
I've encountered a problem: after setting this mod and exiting and re-entering the game, the previous settings don't take effect; I have to go back into the mod settings to apply them.
The Lost Cake 11 月 27 日 上午 7:27 
when are the ferny body pillows dropping?
Theron Iscarin' 11 月 27 日 上午 5:55 
i would have your children if that was possible.
Laranjo 11 月 27 日 上午 4:41 
how do i kiss ferny
justydusty 11 月 27 日 上午 4:21 
Ah this is very handy for the current playthrough im doing. Thanks goat!
xuanxuan 11 月 27 日 上午 3:11 
i love you
Hole Diver 11 月 27 日 上午 12:12 
First