安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






+ Added missing context button to unequip weapon
+ Fixed missing button to drop items from caravan animals
+ Fixed issue with invisible weapons in caravan inventory
- Removed psy focus meditation stat (useless)
+ Instead, pawns current work speed is shown. This value changes depending on the job being performed at the moment and takes workbench efficiency into account
In any case, that's a really great mod and congrats, I will keep using it.
thank you for the great mod
+ Added options to adjust colors (expect funny title)
Hope force equipping / unforcing will also be integrated.
Also create link for CE loadouts would be great as well.
@Gloom you can see the armor on each body part and percentage in autor's other mod Nice Health Tab, one of the buttons at the top switches from body hediff fdisplay to body parts armor display.
+ Added integration for Non uno Pinata
+ Fixed labels with Quality Colors (Continued)
+ Simple sidearms and Pocket Sand should work fine
+ Added context options to equip/drop/swap etc
(PS, make a 1.5 version please so i can use this while i wait for CE & SOS2 to fix their incompatibilities on 1.6 xD jkjk)