Surviving Mars: Relaunched

Surviving Mars: Relaunched

Passages use Empty Hexes
22 Comments
Loler  [author] Nov 30 @ 5:50am 
@philliesphan333, verify game files is the last thing i can think of. If it still doesn´t work take a look in the mod editor, if the code file has 40/41 lines it should work. If it doesn´t work then i dont know what it could be other than a bug in the games mod loader.
philliesphan333 Nov 30 @ 4:32am 
@loler i have, multiple times. still can't get it to work
Loler  [author] Nov 30 @ 12:35am 
@philliesphan333, have you tried what @Marco Liondor said he had to do to get it to work?
philliesphan333 Nov 29 @ 2:23pm 
@loler it still doesn't work for me
Marco Liondor Nov 29 @ 11:45am 
@Crimson Phantom, @Loler, I found I had to disable then reenable the mod for it to work again after updating.
Loler  [author] Nov 29 @ 4:07am 
@Crimson Phantom, it should always work unless you have another mod that overwrites the buildabitity check for passages.
Loler  [author] Nov 29 @ 4:04am 
@jpinard, it disables achievements and it works on my end.
jpinard Nov 28 @ 6:13pm 
Anyone know if this is working?
Does this disable achievements?
Crimson Phantom Nov 27 @ 3:18pm 
Not working for me, does it not work if activated on an existing save?
Loler  [author] Nov 27 @ 8:54am 
@philliesphan333, it should work now. I don´t know why it didn´t work for some poeple. Now the code that blocks you from building Passages on Roads isn´t just disabled, its deleted.
philliesphan333 Nov 27 @ 3:46am 
@loler he literally said in the mod manager it is enabled, and it isn't working. I have it enabled in the mod manager, and it isn't working. something is broken about it,
Xavir Nov 24 @ 10:04am 
Agreed, this should be part of the game. Great job, ty.
brov Nov 24 @ 8:50am 
It's so obvious it should be in the full game and not as a mod. Good job with this mod.
Loler  [author] Nov 24 @ 8:25am 
@Inflatablemouse, it also has to be activated in the games mod manager on the main menu
Inflatablemouse Nov 24 @ 6:25am 
after subscribing, do i need activate the mod in settings somewhere? its not working for me. In mod manager its enabled.
Tau Ceti Nov 23 @ 11:13am 
i wish they had made it so you could connect "entrances" instead of having a separate tunnel pathway.
Loler  [author] Nov 22 @ 2:28am 
@Adjoran, It works with all domes that have "Empty" Hexes, the Barrel and Micro Dome are too small and have none. The Oval, Diamond and Mega Trigon Domes are layouts with no Empty Hexes. The normal Trigon Dome works if you are creative with the Passage start/endpoint.
charoles31 Nov 21 @ 10:03pm 
@Lotenicalicus There is no "original" modder. Those configs are there for everyone to tinker with.
Adjoran Nov 21 @ 8:16pm 
Does this work with the non-circular domes, like the barrel, trigon or diamond?
Stahlseele Nov 21 @ 5:09pm 
Nice. No idea why they made it so that the damn things do not connect to the airlocks from the outside instead of having to punch new holes into the dome walls and taking up the precious space inside <.<
Mantastic Nov 21 @ 2:14pm 
Nice! Does this cause any issues with accessibility of colonists?
Lotenicalicus Nov 21 @ 10:25am 
Credit to the original modder?