Starbound

Starbound

Field Control Technology (by its Original Author)
10 kommentarer
A-Vladimir 22. nov. kl. 14:55 
I haven't tested the mod yet but you might want to specify your mods parts (in the item description or similar) like the Field Tuning Markers so people don't confuse them with the ones inside FU
A-Vladimir 22. nov. kl. 14:52 
so this is a better version of that mod, nice :goodjob:
rl.*****  [ophavsmand] 21. nov. kl. 16:57 
Ah, I see. There should be no conflicts with FU and this mod.

It's an understandable mistake. I had originally intended this mod to be a patch to Pilch's Field Generators, to allow fields with arbitrary shapes, but it ended up being a 100% rewrite. Field Generators and Field Control Technology share no code or other assets and should be fully compatible with each other.
A-Vladimir 21. nov. kl. 16:42 
I was asking if any conflicts, also my bad, was thinking of this mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1218294180 , the two seem very similar
rl.*****  [ophavsmand] 21. nov. kl. 16:27 
A-Vladimir, what specifically conflicts? I just pulled the latest FU code and I don't see any of the Field Control Technology code (old or new) integrated into theirs, nor anything that I would think would conflict with this mod.
A-Vladimir 21. nov. kl. 14:27 
Conflict with FU? They seem to include the old mod.
horseyzero 21. nov. kl. 10:33 
Excited!! Hoping to see patches for Arcana and/or FU enviro effects in the future, I'd do it myself but I'm unfamiliar with the intricacies of modding.
YosheW_ 21. nov. kl. 9:36 
THANKS!!!
[VPGA] Kasha 21. nov. kl. 5:01 
it's real if it's on the front page...right? :protogen_confused:
Ilthe 21. nov. kl. 0:16 
yay thanks! :greedyHeart: