POSTAL 2
PROTO DUDE
19 comentarii
Kurvesko0 28 nov. la 10:22 
Cool :steamhappy:
digency 25 nov. la 11:43 
Nice work as always, Kesha :qlexcellent:
Dehumanizer 23 nov. la 6:56 
Alright
KeshaFilm  [autor] 23 nov. la 1:33 
Oh, well, it seems I forgot to include them. Will fix it a bit later.
Dehumanizer 22 nov. la 8:01 
my bad i meant textures like beta mod pack dude has beta hands instead of default ones
KeshaFilm  [autor] 21 nov. la 13:33 
Models can't be replaced.
Dehumanizer 21 nov. la 12:49 
i wish this would change fps hand model too
Mooby's Silent NЁRD 16 nov. la 13:39 
I've been waiting for the wholesale version of Dude with Bangs since this video came out. Thanks
brent0710 16 nov. la 6:35 
yeas good
Bontie Creepyshow 15 nov. la 16:23 
me either, i don't know ♥♥♥♥ about postal 2 modding, i'll take some time to learn it
Just Some Dude 15 nov. la 15:10 
I have zero animating, nor scripting/programming experience. The only way the idea could work is if I took the time to learn, or someone else did it.
KeshaFilm  [autor] 15 nov. la 15:08 
I'm making anims for Postal 2 and facing no trouble.
Bontie Creepyshow 15 nov. la 14:59 
well if you know C++ i think it could be very possible, the bad part it's that making animations on postal 2 can suck massive ass
Just Some Dude 15 nov. la 14:52 
Oh, ok. That's fine. Just had the idea and thought I would share
KeshaFilm  [autor] 15 nov. la 13:51 
It's possible but this is not something I would want to make for something like Postal 2. Sorry.
Just Some Dude 15 nov. la 13:00 
This is great! Idk if you'll see this, but I've been thinking. In your beta modpack, you added an animation for the Dude unzipping before he can piss, and an animation of zipping back up. With this in mind, would animations be possible for food? Like, you use the item and it makes you switch to a "weapon" that deselects after the animation is done?
Bontie Creepyshow 15 nov. la 7:08 
cool:postaldude:
markosepjr 15 nov. la 6:33 
You guys are heroes
miikuuu 15 nov. la 5:59 
good