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Rapporter et oversættelsesproblem






They tend to fire off two shots or three then go into Kamikaze mode flying into melee range like they got a deathwish.
I still managed to steal the banshee under the twin bridges and checked every high places, sad there was nothing of interest, but I got surprised when I saw many rocks blocking the path where I managed to sneak the tank between rocks. I didn't try but it looks like they can be climbed on from one side, but if you fall you probably can't get back to the other side and get softlocked, especially if you get a checkpoint when exploring back (I did got one, but I had the banshee to fly so I wasn't stuck)
BTW did you remove the secret marine at the beginning of 343 guilty spark ? I tried to look for the guy but he was nowhere.
The Kestrel acts like the ghost because I didn't enjoy the way it flew. Neither the Banshee nor the Pelican physics were enjoyable to me. So I decided to model the Kestrel's movement off its appearance in the "Spartan Strike" game.
https://www.nexusmods.com/halothemasterchiefcollection/mods/1733?tab=files
Also, the Warthog actually is pretty bad when maneuvering on slopped terrain I'll agree. Those who said the Ghost was bad idk where they get that idea since it handles well imho.
As much as I like how good the banshees feel when I got to drive them, I'd much rather the banshee speed be nerfed a bit just so the enemy banshees aren't so annoying to deal with.
Like everyone else says, the warthog is just flat out not good. Any kind of significantly uneven terrain or jumps makes the thing go tumbling and the gravity on it is a tad harsh (doesn't fit with the rest of Halo 1's physics if that makes sense).
My experience using it (I was primarily the one driving it up until the warthog run) was that the warthog feels like it both turns too sharp and not sharp enough at the same time, which wasn't a huge issue until I got to the warthog run in particular. The underpasses with the pillars are terrible because the warthog both "turns not sharp enough" to emulate what Halo 2, 3, and Reach's hog are capable of and turns "too sharp" to do normal Halo 1 warthog stuff.
I believe you can play across 2 systems, but that still means you need to play splitscreen.