Europa Universalis V

Europa Universalis V

Estate Income & Bankruptcy Fix
29 件のコメント
Emercio 12月2日 8時48分 
The estates should probably exert their own control independently of the crown and some money should probably get lost to simalute embezzlement, corruption, and expenses to exert control in their own right (guards and tolls)
Emercio 12月2日 8時46分 
@Ral Great idea!
Imperius 11月30日 3時11分 
i think need a update
Mistah_X 11月28日 9時04分 
no update? i really love this mod's idea
Ral 11月19日 15時43分 
Has anyone considered scaling estate expenses by control, instead of buffing estate income? I'm wondering if it would prevent estate treasuries from growing too fast.
Gaming Dealer 11月19日 12時19分 
havent tried this out but it just makes sense that the money lost by the state not fully controlling a province, would go to the estates, idk why they just made it disappear
Agraza 11月18日 10時20分 
so every market eventually just makes lumber max expensive because the estates build all those resource conversion laborer buildings that use lumber. the things you're only supposed to use when you lack specific RGOs in sufficient density are being spammed everywhere.

of course i tried to fight back using lumbermills, but im losing. lumbermills are the most profitable of these buildings, but they're not building those very much. so its a constant fight to have tools and have lumber because of this market activity race. im gonna turn the mod off and let them be broke >_<
Agraza 11月17日 7時13分 
btw not hating your mod. hating the ai logic. it makes 0.1 profit maybe, lets build it. bro i had some sexy margins. stop eating my supply and building limit. i decide the demand. i spend more time deleting buildings with all their help. stupid ai.

your mod is great. its a real bug.
nexessor 11月16日 14時53分 
thanks for the mod - works like a charm! :)
Agraza 11月16日 12時56分 
well using this mod now they have money and use it to spam ♥♥♥♥ factories around my cities, ♥♥♥♥♥♥♥ with my economy. i think i prefer them bankrupt.
KSchwertner 11月15日 16時30分 
thanks author! I truly hope the estate issue will be fixed soon. So painful to see estates always have no money left....
Suisight 11月15日 9時51分 
Thanks for adressing this - but I do hope we see a wholesome vanilla fix soon.
Tesla 11月15日 9時26分 
In my game estates become a charity... they build too fast, not really keepeng anything for themselves. That's acctually a problem. May be reduce their effective income like by 50%? So they can party on other half
Ryan the red-nosed Reindeer 11月15日 4時53分 
me when I go over 100 years without being able to take a single loan because my estates are so ♥♥♥♥
Drakken 11月13日 23時02分 
Seems the Burghers still do not make enough money. In my Portugal run, I undertax them for Market Attraction and still, most of the building is done by the Nobles and a little by the Clergy.
lilliesea  [作成者] 11月13日 17時40分 
@Drakken It's happened to me too. Honestly I have no idea how estates choose to set aside money for loans :/
lilliesea  [作成者] 11月13日 17時39分 
@Tyler Yeah I think so. It's possible that this mod might make estates unbalanced in the other direction. I'll see what I can do about when/where estates choose to build.
lilliesea  [作成者] 11月13日 17時36分 
@MosulVet To prevent players from going bankrupt with a single loan, estates are guaranteed to have a minimum amount of money to satisfy a loan, as long as the player has less than 2 active loans.
Drakken 11月13日 17時35分 
Do Estates refresh the money they set aside for loans? As Portugal I was forced to take some loans because of the plague, then French beating the crap out of me, and after a few years the Estate still had the same amounts for loans (minus the ones I took) as before.
Tyler 11月13日 16時55分 
are estates suppose to be constantly building buildings now? even small 10k population tribes i conquered are building buildings in far away london.
dunka2 11月13日 11時28分 
This mod is a godsend. Really recommend this to everyone until Paradox fix the problem.
Basilevs Arsenios 11月13日 7時54分 
Ну хоть кто то это сделал. СПАСИБО ОГРОМНОЕ! THANK YOU WEY MUCH!!
Antsan 11月13日 4時38分 
@Echo
Hover over the Estate's icon in the top bar. It's listed in the popup.
Echo 11月13日 2時47分 
How can I see what each of my estates' wealth is?
MosulVet 11月13日 0時22分 
It appears that sometimes, the estates share the exact same wealth? E.g. atm, all of my estates are each worth 316.16 ducats. Seems odd?
lilliesea  [作成者] 11月12日 23時44分 
@Enrar The AI's yearly payment is scaled up x12, so no worries there.

To calculate the income shortfall, we have to loop through every location in the country. Doing this every month for all countries has a small but non-negligible impact on performance, so we keep the AI calculations yearly to keep this mod as lightweight as possible.
lilliesea  [作成者] 11月12日 23時42分 
@Ogima Sure, just keep in mind that this mod may well introduce balance issues of its own. Also, we can only approximate the income shortfall as we only have access to per-country and not per-location estate power %.
Enrar 11月12日 23時22分 
Why every month for the player and year for the AI? Wouldn't that make the player's estate get paid more and it's unfair for the AI
Ogima 11月12日 22時44分 
@lilliesea- I am the author of Sovereign Realm and I would love to use your mod with your permission of course. I await your reply ;)