Europa Universalis V

Europa Universalis V

Bugfix of the Rise of the Turks
7 opmerkingen
Bolso's Bizarre Adventure 19 nov om 17:24 
aight then, hopefully its fixed soon, cuz jeez
Marcus Aurelius  [auteur] 19 nov om 17:15 
Correct. These bugs are not fixed as of 1.0.6. Developer "Big Boss" confirms they're in code review in the thread and should be fixed in (hopefully) 1.0.7 or 1.0.8.
Bolso's Bizarre Adventure 19 nov om 14:14 
this still needed right?
Marcus Aurelius  [auteur] 17 nov om 16:38 
Mod is updated for 1.0.5
Marcus Aurelius  [auteur] 13 nov om 8:18 
Update: Good news! Paradox responded to the bug report saying the issues fixed by this mod have been addressed. In terms of compatibility with any update, this mod does nothing if you're already past the situation. So it can be disabled safely. As for saves taken during the situation, it should be fine to disable when the situation is fixed in a new patch. I very specifically did not add or remove anything, only fixed what was there.
Marcus Aurelius  [auteur] 12 nov om 11:48 
It's a massively complex game and it's clear they've got a lot of work to do. 2200 bug reports 1 week after release. That's over 300 a day on average. Even with the lengthy information I gave, that doesn't mean that it'll be quick to fix for them. Took me like twelve hours of coding to fix. (Then again, they actually _know_ their tools better than I do (I hope!)).
UtahGirlScratch 12 nov om 10:15 
Should have been an obvious catch before release. I'm just glad someone fixed it. Here's hoping they can get to it in the next few patches.