Surviving Mars: Relaunched

Surviving Mars: Relaunched

Rx - Mars Framework
31 Komentar
BKGamesPI 5 Des @ 10:27pm 
Hello There's a spelling error in the popup Sigle sent "Wait & See. But we MUS be careful. thx for your great work!
BKGamesPI 29 Nov @ 10:09pm 
Hello I was wondering if you can add a game rule or something to build this out of dome?
PillsBurger 28 Nov @ 6:17pm 
@Dash I found it... it was some jenky-a$$ Russian mod. BTW, I really didn't think it was associated to yours. Yours are pristine... Thanks again!!
PillsBurger 28 Nov @ 3:27pm 
@dash, thanks for the super quick response... These mods are great!!
1
Dash  [pembuat] 28 Nov @ 1:20pm 
@PillsBurger my mods didn't touch the vanilla buildings or lighting feature.
PillsBurger 28 Nov @ 12:42pm 
Would there be something associated with this mod that would cause underground lighting not to work properly? The lighting around vehicles doesn't work and when i reload a save, no underground buildings project any lighting.
jbailey 27 Nov @ 9:09am 
Thanks for the hard work. Here is the latest: Old save (everything loaded in-game Mod Manager) seems to work except the Passage hub and Medium Fuel. Says old version or missing. Guessing missing, because it totally locked up the game when I went ahead and loaded the save.

Removed all from in-game and loaded via Workshop and Agency did load fine, but consistently, 8 mods would never load. They are recognized by the in-game mod manager and I enabled them, but they still show up as old version or missing, and this is on all my saves, including the one that works with in-game only mods. The mods with issues are: Res spire, Med Life, Thermal Reactor, Solar Gen, Med Apartments, Geothermal Plant, Fuel Factory Spire and Auto Extractors.

At least it is consistent and always these 8 regardless of the iterations/process I go through to try and load them via the Workshop.

Now, back to my game!!! Have a great one!!!
Dash  [pembuat] 26 Nov @ 9:57am 
@jbailey great Thanks for your feedback! Indeed it's very weird... I don't know if tge problem comes from Steam or the Game (bad managment about version number for the mods). I think your Savegame is fixed now, it should use the new version number.
jbailey 26 Nov @ 9:26am 
Well, things just get weirder and weirder. Set everything up in Mod Manager but still couldn't get 3 to load....Med Fuel, Passage and Auto Factory. (FYI....there are 2 or 3 other people's mods that show in Mod Manager but don't work so have to run them via Workshop. Mod Manager is a terrible implementation.) HOWEVER, said screw and load my save anyway (since I hadn't used any buildings from those mods yet and boom. Everything worked. Was able to research and then build the Med Fuel and the Auto Factories. Factories seem a little quirky in the I had to switch them between the different modes to finally get them to go active, but they appear to working fine now. Will be interesting to see what happens when I reload the game after quitting to see if everything still works correctly.
jbailey 26 Nov @ 7:07am 
Sorry to hear that. Must be frustrating. I did everything through Workshop last night so I'll try everything through Mod Manager and see what happens. Thanks and good luck!! (FYI....and the Agency mod is showing up as missing in Workshop right now which sounds like it is in process).
Dash  [pembuat] 26 Nov @ 5:30am 
Warning: Seems to have other issues with Steam.
- Mod Validation process taking a lot of taime now (~12h to 24h) Why? I don't know... but during this phase, the mods are unavailable.
- Second thing, RxResearchAgency seems to have a weird version issue. I'm trying to re-upload it (but...see (1) ... :steamfacepalm:)

To unlock you, I recommand to use the Mods from Paradox(Mod Manager ingame)
Dash  [pembuat] 25 Nov @ 9:55pm 
@jbailey I would like to say:Mod Manager from Paradox is for the moment more stable than the Workshop. Indeed since few days on Steam there is an issue with the Mod validation process (blocking my mods almost 24h....) and other annoying issues...
jbailey 25 Nov @ 5:57pm 
General question......should we be using the Workshop or the game Mod Manager for mods? I seem to having some type of disconnect between the two. Is it better to use one all the time over the other?
Oh, it's already Downloaded/Subscribed via Steam, and Enabled in the game. I don't have any issues with the Mod. I was only looking to see what was updated.

:GravityCat::dutmastronaut::redmars:
Dash  [pembuat] 24 Nov @ 2:11am 
@Shadow: yeah.... I'm aware, there is an issue with the Workshop, my mod has been blocked on my latest update. For the moment I don't know why....

Maybe you could download it with the Mod Manager (ingame) for the moment.
@Dash;

I was notified that there was an update to this, and the Rx Research Agency on the 24th, so I came here to see what was updated, but the Rx Research Agency mod page can't be opened:

"Sorry! An error was encountered while processing your request" :steamsad:
@Dash;

Glad to see your active here. I can't imagine playing this game without your LORE & QOL Mods. Now if only ChoGGi would follow you.

:GravityCat::dutmastronaut::redmars:👍
Thepessimist 20 Nov @ 6:17pm 
I had a hunch about it but, thanks.
Dash  [pembuat] 20 Nov @ 9:27am 
@Thepessimist I'm Silva, I just renamed. You can check my profile to see the different nicknames in the past. :steamhappy:
Thepessimist 20 Nov @ 8:33am 
Did you use the mods by Silva?
Ultimaedge 19 Nov @ 11:08pm 
Thanks for replying @Dash
Dash  [pembuat] 19 Nov @ 9:52am 
@Ultimaedge nope this restriction cannot be disabled :(
Ultimaedge 19 Nov @ 9:00am 
Is it possible to have the mod so achievements are not disabled?
Ultimaedge 15 Nov @ 2:16am 
Thanks Turk, was struggling how to alter the load order! Also thanks for the mod Dash!
巡之丘的奈若酱 11 Nov @ 12:00pm 
J’espère qu’il n’y a pas d’ambiguïté dans mon texte traduit (:rbrb1:
巡之丘的奈若酱 11 Nov @ 11:58am 
Bonjour grand Monsieur Auteur, j’aime beaucoup votre travail depuis les anciennes versions du jeu! Il est génial de les atteindre dès que la réinitialisation est en ligne! Voici une petite demande: si je vous fournit la traduction chinoise correspondant à chacun de vos mods, pouvez-vous ajouter la traduction? S’il vous plaît! En espérant que plus de gens aimeront ces grandes créations
Turk 11 Nov @ 11:34am 
You should be able to do this without a beta client. It's in a Games Properties-> Workshop. This came out of beta awhile ago.
Charlotte 11 Nov @ 11:31am 
If you arent using the Steam Beta Client then you can do this.

Open Steam Settings
Go to Storage
Select Surviving Mars Relaunched Workshop.
Adjust Load Order of Mods
Turk 11 Nov @ 10:15am 
Can you add mods still get achievements to one of your mods?
Logtrimmer 10 Nov @ 1:20pm 
From PC Gamer: "If you install the Steam beta client update, which you can find in the Interface section of Steam's settings, you'll find that you can now easily adjust the load order for mods you've subscribed to in the Steam Workshop by clicking and dragging them around in the properties section of your modded games." Essentially, make sure you are using the Steam Beta, go to properties of the game, go to workshop, and shift things around.
Droknar 10 Nov @ 12:15pm 
How do you set the load order? I have this and other RX mods and I don't know how to get them working.