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" pphhyy [author] 8 Nov @ 12:49am
we should thank Zaljerem since i wouldnt have updated it any time soon without them lol"
I think the excessive spawning was related to the gear value. Since it is cheap, raid can easily throw tons of it on the pawns.
Ty for your work.
- Fix shield armor values
- Fix incorrect mass on helmets
Next:
- Full review of armor values
- MarketValue determination
- Verify spawning of equipment isn't excessive (tags seem limited though)
Thanks for the Stats recommendation! Great mod and it will be very useful.
The shields have no defence values. Might need to look at MO to see how it might be fixed.
All helmets that have 15 mass should be 1.5
Since the gear isn't stuffable, the pieces without a MarketValue are dirt cheap.
Look at what armor is required to craft the base variant of these barbrian armor (like Mail need gambeson/hauberk/heavy hauberk) and adjust their defence value. 1 or 2 skulls shouldn't double an armor defence (tho it also double-ish their weight).
For example:
Steel Heavy Hauberk: 54sharp 27blunt 36heat.
Mail 1: 80s 45b 15h.
Mail 2: 100s 45b 15h
Basically every piece of armor should be nerfed a bit imo.
That was my 2 cents! I suggest the mod Stat to easily crosscheck everything!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3479566439
so this mod MIGHT be better