Project Zomboid

Project Zomboid

Pain Sense - Injury Feedback System
42 kommentarer
SPNT  [ophavsmand] For 5 timer siden 
Hey survivors! 🧟‍♂️🩹
I’ve updated the mod — it now detects stitches and tells you when you can remove them! 💉✂️
Thanks, everyone! 🙌💚
SPNT  [ophavsmand] 23. nov. kl. 16:41 
@K360
I think we can do it in the comments.
SPNT  [ophavsmand] 23. nov. kl. 16:37 
@Asthma Thank you very much for your feedback! I will definitely fix this problem.
Asthma 21. nov. kl. 11:13 
cool mod, thanks!
bug - if you have stiched deep wound and bandage on top, it continuously spamming that you can remove the bandage and wound is healed, but it's not, if you remove the bandage the stiches are there and if you remove the stiches the wound is deep wound again, minor issue but annoying
K360 18. nov. kl. 22:07 
Hi where can i submit for localization?
Bloodlust_merc 12. nov. kl. 15:26 
could we get this for build 41 to please
taethath 10. nov. kl. 8:48 
This looks great, and I'm trying it out right now! Thanks for taking the time to release this. :)
aBronyPlays 10. nov. kl. 7:41 
Any chance of a build 41 version?
Legion 9. nov. kl. 16:27 
@pointblank98

Relax, sport. You're making a big deal over a non-issue. Use the mod, or don't use the mod, but quit your menial griping.
SPNT  [ophavsmand] 9. nov. kl. 15:24 
@pointblank98
I had no intention of advertising; it’s just a mod for myself, and it might be useful to like-minded people as well. In my opinion, the image is quite informative — you can’t make everyone happy.
SPNT  [ophavsmand] 9. nov. kl. 15:15 
@Lütikus Дякую, бро!
Сам уже хочу доробити. Є класні ідеї — лишилося знайти час на реалізацію! ✅
pointblank98 9. nov. kl. 12:53 
@Holl lo: If you're going to advertise your mod, advertise the mod, not what AI generated for you. It's really not that hard.
Lütikus 9. nov. kl. 11:30 
Братіш, давай ще якусь мінімалістичну годноту :bleach::spiffo:
SPNT  [ophavsmand] 9. nov. kl. 7:09 
I removed some unnecessary stuff since I originally made it for myself, and I plan to add more useful indicators that the character will actually say out loud so they feel more alive 🙂 I’m trying to keep a good balance so indicators only appear when they’re really helpful and actually affect the character’s condition 💬⚠️
SPNT  [ophavsmand] 9. nov. kl. 7:05 
Future plans include adding contextual phrases for near-critical stats — hunger, fatigue, and other survival indicators,
making the survivor even more communicative and immersive.
eberkain 9. nov. kl. 6:46 
I did and it basically seems like the same mod.
SPNT  [ophavsmand] 9. nov. kl. 6:19 
@eberkain
Bro, just check the mod description, it explains everything:steamsalty:
eberkain 9. nov. kl. 1:39 
ManicTrav 9. nov. kl. 1:03 
@pointblank98 I'm pretty sure its old Project Zomboid, not Ai generated.
Holl lo 8. nov. kl. 18:20 
@pointblank98 if you're so bothered why not spend your hours to code your own mod then? Get product for free and complain stfu
SPNT  [ophavsmand] 8. nov. kl. 11:01 
@KemonoAmigo
I removed some unnecessary stuff since I originally made it for myself, and I plan to add more useful indicators that the character will actually say out loud so they feel more alive 🙂 I’m trying to keep a good balance so indicators only appear when they’re really helpful and actually affect the character’s condition 💬⚠️
SPNT  [ophavsmand] 8. nov. kl. 10:54 
@pointblank98 Thanks for the feedback 😄 I honestly didn’t think anyone would even be interested in this mod 🙈 The AI thumbnail was just a quick placeholder 🖼️ Once I finish adding what I want to the mod, I’ll make a better poster 📸 Feedback and suggestions are always welcome! 💚
SPNT  [ophavsmand] 8. nov. kl. 10:44 
@Васька Хроник Все будет ! Спасибо ! :steamthumbsup:
pointblank98 8. nov. kl. 7:21 
Did this dude really use an AI generator for the thumbnail when he could've literally just taken a screenshot?

Good mod, but... dude.
KemonoAmigo 8. nov. kl. 4:28 
How does this differ from Injury Indicator?
Кто там, в окне? 7. nov. kl. 21:20 
Так, я подписался, поставил:steamthumbsup:, добавил в звезду и с нетерпением жду развития, не бросай пожалуйста: "Future plans include adding contextual phrases for near-critical stats — hunger, fatigue, and other survival indicators,
making the survivor even more communicative and immersive."
Спасибо.:steamhappy:
ItsYaDawg 7. nov. kl. 20:34 
B43 Isn't released yet, what are yall on about?
boomy196 7. nov. kl. 9:05 
on B42 and can't use a B42 mod :sob:
✪ Tax 6. nov. kl. 17:21 
@no. Nah, they don't :steammocking:
rezbek 6. nov. kl. 12:41 
is this for build 43?
Svyinnie21Kriliski2047 6. nov. kl. 6:51 
спасибо:steamthis::steamthumbsup:
Lord Dude 5. nov. kl. 22:46 
B43?
Blue 5. nov. kl. 20:58 
nice
SPNT  [ophavsmand] 5. nov. kl. 16:24 
@Chu Обнял :steamthumbsup:
SPNT  [ophavsmand] 5. nov. kl. 16:22 
@banoopy Glad to hear that! 😊
You can replace the lines with your own ones in lua/shared/Translate/EN.
SPNT  [ophavsmand] 5. nov. kl. 16:18 
@Old_Dream Нет, но если будут ещё просьбы — сделаем 🙂
SPNT  [ophavsmand] 5. nov. kl. 15:49 
@lckr Мне не нравится, что индикаторы в PZ каждые 10% уже показывают, что персонаж голоден или устал...
Я хочу, чтобы персонаж говорил реплику только тогда, когда какой-то из показателей уже превращается в дебафф.:steamthumbsup:
lckr 5. nov. kl. 11:44 
а для чего в будущих апдейтах нотисы для остальных стат? их и так видно по мудлу
Old_Dream 5. nov. kl. 11:32 
Работает на 41 билде?
Chu 4. nov. kl. 23:46 
Лучший в мире :BL3Thumbsup:
banoopy 4. nov. kl. 22:38 
great mod, gonna be a must-use for me from now on!
no. 4. nov. kl. 21:12 
rare ukrainian translation more mods need this!